Player Matchup

Rama
Rama
BlinkersxD
Rama
Level 156
God Stats
1W - 1L
1,734 SR
Queue Stats
165W - 198L
1,542 Elo+
Party 2
Ra
Ra
Heisenberg154f
Ra
Level 61
God Stats
2W - 0L
1,621 SR
Queue Stats
31W - 26L
1,553 Elo+
Party 1
Hades
Hades
KingVitale17
Hades
Level 129
God Stats
5W - 1L
1,817 SR
Queue Stats
100W - 98L
1,582 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
PutmeinCoachplz
Ah Muzen Cab
Level 43
God Stats
1W - 0L
1,633 SR
Queue Stats
17W - 7L
1,708 Elo+
Party 1
Cthulhu
Cthulhu
asackrat
Cthulhu
Level 125
God Stats
1W - 0L
1,586 SR
Queue Stats
249W - 194L
1,542 Elo+
Party 1
Team Averages
Level 103
1,678 SR
1,585 Elo+

VS

Team Averages
Level 126
1,417 SR
1,590 Elo+
Hercules
Hercules
Darth Kitten51
Hercules
Level 135
God Stats
3W - 3L
1,618 SR
Queue Stats
169W - 156L
1,575 Elo+
Solo
Horus
Horus
Reina
Horus
Level 159
God Stats
0W - 1L
1,434 SR
Queue Stats
33W - 30L
1,597 Elo+
Party 3
Loki
Loki
ThiccA_zzWraith
Loki
Level 128
God Stats
0W - 1L
1,152 SR
Queue Stats
68W - 52L
1,567 Elo+
Party 3
Bacchus
Bacchus
Waifu_Chapel69
Bacchus
Level 125
God Stats
0W - 1L
1,654 SR
Queue Stats
21W - 17L
1,616 Elo+
Solo
Kukulkan
Kukulkan
goldenrold
Kukulkan
Level 83
God Stats
1W - 2L
1,227 SR
Queue Stats
370W - 365L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 9 / 6
13,705
685
18,145
19,716
9,934
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
0 / 4 / 11
11,774
589
14,213
13,918
9,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
4 / 12 / 11
13,251
663
24,277
25,519
21,655
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
PutmeinCoachplz
Ah Muzen Cab
20
6 / 4 / 13
14,063
703
30,406
14,613
10,037
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
asackrat
Cthulhu
20
4 / 2 / 17
14,475
724
21,218
26,330
37,091
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
20
8 / 4 / 18
14,199
710
18,412
39,073
36,241
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Horus
Reina
Horus
18
3 / 3 / 20
12,021
601
9,184
26,148
38,187
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
7 / 7 / 11
12,018
601
11,837
14,303
7,249
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
5 / 6 / 19
13,595
680
11,335
24,297
32,038
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
goldenrold
Kukulkan
20
7 / 4 / 17
15,273
764
36,242
17,877
9,648
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
115
23
Kills
30
31
Deaths
24
58
Assists
85
Player
Kills
Deaths
Assists
KDA
W
9
9
6
1.33
L
Hercules
8
4
18
4.25
W
0
4
11
1.38
W
4
12
11
0.79
W
Ah Muzen Cab
PutmeinCoachplz
Ah Muzen Cab
6
4
13
3.13
L
Horus
Reina
Horus
3
3
20
4.33
L
7
7
11
1.79
L
5
6
19
2.42
W
Cthulhu
asackrat
Cthulhu
4
2
17
6.25
L
Kukulkan
goldenrold
Kukulkan
7
4
17
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,259
Damage
87,010
100,096
Taken
121,698
87,770
Mitigated
123,363
38,558
Healing
58,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,145
14,985
2,070
3,495
19,716
9,934
2,077
7,551
12,165
0
40,243
L
Hercules
18,412
4,498
3,008
16,993
39,073
36,241
522
16,722
22,351
614
33,653
W
14,213
1,025
8,908
4,853
13,918
9,053
446
8,632
5,286
32,826
0
W
24,277
1,274
1,337
5,442
25,519
21,655
0
12,134
13,385
41,592
0
W
Ah Muzen Cab
PutmeinCoachplz
Ah Muzen Cab
30,406
16,389
2,181
4,378
14,613
10,037
2,644
6,657
7,956
0
61,656
L
Horus
Reina
Horus
9,184
3,125
10,200
10,095
26,148
38,187
382
11,309
14,839
0
15,382
L
11,837
4,005
2,872
829
14,303
7,249
1,273
9,108
5,195
0
20,008
L
11,335
896
2,632
4,256
24,297
32,038
259
11,579
12,718
21,846
0
W
Cthulhu
asackrat
Cthulhu
21,218
959
2,466
3,428
26,330
37,091
132
13,217
13,113
39,804
0
L
Kukulkan
goldenrold
Kukulkan
36,242
2,921
3,302
3,997
17,877
9,648
2,255
10,990
6,887
79,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,268
Gold Earned
67,106
208
Minions Killed
218
0
Camps Cleared
0
1,580,581
Distance Traveled
1,553,168
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
13,705
685
38
2
0
275,125
1
L
Hercules
14,199
710
51
3
0
352,634
0
W
Ra
11,774
589
47
2
0
362,169
0
W
Hades
13,251
663
43
2
0
255,944
4
W
Ah Muzen Cab
14,063
703
49
2
0
340,772
1
L
Horus
12,021
601
18
1
0
318,962
6
L
Loki
12,018
601
10
1
0
244,340
1
L
Bacchus
13,595
680
28
1
0
307,067
5
W
Cthulhu
14,475
724
31
2
0
346,571
1
L
Kukulkan
15,273
764
111
6
0
330,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role