Player Matchup

Nu Wa
Nu Wa
DARTH ARSONIST1
Nu Wa
Level 22
God Stats
31W - 37L
1,450 SR
Queue Stats
36W - 43L
1,124 Elo+
Solo
Nemesis
Nemesis
GolemcitoZ
Nemesis
Level 27
God Stats
4W - 9L
1,411 SR
Queue Stats
133W - 145L
1,225 Elo+
Solo
Kali
Kali
Onion_Knight0
Kali
Level 14
God Stats
2W - 1L
1,712 SR
Queue Stats
3W - 5L
1,114 Elo+
Solo
Sun Wukong
Sun Wukong
havingfun07
Sun Wukong
Level 27
God Stats
19W - 12L
1,531 SR
Queue Stats
238W - 231L
1,152 Elo+
Solo
Medusa
Medusa
kurogoma-dang-bo
Medusa
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
152W - 176L
1,050 Elo+
Solo
Team Averages
Level 23
1,521 SR
1,133 Elo+

VS

Team Averages
Level 22
1,324 SR
1,046 Elo+
Cupid
Cupid
Grosbig01
Cupid
Level 26
God Stats
2W - 9L
1,384 SR
Queue Stats
2W - 9L
895 Elo+
Solo
Cerberus
Cerberus
HakodaWaterTribe
Cerberus
Level 18
God Stats
5W - 11L
1,384 SR
Queue Stats
83W - 132L
1,060 Elo+
Solo
Ne Zha
Ne Zha
dR_Bright_420
Ne Zha
Level 18
God Stats
7W - 3L
1,163 SR
Queue Stats
93W - 73L
1,174 Elo+
Solo
Sol
Sol
iAcid_Burn
Sol
Level 22
God Stats
16W - 15L
1,472 SR
Queue Stats
43W - 74L
1,024 Elo+
Solo
Skadi
Skadi
keitan1825
Skadi
Level 28
God Stats
7W - 14L
1,216 SR
Queue Stats
126W - 140L
1,074 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 1
9,156
316
7,357
12,316
8,633
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
GolemcitoZ
Nemesis
17
1 / 13 / 3
11,261
388
12,330
21,976
9,414
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 2 / 3
8,611
297
2,934
8,098
2,271
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
havingfun07
Sun Wukong
20
15 / 7 / 5
15,189
524
42,133
47,687
51,994
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
11 / 6 / 2
13,682
472
21,231
23,181
9,873
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Grosbig01
Cupid
18
5 / 7 / 5
13,282
458
12,564
19,158
7,132
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

18
2 / 8 / 6
14,081
486
8,435
25,307
14,894
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

20
15 / 3 / 4
17,790
613
26,652
33,439
19,089
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
10 / 3 / 7
15,574
537
25,876
31,389
11,915
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
20
5 / 8 / 3
14,779
510
14,255
17,695
6,178
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
62
27
Kills
37
37
Deaths
29
14
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
L
Nemesis
GolemcitoZ
Nemesis
1
13
3
0.19
W
Cupid
Grosbig01
Cupid
5
7
5
1.07
W
2
8
6
0.63
L
0
2
3
0.75
W
15
3
4
5.67
L
Sun Wukong
havingfun07
Sun Wukong
15
7
5
2.5
W
10
3
7
4.5
W
Skadi
5
8
3
0.81
L
11
6
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,985
Damage
87,782
113,258
Taken
126,988
82,185
Mitigated
59,208
31,222
Healing
49,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,357
3,375
0
333
12,316
8,633
254
2,813
9,503
25,301
0
L
Nemesis
GolemcitoZ
Nemesis
12,330
5,019
403
2,234
21,976
9,414
1,271
9,508
12,468
846
55,212
W
Cupid
Grosbig01
Cupid
12,564
7,657
860
5,403
19,158
7,132
3,909
868
17,940
0
60,600
W
8,435
436
0
5,143
25,307
14,894
579
2,273
23,009
72,092
0
L
2,934
1,369
0
1,934
8,098
2,271
359
2,053
6,045
0
12,424
W
26,652
12,164
0
16,250
33,439
19,089
1,457
1,741
31,473
0
178,510
L
Sun Wukong
havingfun07
Sun Wukong
42,133
12,750
0
21,952
47,687
51,994
1,080
11,675
36,012
0
127,510
W
25,876
9,072
476
18,962
31,389
11,915
2,485
2,582
28,607
94,583
0
W
Skadi
14,255
8,383
0
2,313
17,695
6,178
7,835
697
16,648
0
70,043
L
21,231
10,497
0
4,366
23,181
9,873
4,050
8,262
14,919
0
73,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,899
Gold Earned
75,506
408
Minions Killed
728
0
Camps Cleared
0
1,865,025
Distance Traveled
2,273,009
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,156
316
45
2
0
341,893
6
L
Nemesis
11,261
388
89
3
0
429,187
0
W
Cupid
13,282
458
82
3
0
465,061
0
W
Cerberus
14,081
486
160
6
0
482,742
0
L
Kali
8,611
297
16
1
0
215,211
2
W
Ne Zha
17,790
613
202
7
0
544,966
0
L
Sun Wukong
15,189
524
163
6
0
462,723
0
W
Sol
15,574
537
142
5
0
384,004
5
W
Skadi
14,779
510
142
5
0
396,236
2
L
Medusa
13,682
472
95
3
0
416,011
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role