Player Matchup

Kukulkan
Kukulkan
BatGlitch
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
LKsloth
Sun Wukong
Level 28
God Stats
6W - 6L
1,411 SR
Queue Stats
69W - 55L
1,520 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tlayohualli
Tsukuyomi
Level 16
God Stats
10W - 5L
1,507 SR
Queue Stats
96W - 122L
1,314 Elo+
Solo
Baron Samedi
Baron Samedi
Zukkaornah
Baron Samedi
Level 13
God Stats
4W - 5L
1,452 SR
Queue Stats
36W - 47L
1,295 Elo+
Solo
Fenrir
Fenrir
lamaruchanzx21
Fenrir
Level 17
God Stats
7W - 18L
1,227 SR
Queue Stats
25W - 40L
1,236 Elo+
Solo
Team Averages
Level 16
1,419 SR
1,373 Elo+

VS

Team Averages
Level 21
1,470 SR
1,322 Elo+
Set
Set
FullGren
Set
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,360 Elo+
Party 1
Guan Yu
Guan Yu
L0ray
Guan Yu
Level 12
God Stats
0W - 4L
1,073 SR
Queue Stats
12W - 23L
1,243 Elo+
Solo
Agni
Agni
Peendip
Agni
Level 18
God Stats
1W - 2L
1,575 SR
Queue Stats
141W - 137L
1,373 Elo+
Solo
Yemoja
Yemoja
roughcat
Yemoja
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,264 Elo+
Solo
Anubis
Anubis
vakansosyhui
Anubis
Level 16
God Stats
1W - 1L
1,704 SR
Queue Stats
21W - 15L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BatGlitch
Kukulkan
20
9 / 5 / 26
16,091
1,073
35,920
18,058
6,247
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
LKsloth
Sun Wukong
20
7 / 5 / 29
15,519
1,035
30,137
28,756
22,431
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tsukuyomi
Tlayohualli
Tsukuyomi
20
7 / 6 / 23
15,668
1,045
19,011
15,713
5,603
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Baron Samedi
Zukkaornah
Baron Samedi
20
17 / 2 / 16
17,724
1,182
29,494
16,165
5,808
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
6 / 9 / 20
15,090
1,006
15,897
22,954
9,602
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

84

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 7 / 10
17,157
1,144
29,219
28,523
21,521
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
L0ray
Guan Yu
20
1 / 9 / 13
13,776
918
5,759
32,794
37,541
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
Peendip
Agni
20
8 / 10 / 15
16,755
1,117
38,453
32,130
12,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Yemoja
roughcat
Yemoja
19
2 / 8 / 8
13,583
906
3,631
23,020
11,744
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Anubis
20
3 / 12 / 14
14,704
980
17,680
27,197
12,827
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
87
46
Kills
27
27
Deaths
46
114
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BatGlitch
Kukulkan
9
5
26
4.4
L
13
7
10
2.57
L
Guan Yu
L0ray
Guan Yu
1
9
13
0.83
W
Sun Wukong
LKsloth
Sun Wukong
7
5
29
4.3
L
Agni
Peendip
Agni
8
10
15
1.55
W
Tsukuyomi
Tlayohualli
Tsukuyomi
7
6
23
3.08
W
Baron Samedi
Zukkaornah
Baron Samedi
17
2
16
12.5
W
6
9
20
1.78
L
Yemoja
roughcat
Yemoja
2
8
8
0.75
L
Anubis
3
12
14
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,459
Damage
94,742
101,646
Taken
143,664
49,691
Mitigated
95,914
19,207
Healing
25,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BatGlitch
Kukulkan
35,920
4,639
0
0
18,058
6,247
0
11,261
6,797
66,651
0
L
29,219
15,490
0
3,080
28,523
21,521
0
13,969
14,554
131
52,099
L
Guan Yu
L0ray
Guan Yu
5,759
1,406
2,042
4,078
32,794
37,541
0
12,633
20,161
272
26,078
W
Sun Wukong
LKsloth
Sun Wukong
30,137
10,995
1,068
5,124
28,756
22,431
0
13,793
14,963
0
48,152
L
Agni
Peendip
Agni
38,453
2,668
457
7,971
32,130
12,281
0
17,236
14,894
75,207
0
W
Tsukuyomi
Tlayohualli
Tsukuyomi
19,011
6,238
0
367
15,713
5,603
0
8,621
7,092
0
44,029
W
Baron Samedi
Zukkaornah
Baron Samedi
29,494
3,725
7,289
4,254
16,165
5,808
0
10,019
6,146
50,939
0
W
15,897
6,803
0
1,105
22,954
9,602
0
16,473
6,481
0
25,243
L
Yemoja
roughcat
Yemoja
3,631
1,042
2,320
1,187
23,020
11,744
0
9,462
13,558
18,936
0
L
Anubis
17,680
2,626
0
4,175
27,197
12,827
0
12,114
15,083
42,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,092
Gold Earned
75,975
227
Minions Killed
230
8
Camps Cleared
7
1,436,381
Distance Traveled
1,245,777
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
16,091
1,073
72
5
0
248,398
0
L
Set
17,157
1,144
40
3
3
291,560
0
L
Guan Yu
13,776
918
38
3
1
282,295
0
W
Sun Wukong
15,519
1,035
31
2
3
288,785
0
L
Agni
16,755
1,117
72
5
2
231,691
0
W
Tsukuyomi
15,668
1,045
48
3
3
356,689
1
W
Baron Samedi
17,724
1,182
53
4
2
267,341
0
W
Fenrir
15,090
1,006
23
2
0
275,168
0
L
Yemoja
13,583
906
19
1
0
177,934
0
L
Anubis
14,704
980
61
4
1
262,297
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role