Player Matchup

Kukulkan
Kukulkan
CapitainWrathe
Kukulkan
Level 8
God Stats
2W - 4L
1,595 SR
Queue Stats
7W - 23L
1,135 Elo+
Party 1
Medusa
Medusa
RodsLou13
Medusa
Level 6
God Stats
1W - 6L
1,146 SR
Queue Stats
11W - 17L
1,295 Elo+
Solo
Ares
Ares
Tonykun1992
Ares
Level 9
God Stats
4W - 9L
1,497 SR
Queue Stats
10W - 18L
1,320 Elo+
Solo
Baron Samedi
Baron Samedi
Zeppelintra
Baron Samedi
Level 7
God Stats
1W - 1L
1,790 SR
Queue Stats
6W - 20L
1,216 Elo+
Party 1
Ullr
Ullr
guilhermeOCS
Ullr
Level 18
God Stats
1W - 2L
1,699 SR
Queue Stats
42W - 50L
1,406 Elo+
Solo
Team Averages
Level 10
1,545 SR
1,274 Elo+

VS

Team Averages
Level 19
1,447 SR
1,335 Elo+
Fenrir
Fenrir
AIenthus
Fenrir
Level 10
God Stats
1W - 2L
1,368 SR
Queue Stats
1W - 2L
1,075 Elo+
Solo
Neith
Neith
LordTxiinho
Neith
Level 27
God Stats
2W - 0L
1,718 SR
Queue Stats
21W - 18L
1,340 Elo+
Solo
Guan Yu
Guan Yu
Nahue94
Guan Yu
Level 24
God Stats
6W - 3L
1,356 SR
Queue Stats
130W - 142L
1,439 Elo+
Solo
Xing Tian
Xing Tian
Reggdar
Xing Tian
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,413 Elo+
Party 2
Cthulhu
Cthulhu
Wonkyun
Cthulhu
Level 18
God Stats
1W - 1L
1,295 SR
Queue Stats
14W - 14L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
1 / 8 / 4
11,073
923
13,260
12,598
4,710
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
RodsLou13
Medusa
16
0 / 13 / 3
10,173
848
10,048
18,409
6,585
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 3 / 1
9,759
813
1,160
4,356
1,810
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Baron Samedi
Zeppelintra
Baron Samedi
17
0 / 8 / 3
10,631
886
7,839
20,025
14,406
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
3 / 5 / 1
11,120
927
16,923
19,033
6,515
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AIenthus
Fenrir
19
12 / 1 / 15
13,580
1,132
17,440
11,883
6,757
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
6 / 0 / 6
11,385
949
5,858
3,391
1,275
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Nahue94
Guan Yu
19
8 / 3 / 8
12,461
1,038
7,646
12,065
11,210
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Xing Tian
Reggdar
Xing Tian
20
7 / 1 / 19
12,847
1,071
22,317
14,704
12,481
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
Wonkyun
Cthulhu
19
4 / 0 / 20
12,982
1,082
16,574
17,411
25,335
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
105
5
Kills
37
37
Deaths
5
12
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AIenthus
Fenrir
12
1
15
19.5
L
Kukulkan
1
8
4
0.38
W
6
0
6
9
W
Guan Yu
Nahue94
Guan Yu
8
3
8
4
W
Xing Tian
Reggdar
Xing Tian
7
1
19
16.5
L
Medusa
RodsLou13
Medusa
0
13
3
0.12
L
1
3
1
0.5
W
Cthulhu
Wonkyun
Cthulhu
4
0
20
14
L
Baron Samedi
Zeppelintra
Baron Samedi
0
8
3
0.19
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,230
Damage
69,835
74,421
Taken
59,454
34,026
Mitigated
57,058
4,889
Healing
11,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AIenthus
Fenrir
17,440
5,120
0
1,855
11,883
6,757
0
3,937
7,796
0
31,153
L
Kukulkan
13,260
1,920
0
0
12,598
4,710
0
6,762
5,811
32,564
0
W
5,858
3,385
366
599
3,391
1,275
0
1,261
2,105
0
16,945
W
Guan Yu
Nahue94
Guan Yu
7,646
864
1,806
1,541
12,065
11,210
0
3,556
8,287
0
26,400
W
Xing Tian
Reggdar
Xing Tian
22,317
1,772
1,342
2,076
14,704
12,481
0
6,322
8,182
34,372
0
L
Medusa
RodsLou13
Medusa
10,048
7,647
0
0
18,409
6,585
0
9,560
8,599
0
18,684
L
1,160
204
0
0
4,356
1,810
0
2,501
1,755
1,896
0
W
Cthulhu
Wonkyun
Cthulhu
16,574
1,877
1,145
813
17,411
25,335
0
6,519
10,703
39,600
0
L
Baron Samedi
Zeppelintra
Baron Samedi
7,839
1,938
1,549
2,246
20,025
14,406
0
9,416
10,418
26,523
0
L
16,923
7,654
0
1,094
19,033
6,515
0
9,836
8,947
0
33,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,756
Gold Earned
63,255
168
Minions Killed
188
3
Camps Cleared
9
861,674
Distance Traveled
1,156,924
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,580
1,132
34
3
2
258,744
0
L
Kukulkan
11,073
923
55
5
1
214,528
0
W
Neith
11,385
949
27
2
3
109,261
0
W
Guan Yu
12,461
1,038
51
4
4
247,395
0
W
Xing Tian
12,847
1,071
22
2
0
275,737
0
L
Medusa
10,173
848
30
3
0
167,839
0
L
Ares
9,759
813
2
0
0
74,557
0
W
Cthulhu
12,982
1,082
54
5
0
265,787
1
L
Baron Samedi
10,631
886
37
3
0
170,430
0
L
Ullr
11,120
927
44
4
2
234,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role