Player Matchup

Izanami
Izanami
Clxdz-_-9
Izanami
Level 13
God Stats
1W - 2L
1,706 SR
Queue Stats
18W - 27L
1,195 Elo+
Solo
Ganesha
Ganesha
Olarramendi
Ganesha
Level 13
God Stats
0W - 3L
1,210 SR
Queue Stats
65W - 65L
1,239 Elo+
Solo
Discordia
Discordia
ShinlongMg
Discordia
Level 29
God Stats
43W - 35L
1,324 SR
Queue Stats
267W - 306L
1,229 Elo+
Solo
Ra
Ra
ajbawesome
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,189 Elo+
Solo
Chiron
Chiron
superaustin230
Chiron
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,229 Elo+
Solo
Team Averages
Level 15
1,448 SR
1,216 Elo+

VS

Team Averages
Level 24
1,467 SR
1,274 Elo+
Mulan
Mulan
DSTRUCTION12
Mulan
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
292W - 330L
1,248 Elo+
Party 1
Nox
Nox
Nite_Slayaa
Nox
Level 25
God Stats
4W - 1L
1,500 SR
Queue Stats
240W - 276L
1,253 Elo+
Party 1
Ra
Ra
RPY Dark
Ra
Level 28
God Stats
1W - 1L
1,263 SR
Queue Stats
134W - 119L
1,279 Elo+
Solo
Loki
Loki
THErainman45420
Loki
Level 18
God Stats
14W - 10L
1,545 SR
Queue Stats
46W - 48L
1,286 Elo+
Party 2
Hel
Hel
blackbird9508
Hel
Level 23
God Stats
15W - 11L
1,529 SR
Queue Stats
85W - 94L
1,304 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Clxdz-_-9
Izanami
13
0 / 3 / 1
8,799
800
1,405
3,248
1,000
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
Olarramendi
Ganesha
18
0 / 5 / 5
11,536
1,049
5,941
22,097
25,916
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
ShinlongMg
Discordia
16
6 / 13 / 1
11,391
1,036
19,263
20,229
7,959
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 10 / 5
10,162
924
8,716
13,811
6,146
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
1 / 8 / 3
10,361
942
5,258
18,300
7,173
Team 1 Tickets

5

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 19
11,749
1,068
9,014
8,030
4,705
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
4 / 2 / 16
11,144
1,013
8,506
7,258
2,223
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

18
4 / 4 / 19
11,795
1,072
22,252
14,089
4,933
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
13 / 0 / 13
13,641
1,240
20,782
9,623
3,592
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
11 / 2 / 20
13,447
1,222
11,323
11,508
3,604
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
126
8
Kills
39
39
Deaths
9
15
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Izanami
Clxdz-_-9
Izanami
0
3
1
0.17
W
7
1
19
16.5
W
4
2
16
6
L
Ganesha
Olarramendi
Ganesha
0
5
5
0.5
W
4
4
19
3.38
L
Discordia
ShinlongMg
Discordia
6
13
1
0.5
W
13
0
13
19.5
L
1
10
5
0.35
W
11
2
20
10.5
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,583
Damage
71,877
77,685
Taken
50,508
48,194
Mitigated
19,057
4,565
Healing
22,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Clxdz-_-9
Izanami
1,405
980
0
80
3,248
1,000
0
1,716
1,532
0
2,236
W
9,014
1,516
0
627
8,030
4,705
0
5,893
2,137
0
15,590
W
8,506
2,369
0
580
7,258
2,223
0
5,592
1,666
18,874
0
L
Ganesha
Olarramendi
Ganesha
5,941
677
0
0
22,097
25,916
0
11,237
10,860
35,647
0
W
22,252
4,529
993
6,577
14,089
4,933
0
7,569
6,520
54,430
0
L
Discordia
ShinlongMg
Discordia
19,263
1,993
0
0
20,229
7,959
0
11,609
8,620
36,990
0
W
20,782
12,004
0
2,188
9,623
3,592
0
6,162
3,461
0
39,779
L
8,716
2,121
797
1,766
13,811
6,146
0
7,735
6,076
17,875
0
W
11,323
4,313
7,246
4,630
11,508
3,604
0
8,704
2,804
25,191
0
L
5,258
826
529
1,393
18,300
7,173
0
9,784
8,512
0
17,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,249
Gold Earned
61,776
143
Minions Killed
190
3
Camps Cleared
6
690,667
Distance Traveled
1,053,731
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,799
800
2
0
0
49,210
2
W
Mulan
11,749
1,068
23
2
1
220,376
0
W
Nox
11,144
1,013
26
2
0
177,110
0
L
Ganesha
11,536
1,049
4
0
2
179,522
0
W
Ra
11,795
1,072
74
7
1
219,916
0
L
Discordia
11,391
1,036
49
4
0
155,911
0
W
Loki
13,641
1,240
32
3
4
213,262
0
L
Ra
10,162
924
34
3
0
107,718
0
W
Hel
13,447
1,222
35
3
0
223,067
0
L
Chiron
10,361
942
54
5
1
198,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role