Player Matchup

Sun Wukong
Sun Wukong
AdmaxT
Sun Wukong
Level 24
God Stats
17W - 8L
1,707 SR
Queue Stats
55W - 38L
1,572 Elo+
Party 3
Nemesis
Nemesis
DylanR1221
Nemesis
Level 37
God Stats
11W - 16L
1,453 SR
Queue Stats
278W - 312L
1,417 Elo+
Solo
Ganesha
Ganesha
JoHBeM
Ganesha
Level 27
God Stats
25W - 24L
1,695 SR
Queue Stats
117W - 123L
1,566 Elo+
Party 1
Scylla
Scylla
KrulFortune
Scylla
Level 47
God Stats
1W - 1L
1,745 SR
Queue Stats
6W - 7L
1,646 Elo+
Party 3
Medusa
Medusa
indigolantern
Medusa
Level 82
God Stats
4W - 4L
1,774 SR
Queue Stats
114W - 116L
1,577 Elo+
Party 1
Team Averages
Level 43
1,675 SR
1,555 Elo+

VS

Team Averages
Level 74
1,496 SR
1,519 Elo+
Bellona
Bellona
AkronixR
Bellona
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,459 Elo+
Party 2
Hun Batz
Hun Batz
GermanRidu
Hun Batz
Level 71
God Stats
7W - 5L
1,611 SR
Queue Stats
231W - 203L
1,595 Elo+
Party 2
Medusa
Medusa
Jrose_561
Medusa
Level 90
God Stats
20W - 20L
1,305 SR
Queue Stats
653W - 645L
1,444 Elo+
Solo
Cerberus
Cerberus
ShuKomuro
Cerberus
Level 54
God Stats
5W - 7L
1,565 SR
Queue Stats
262W - 230L
1,597 Elo+
Party 2
Hera
Hera
TonnyRawr
Hera
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AdmaxT
Sun Wukong
17
5 / 3 / 1
11,625
528
12,382
22,042
20,897
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
DylanR1221
Nemesis
15
0 / 7 / 1
10,042
456
5,134
16,501
5,954
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ganesha
JoHBeM
Ganesha
14
0 / 6 / 10
10,341
470
7,849
20,663
19,728
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
17
3 / 5 / 2
11,319
515
12,653
11,396
3,556
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
8 / 7 / 1
10,953
498
17,493
17,270
6,599
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AkronixR
Bellona
16
2 / 4 / 5
10,395
473
3,181
13,331
11,125
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hun Batz
GermanRidu
Hun Batz
20
6 / 1 / 15
13,806
628
16,621
16,228
7,051
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
Jrose_561
Medusa
18
6 / 6 / 13
12,314
560
9,128
17,166
5,733
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
ShuKomuro
Cerberus
15
2 / 4 / 20
11,443
520
12,295
20,778
16,351
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hera
20
12 / 1 / 7
13,719
624
21,423
12,340
5,543
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
88
16
Kills
28
28
Deaths
16
15
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AdmaxT
Sun Wukong
5
3
1
1.83
W
Bellona
AkronixR
Bellona
2
4
5
1.13
L
Nemesis
DylanR1221
Nemesis
0
7
1
0.07
W
Hun Batz
GermanRidu
Hun Batz
6
1
15
13.5
L
Ganesha
JoHBeM
Ganesha
0
6
10
0.83
W
Medusa
Jrose_561
Medusa
6
6
13
2.08
L
Scylla
3
5
2
0.8
W
Cerberus
ShuKomuro
Cerberus
2
4
20
3
W
Hera
12
1
7
15.5
L
8
7
1
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,511
Damage
62,648
87,872
Taken
79,843
56,734
Mitigated
45,803
22,891
Healing
24,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AdmaxT
Sun Wukong
12,382
1,963
0
10,211
22,042
20,897
295
8,549
13,193
0
67,861
W
Bellona
AkronixR
Bellona
3,181
775
0
3,105
13,331
11,125
410
2,912
9,994
0
33,757
L
Nemesis
DylanR1221
Nemesis
5,134
1,556
0
4,668
16,501
5,954
0
5,701
10,750
0
76,819
W
Hun Batz
GermanRidu
Hun Batz
16,621
3,869
0
4,657
16,228
7,051
0
4,043
12,110
0
119,876
L
Ganesha
JoHBeM
Ganesha
7,849
549
0
714
20,663
19,728
74
10,147
10,516
27,780
0
W
Medusa
Jrose_561
Medusa
9,128
5,830
0
7,627
17,166
5,733
1,328
6,643
10,498
0
78,998
L
Scylla
12,653
772
0
1,507
11,396
3,556
722
3,594
7,802
78,167
0
W
Cerberus
ShuKomuro
Cerberus
12,295
1,185
0
3,785
20,778
16,351
0
7,040
13,563
35,071
0
W
Hera
21,423
4,645
594
4,906
12,340
5,543
0
3,794
8,396
116,629
0
L
17,493
8,809
0
5,791
17,270
6,599
276
5,727
11,518
0
75,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,280
Gold Earned
61,677
543
Minions Killed
570
0
Camps Cleared
0
1,998,477
Distance Traveled
2,060,863
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,625
528
138
6
0
389,380
2
W
Bellona
10,395
473
66
3
0
338,180
0
L
Nemesis
10,042
456
116
5
0
408,583
5
W
Hun Batz
13,806
628
159
7
0
472,585
5
L
Ganesha
10,341
470
5
0
0
395,027
8
W
Medusa
12,314
560
110
5
0
384,327
6
L
Scylla
11,319
515
154
7
0
413,309
5
W
Cerberus
11,443
520
60
3
0
418,076
6
W
Hera
13,719
624
175
8
0
447,695
8
L
Medusa
10,953
498
130
6
0
392,178
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role