Player Matchup

Cthulhu
Cthulhu
DeKadenZ3
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,735 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KadenZ
Tsukuyomi
Level 18
God Stats
0W - 2L
1,522 SR
Queue Stats
3W - 6L
1,509 Elo+
Party 1
Kukulkan
Kukulkan
LordKartosh
Kukulkan
Level 17
God Stats
0W - 1L
1,251 SR
Queue Stats
3W - 3L
1,735 Elo+
Party 1
Team Averages
Level 16
1,424 SR
1,660 Elo+

VS

Team Averages
Level 39
1,679 SR
1,519 Elo+
Rama
Rama
Mtey
Rama
Level 61
God Stats
26W - 6L
1,806 SR
Queue Stats
268W - 174L
1,614 Elo+
Party 2
Persephone
Persephone
N1C3MrGr1nch
Persephone
Level 28
God Stats
97W - 34L
1,786 SR
Queue Stats
216W - 132L
1,616 Elo+
Party 2
Hercules
Hercules
prosyxy
Hercules
Level 27
God Stats
13W - 10L
1,446 SR
Queue Stats
112W - 103L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DeKadenZ3
Cthulhu
17
1 / 5 / 3
12,504
568
10,009
16,556
15,383
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
KadenZ
Tsukuyomi
19
7 / 7 / 6
15,374
699
20,614
20,654
11,923
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
LordKartosh
Kukulkan
19
7 / 7 / 7
15,728
715
20,648
19,067
7,618
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Mtey
Rama
20
12 / 5 / 7
16,427
747
20,103
20,313
6,706
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Persephone
N1C3MrGr1nch
Persephone
19
2 / 3 / 15
14,876
676
13,000
14,850
5,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
prosyxy
Hercules
16
5 / 7 / 10
14,142
643
13,624
31,148
32,061
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
51
15
Kills
19
19
Deaths
15
16
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DeKadenZ3
Cthulhu
1
5
3
0.5
L
Tsukuyomi
KadenZ
Tsukuyomi
7
7
6
1.43
L
Kukulkan
LordKartosh
Kukulkan
7
7
7
1.5
W
Rama
Mtey
Rama
12
5
7
3.1
W
Persephone
N1C3MrGr1nch
Persephone
2
3
15
3.17
W
Hercules
prosyxy
Hercules
5
7
10
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,271
Damage
46,727
56,277
Taken
66,311
34,924
Mitigated
44,121
4,386
Healing
22,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DeKadenZ3
Cthulhu
10,009
834
0
554
16,556
15,383
340
3,473
13,083
46,789
0
L
Tsukuyomi
KadenZ
Tsukuyomi
20,614
4,760
0
2,532
20,654
11,923
1,884
5,130
15,524
0
68,550
L
Kukulkan
LordKartosh
Kukulkan
20,648
2,834
0
1,300
19,067
7,618
49
4,445
14,622
90,354
0
W
Rama
Mtey
Rama
20,103
14,484
0
6,380
20,313
6,706
2,331
9,625
10,463
0
99,395
W
Persephone
N1C3MrGr1nch
Persephone
13,000
208
0
4,781
14,850
5,354
464
6,426
8,349
91,929
0
W
Hercules
prosyxy
Hercules
13,624
4,634
1,404
10,105
31,148
32,061
476
15,191
15,476
0
49,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,606
Gold Earned
45,445
232
Minions Killed
297
0
Camps Cleared
0
1,120,838
Distance Traveled
1,100,423
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,504
568
51
2
0
372,639
0
L
Tsukuyomi
15,374
699
79
4
0
375,683
3
L
Kukulkan
15,728
715
102
5
0
372,516
2
W
Rama
16,427
747
119
5
0
347,581
4
W
Persephone
14,876
676
114
5
0
371,910
0
W
Hercules
14,142
643
64
3
0
380,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role