Player Matchup

Pele
Pele
BugJuicer
Pele
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,756 Elo+
Party 1
Izanami
Izanami
OggieTheRapper
Izanami
Level 21
God Stats
2W - 3L
1,542 SR
Queue Stats
14W - 23L
1,433 Elo+
Party 2
Ares
Ares
Sav10rSelf
Ares
Level 137
God Stats
2W - 0L
1,403 SR
Queue Stats
12W - 7L
1,591 Elo+
Party 1
Hercules
Hercules
Sexy Yak
Hercules
Level 84
God Stats
5W - 7L
1,281 SR
Queue Stats
201W - 180L
1,437 Elo+
Party 2
Kukulkan
Kukulkan
Taladond
Kukulkan
Level 49
God Stats
8W - 1L
1,808 SR
Queue Stats
13W - 7L
1,592 Elo+
Party 1
Team Averages
Level 71
1,507 SR
1,562 Elo+

VS

Team Averages
Level 49
1,488 SR
1,440 Elo+
Bacchus
Bacchus
Alejandra95
Bacchus
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 158L
1,591 Elo+
Solo
Merlin
Merlin
GickNunkel
Merlin
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 13L
1,432 Elo+
Party 3
Ao Kuang
Ao Kuang
Nicotine5
Ao Kuang
Level 16
God Stats
6W - 5L
1,303 SR
Queue Stats
6W - 5L
1,389 Elo+
Party 3
Anubis
Anubis
UrA0llll0thing
Anubis
Level 83
God Stats
3W - 5L
1,640 SR
Queue Stats
31W - 31L
1,523 Elo+
Party 3
Mulan
Mulan
tedwardo09
Mulan
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,267 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
21 / 0 / 12
15,778
1,214
31,527
11,263
6,034
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

19
4 / 4 / 21
12,120
932
17,460
11,224
3,913
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
5 / 1 / 18
12,792
984
10,216
11,895
16,518
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Hercules
Sexy Yak
Hercules
19
2 / 2 / 22
12,220
940
11,240
19,132
22,800
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Kukulkan
Taladond
Kukulkan
19
7 / 2 / 14
13,169
1,013
15,741
8,121
3,879
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

197

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Alejandra95
Bacchus
18
1 / 8 / 7
11,925
917
8,411
26,035
39,440
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
GickNunkel
Merlin
18
1 / 8 / 5
11,728
902
13,290
14,031
6,153
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
Nicotine5
Ao Kuang
17
7 / 8 / 1
12,450
958
10,935
22,270
19,659
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
0 / 7 / 7
11,063
851
11,693
13,035
7,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
16
0 / 8 / 5
10,582
814
13,002
18,274
20,917
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
34
39
Kills
9
9
Deaths
39
87
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Alejandra95
Bacchus
1
8
7
0.56
W
Pele
21
0
12
27
L
Merlin
GickNunkel
Merlin
1
8
5
0.44
L
Ao Kuang
Nicotine5
Ao Kuang
7
8
1
0.94
W
4
4
21
3.63
W
5
1
18
14
W
Hercules
Sexy Yak
Hercules
2
2
22
6.5
W
Kukulkan
Taladond
Kukulkan
7
2
14
7
L
0
7
7
0.5
L
Mulan
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,184
Damage
57,331
61,635
Taken
93,645
53,144
Mitigated
93,325
9,652
Healing
5,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Alejandra95
Bacchus
8,411
845
0
190
26,035
39,440
0
8,119
17,755
17,350
0
W
Pele
31,527
10,448
0
3,493
11,263
6,034
0
6,881
4,382
0
50,256
L
Merlin
GickNunkel
Merlin
13,290
420
0
0
14,031
6,153
0
3,042
10,939
62,270
0
L
Ao Kuang
Nicotine5
Ao Kuang
10,935
2,365
0
3,558
22,270
19,659
0
7,257
13,844
17,823
0
W
17,460
11,036
0
76
11,224
3,913
0
10,080
1,144
0
38,980
W
10,216
327
0
0
11,895
16,518
0
8,307
3,588
20,402
0
W
Hercules
Sexy Yak
Hercules
11,240
2,598
0
4,439
19,132
22,800
0
13,796
5,336
0
21,431
W
Kukulkan
Taladond
Kukulkan
15,741
2,542
0
1,644
8,121
3,879
0
5,265
2,856
58,555
0
L
11,693
375
0
366
13,035
7,156
0
2,883
10,077
36,325
0
L
Mulan
13,002
4,254
0
1,557
18,274
20,917
0
4,656
13,443
0
28,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,079
Gold Earned
57,748
265
Minions Killed
241
12
Camps Cleared
4
1,187,612
Distance Traveled
1,128,098
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,925
917
25
2
1
262,942
0
W
Pele
15,778
1,214
43
3
8
274,230
0
L
Merlin
11,728
902
112
9
1
233,847
0
L
Ao Kuang
12,450
958
25
2
0
234,253
0
W
Izanami
12,120
932
62
5
3
190,808
0
W
Ares
12,792
984
14
1
0
251,205
0
W
Hercules
12,220
940
29
2
1
265,723
0
W
Kukulkan
13,169
1,013
117
9
0
205,646
0
L
Anubis
11,063
851
51
4
1
190,050
0
L
Mulan
10,582
814
28
2
1
207,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role