Player Matchup

Fafnir
Fafnir
Baby-Nathan
Fafnir
Level 57
God Stats
2W - 3L
1,437 SR
Queue Stats
123W - 143L
1,393 Elo+
Party 3
Chang'e
Chang'e
Bobomirson
Chang'e
Level 126
God Stats
9W - 7L
1,457 SR
Queue Stats
623W - 607L
1,365 Elo+
Solo
Thoth
Thoth
Maax-dems
Thoth
Level 69
God Stats
4W - 9L
1,375 SR
Queue Stats
212W - 220L
1,459 Elo+
Party 3
Janus
Janus
pauet22
Janus
Level 87
God Stats
1W - 2L
1,545 SR
Queue Stats
13W - 12L
1,397 Elo+
Solo
Merlin
Merlin
ГоблинРо
Merlin
Level 51
God Stats
0W - 5L
1,010 SR
Queue Stats
88W - 120L
1,293 Elo+
Solo
Team Averages
Level 78
1,365 SR
1,382 Elo+

VS

Team Averages
Level 92
1,485 SR
1,319 Elo+
Fenrir
Fenrir
Adezar
Fenrir
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,417 Elo+
Party 1
Anhur
Anhur
LilouWarner
Anhur
Level 63
God Stats
2W - 2L
1,475 SR
Queue Stats
24W - 55L
1,171 Elo+
Party 2
Vamana
Vamana
RikuSenn
Vamana
Level 108
God Stats
3W - 1L
1,449 SR
Queue Stats
41W - 34L
1,517 Elo+
Party 1
Yemoja
Yemoja
ScorpDelta
Yemoja
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 12L
990 Elo+
Party 2
Olorun
Olorun
Zmeuka
Olorun
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
18
0 / 6 / 15
11,058
650
7,317
25,175
37,508
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chang'e
Bobomirson
Chang'e
17
6 / 7 / 11
11,448
673
14,703
22,460
14,184
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
Maax-dems
Thoth
18
3 / 3 / 15
11,520
678
24,870
12,743
5,644
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
pauet22
Janus
18
5 / 5 / 9
11,533
678
21,991
17,143
7,344
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
10 / 4 / 10
13,633
802
32,750
18,710
9,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Adezar
Fenrir
18
8 / 9 / 7
12,219
719
13,027
18,703
9,623
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
5 / 3 / 13
12,125
713
8,547
17,961
9,529
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Vamana
RikuSenn
Vamana
20
6 / 6 / 19
12,687
746
30,196
38,595
64,822
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yemoja
ScorpDelta
Yemoja
19
1 / 3 / 16
11,283
664
12,053
15,853
25,958
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
Zmeuka
Olorun
20
5 / 3 / 19
12,833
755
18,394
26,726
15,195
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
99
24
Kills
25
25
Deaths
24
60
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Adezar
Fenrir
8
9
7
1.28
L
Fafnir
0
6
15
1.25
L
Chang'e
Bobomirson
Chang'e
6
7
11
1.64
W
5
3
13
3.83
L
Thoth
Maax-dems
Thoth
3
3
15
3.5
W
Vamana
RikuSenn
Vamana
6
6
19
2.58
W
Yemoja
ScorpDelta
Yemoja
1
3
16
3
W
Olorun
Zmeuka
Olorun
5
3
19
4.83
L
Janus
pauet22
Janus
5
5
9
1.9
L
10
4
10
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,631
Damage
82,217
96,231
Taken
117,838
74,192
Mitigated
125,127
47,214
Healing
65,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Adezar
Fenrir
13,027
2,024
3,633
1,597
18,703
9,623
624
15,912
2,791
0
16,853
L
Fafnir
7,317
2,815
2,411
6,509
25,175
37,508
131
8,373
16,802
18,737
0
L
Chang'e
Bobomirson
Chang'e
14,703
636
16,768
9,306
22,460
14,184
40
7,020
15,440
25,876
0
W
8,547
5,193
3,195
2,667
17,961
9,529
2,110
17,354
607
0
30,326
L
Thoth
Maax-dems
Thoth
24,870
836
2,220
1,528
12,743
5,644
427
2,516
10,227
37,089
0
W
Vamana
RikuSenn
Vamana
30,196
10,163
4,731
15,131
38,595
64,822
585
28,400
10,195
0
52,873
W
Yemoja
ScorpDelta
Yemoja
12,053
620
5,125
1,882
15,853
25,958
420
14,274
1,579
28,123
0
W
Olorun
Zmeuka
Olorun
18,394
9,200
11,656
15,558
26,726
15,195
2,396
25,691
1,035
40,710
0
L
Janus
pauet22
Janus
21,991
1,539
1,531
2,504
17,143
7,344
1,770
5,178
11,965
40,710
0
L
32,750
2,809
1,382
3,055
18,710
9,512
1,362
7,360
11,350
64,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,192
Gold Earned
61,147
177
Minions Killed
159
0
Camps Cleared
0
1,471,977
Distance Traveled
1,573,469
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,219
719
7
0
0
288,674
0
L
Fafnir
11,058
650
16
1
0
286,914
2
L
Chang'e
11,448
673
21
1
0
305,831
0
W
Anhur
12,125
713
52
3
0
321,136
0
L
Thoth
11,520
678
26
2
0
327,661
0
W
Vamana
12,687
746
30
2
0
331,113
1
W
Yemoja
11,283
664
20
1
0
309,608
1
W
Olorun
12,833
755
50
3
0
322,938
0
L
Janus
11,533
678
48
3
0
303,164
0
L
Merlin
13,633
802
66
4
0
248,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role