Player Matchup

Hel
Hel
Louzifer qvG
Hel
Level 39
God Stats
31W - 39L
1,532 SR
Queue Stats
244W - 265L
1,435 Elo+
Party 1
Fenrir
Fenrir
NyOxTac
Fenrir
Level 23
God Stats
2W - 5L
1,747 SR
Queue Stats
62W - 53L
1,389 Elo+
Party 1
Hou Yi
Hou Yi
RGx RiDDleR
Hou Yi
Level 24
God Stats
1W - 1L
1,687 SR
Queue Stats
52W - 71L
1,363 Elo+
Party 1
Chang'e
Chang'e
Trusty qvG
Chang'e
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,461 Elo+
Party 1
Bellona
Bellona
UnlimitedBlade2
Bellona
Level 5
God Stats
11W - 17L
1,658 SR
Queue Stats
41W - 44L
1,574 Elo+
Party 1
Team Averages
Level 26
1,625 SR
1,444 Elo+

VS

Team Averages
Level 18
1,593 SR
1,424 Elo+
Eset
Eset
Dinosergio10
Eset
Level 27
God Stats
4W - 0L
1,752 SR
Queue Stats
32W - 39L
1,387 Elo+
Solo
Mercury
Mercury
H-Aygun
Mercury
Level 6
God Stats
6W - 5L
1,629 SR
Queue Stats
9W - 7L
1,613 Elo+
Solo
Fenrir
Fenrir
Jeolla
Fenrir
Level 7
God Stats
16W - 9L
1,424 SR
Queue Stats
16W - 11L
1,325 Elo+
Solo
Discordia
Discordia
Shado9692
Discordia
Level 26
God Stats
9W - 5L
1,682 SR
Queue Stats
111W - 115L
1,361 Elo+
Solo
Cthulhu
Cthulhu
totem1970
Cthulhu
Level 25
God Stats
22W - 20L
1,475 SR
Queue Stats
29W - 31L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 12
14,219
948
18,500
20,270
14,882
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
NyOxTac
Fenrir
20
6 / 10 / 9
13,753
917
14,188
21,694
8,553
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Hou Yi
18
0 / 7 / 8
12,059
804
9,704
20,754
7,067
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Trusty qvG
Chang'e
20
4 / 5 / 12
13,805
920
26,073
24,411
9,386
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 4 / 14
14,410
961
17,450
26,647
21,725
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

134

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 18
14,177
945
24,721
11,914
6,668
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mercury
H-Aygun
Mercury
20
5 / 7 / 16
14,878
992
16,358
17,514
7,897
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Jeolla
Fenrir
20
9 / 2 / 11
14,189
946
16,180
14,208
6,429
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
Shado9692
Discordia
19
4 / 6 / 9
13,588
906
21,337
15,452
4,854
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
totem1970
Cthulhu
20
6 / 2 / 15
15,668
1,045
29,226
36,512
24,710
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
97
21
Kills
28
28
Deaths
21
55
Assists
69
Player
Kills
Deaths
Assists
KDA
W
4
4
18
3.25
W
Mercury
H-Aygun
Mercury
5
7
16
1.86
W
Fenrir
Jeolla
Fenrir
9
2
11
7.25
L
5
2
12
5.5
L
Fenrir
NyOxTac
Fenrir
6
10
9
1.05
L
Hou Yi
0
7
8
0.57
W
Discordia
Shado9692
Discordia
4
6
9
1.42
L
Chang'e
Trusty qvG
Chang'e
4
5
12
2
L
6
4
14
3.25
W
Cthulhu
totem1970
Cthulhu
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,915
Damage
107,822
113,776
Taken
95,600
61,613
Mitigated
50,558
32,894
Healing
13,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,721
2,244
765
828
11,914
6,668
0
5,727
6,187
46,401
0
W
Mercury
H-Aygun
Mercury
16,358
10,090
0
28
17,514
7,897
0
7,410
10,104
0
39,424
W
Fenrir
Jeolla
Fenrir
16,180
2,639
0
1,807
14,208
6,429
0
5,133
9,075
0
27,995
L
18,500
2,614
10,140
8,523
20,270
14,882
0
14,535
5,735
40,932
0
L
Fenrir
NyOxTac
Fenrir
14,188
4,495
0
703
21,694
8,553
0
14,046
7,648
0
19,384
L
Hou Yi
9,704
6,361
0
2,269
20,754
7,067
0
13,993
6,761
0
28,832
W
Discordia
Shado9692
Discordia
21,337
1,651
860
991
15,452
4,854
0
5,644
9,808
57,643
0
L
Chang'e
Trusty qvG
Chang'e
26,073
2,478
6,156
4,670
24,411
9,386
0
19,325
5,086
61,806
0
L
17,450
7,274
0
433
26,647
21,725
0
13,385
13,262
0
31,346
W
Cthulhu
totem1970
Cthulhu
29,226
1,392
642
7,906
36,512
24,710
0
20,659
15,853
63,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,246
Gold Earned
72,500
224
Minions Killed
286
4
Camps Cleared
17
1,409,898
Distance Traveled
1,313,994
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
14,177
945
55
4
0
270,880
0
W
Mercury
14,878
992
42
3
14
270,372
1
W
Fenrir
14,189
946
20
1
1
282,731
4
L
Hel
14,219
948
49
3
0
298,307
0
L
Fenrir
13,753
917
14
1
0
289,842
0
L
Hou Yi
12,059
804
47
3
0
216,546
0
W
Discordia
13,588
906
80
5
0
201,466
0
L
Chang'e
13,805
920
87
6
1
282,341
0
L
Bellona
14,410
961
27
2
3
322,862
0
W
Cthulhu
15,668
1,045
89
6
2
288,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role