Player Matchup

Cthulhu
Cthulhu
Lord_Chaos16
Cthulhu
Level 18
God Stats
2W - 3L
1,686 SR
Queue Stats
22W - 34L
1,317 Elo+
Party 2
Cupid
Cupid
itsDmoney2000
Cupid
Level 7
God Stats
3W - 2L
1,724 SR
Queue Stats
4W - 7L
1,329 Elo+
Party 2
Nemesis
Nemesis
junkie_soldier
Nemesis
Level 4
God Stats
0W - 1L
1,706 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Team Averages
Level 10
1,705 SR
1,382 Elo+

VS

Team Averages
Level 30
1,491 SR
1,271 Elo+
Susano
Susano
LaggysomeBag3
Susano
Level 19
God Stats
4W - 4L
1,492 SR
Queue Stats
6W - 8L
1,190 Elo+
Party 1
Yemoja
Yemoja
LilLoki007
Yemoja
Level 44
God Stats
2W - 0L
1,713 SR
Queue Stats
93W - 86L
1,302 Elo+
Party 1
Terra
Terra
MystikCuisine
Terra
Level 27
God Stats
2W - 3L
1,267 SR
Queue Stats
60W - 63L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lord_Chaos16
Cthulhu
16
6 / 11 / 3
15,352
698
25,194
39,076
43,654
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 13 / 3
12,549
570
14,202
17,157
5,578
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 16 / 4
11,994
545
5,568
23,437
8,513
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 6 / 17
15,456
703
25,275
25,825
14,712
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
LilLoki007
Yemoja
19
11 / 1 / 27
15,560
707
16,269
19,288
14,642
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
15 / 2 / 22
16,822
765
21,648
28,134
14,180
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
106
9
Kills
40
40
Deaths
9
10
Assists
66
Player
Kills
Deaths
Assists
KDA
W
14
6
17
3.75
W
Yemoja
LilLoki007
Yemoja
11
1
27
24.5
L
Cthulhu
Lord_Chaos16
Cthulhu
6
11
3
0.68
W
15
2
22
13
L
2
13
3
0.27
L
1
16
4
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,964
Damage
63,192
79,670
Taken
73,247
57,745
Mitigated
43,534
7,756
Healing
42,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,275
7,933
0
747
25,825
14,712
1,296
9,611
16,214
0
61,786
W
Yemoja
LilLoki007
Yemoja
16,269
4,363
8,493
4,407
19,288
14,642
1,119
8,826
10,462
44,648
0
L
Cthulhu
Lord_Chaos16
Cthulhu
25,194
1,713
621
4,579
39,076
43,654
0
17,004
22,072
53,163
0
W
21,648
5,623
15,341
13,237
28,134
14,180
1,042
7,509
20,625
77,400
0
L
14,202
7,831
274
1,330
17,157
5,578
0
8,883
8,274
0
58,389
L
5,568
2,784
0
952
23,437
8,513
0
12,058
11,379
0
16,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,895
Gold Earned
47,838
140
Minions Killed
196
0
Camps Cleared
0
899,250
Distance Traveled
1,104,065
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
15,456
703
72
3
0
350,965
0
W
Yemoja
15,560
707
50
2
0
348,411
0
L
Cthulhu
15,352
698
46
2
0
338,618
0
W
Terra
16,822
765
74
3
0
404,689
0
L
Cupid
12,549
570
79
4
0
238,380
0
L
Nemesis
11,994
545
15
1
0
322,252
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role