Player Matchup

Cthulhu
Cthulhu
CyanCadye 6
Cthulhu
Level 6
God Stats
2W - 4L
1,361 SR
Queue Stats
2W - 4L
1,294 Elo+
Solo
Chronos
Chronos
DF Lazer
Chronos
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 58L
1,419 Elo+
Solo
Cupid
Cupid
Femme_fataly
Cupid
Level 16
God Stats
5W - 9L
1,297 SR
Queue Stats
222W - 260L
1,403 Elo+
Solo
Rama
Rama
NoX Rafa
Rama
Level 15
God Stats
0W - 1L
1,651 SR
Queue Stats
1W - 3L
1,342 Elo+
Party 1
Sun Wukong
Sun Wukong
zaki zbak 45
Sun Wukong
Level 6
God Stats
0W - 2L
1,365 SR
Queue Stats
0W - 2L
1,275 Elo+
Party 1
Team Averages
Level 14
1,435 SR
1,347 Elo+

VS

Team Averages
Level 34
1,519 SR
1,531 Elo+
Neith
Neith
Kllax
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 26L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
MrMurcc
Tsukuyomi
Level 12
God Stats
2W - 0L
1,561 SR
Queue Stats
4W - 0L
1,745 Elo+
Party 2
Cthulhu
Cthulhu
Quaezario
Cthulhu
Level 61
God Stats
3W - 5L
1,519 SR
Queue Stats
78W - 91L
1,426 Elo+
Party 3
Zeus
Zeus
ivNagato
Zeus
Level 39
God Stats
2W - 1L
1,327 SR
Queue Stats
30W - 38L
1,426 Elo+
Party 3
Anubis
Anubis
maddpx
Anubis
Level 54
God Stats
8W - 0L
1,690 SR
Queue Stats
17W - 8L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CyanCadye 6
Cthulhu
6
0 / 1 / 0
8,447
768
75
1,568
453
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos
DF Lazer
Chronos
16
3 / 12 / 4
10,577
962
8,116
26,538
8,098
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 3 / 4
10,115
920
3,754
9,971
3,099
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Rama
18
8 / 8 / 6
12,387
1,126
15,264
22,797
6,751
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
zaki zbak 45
Sun Wukong
17
2 / 7 / 8
10,503
955
6,933
26,183
20,223
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

0

VS

Team 2 Tickets

308

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kllax
Neith
17
1 / 5 / 13
10,739
976
7,435
7,692
3,300
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
MrMurcc
Tsukuyomi
17
6 / 7 / 13
11,307
1,028
11,261
12,873
5,428
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
Quaezario
Cthulhu
18
9 / 1 / 8
12,631
1,148
18,678
10,340
7,846
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zeus
18
3 / 2 / 16
11,501
1,046
16,248
6,934
2,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anubis
maddpx
Anubis
19
12 / 0 / 10
13,315
1,210
26,227
9,376
4,212
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
91
15
Kills
31
31
Deaths
15
22
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CyanCadye 6
Cthulhu
0
1
0
0
L
Chronos
DF Lazer
Chronos
3
12
4
0.42
L
2
3
4
1.33
W
Neith
Kllax
Neith
1
5
13
1.5
W
Tsukuyomi
MrMurcc
Tsukuyomi
6
7
13
1.79
L
Rama
8
8
6
1.38
W
Cthulhu
Quaezario
Cthulhu
9
1
8
13
W
Zeus
3
2
16
5.5
W
Anubis
maddpx
Anubis
12
0
10
17
L
Sun Wukong
zaki zbak 45
Sun Wukong
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,142
Damage
79,849
87,057
Taken
47,215
38,624
Mitigated
23,229
5,092
Healing
12,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CyanCadye 6
Cthulhu
75
0
0
2
1,568
453
0
1,177
391
75
0
L
Chronos
DF Lazer
Chronos
8,116
2,919
0
1,636
26,538
8,098
0
17,837
8,701
18,260
0
L
3,754
346
149
205
9,971
3,099
0
5,961
4,010
0
14,697
W
Neith
Kllax
Neith
7,435
4,135
0
540
7,692
3,300
0
458
7,234
0
16,722
W
Tsukuyomi
MrMurcc
Tsukuyomi
11,261
3,472
0
1,902
12,873
5,428
0
1,994
10,790
0
21,927
L
Rama
15,264
13,895
0
3,100
22,797
6,751
0
18,546
4,251
0
37,669
W
Cthulhu
Quaezario
Cthulhu
18,678
1,518
74
1,580
10,340
7,846
0
1,201
8,746
41,347
0
W
Zeus
16,248
1,547
0
1,785
6,934
2,443
0
2,596
4,156
34,160
0
W
Anubis
maddpx
Anubis
26,227
1,800
0
6,804
9,376
4,212
0
1,516
7,578
55,450
0
L
Sun Wukong
zaki zbak 45
Sun Wukong
6,933
4,052
0
0
26,183
20,223
0
17,359
8,551
316
13,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,029
Gold Earned
59,493
105
Minions Killed
217
3
Camps Cleared
7
650,258
Distance Traveled
929,267
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,447
768
0
0
0
11,600
0
L
Chronos
10,577
962
24
2
1
154,520
2
L
Cupid
10,115
920
22
2
1
147,810
0
W
Neith
10,739
976
16
1
4
148,326
1
W
Tsukuyomi
11,307
1,028
14
1
1
189,453
0
L
Rama
12,387
1,126
42
4
1
154,654
0
W
Cthulhu
12,631
1,148
61
6
2
218,732
1
W
Zeus
11,501
1,046
49
4
0
184,832
0
W
Anubis
13,315
1,210
77
7
0
187,924
2
L
Sun Wukong
10,503
955
17
2
0
181,674
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role