Player Matchup

Hercules
Hercules
Chef Spicy
Hercules
Level 27
God Stats
4W - 5L
1,500 SR
Queue Stats
65W - 49L
1,257 Elo+
Solo
Anhur
Anhur
Might be Future
Anhur
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 15L
1,120 Elo+
Party 1
Thanatos
Thanatos
MoB Anarchy
Thanatos
Level 28
God Stats
7W - 1L
1,664 SR
Queue Stats
118W - 90L
1,288 Elo+
Party 1
Janus
Janus
PaperShroom
Janus
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Merlin
Merlin
Sonvegetto1319
Merlin
Level 18
God Stats
3W - 1L
1,486 SR
Queue Stats
8W - 11L
1,184 Elo+
Solo
Team Averages
Level 19
1,530 SR
1,270 Elo+

VS

Team Averages
Level 14
1,530 SR
1,226 Elo+
Fenrir
Fenrir
BlueWolfKnight2
Fenrir
Level 5
God Stats
2W - 4L
1,310 SR
Queue Stats
2W - 5L
1,160 Elo+
Party 2
Hun Batz
Hun Batz
MR Marble4175
Hun Batz
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 35L
1,147 Elo+
Party 2
Thanatos
Thanatos
MonolithKnight
Thanatos
Level 14
God Stats
9W - 2L
1,778 SR
Queue Stats
20W - 22L
1,292 Elo+
Party 3
Ullr
Ullr
pizzaeater2016
Ullr
Level 18
God Stats
4W - 3L
1,772 SR
Queue Stats
21W - 20L
1,329 Elo+
Party 3
Cerberus
Cerberus
sniper fire518
Cerberus
Level 6
God Stats
0W - 3L
1,292 SR
Queue Stats
2W - 5L
1,204 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Chef Spicy
Hercules
12
5 / 2 / 5
7,762
597
6,316
5,474
3,808
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
5 / 2 / 4
7,481
575
3,109
3,414
1,046
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
MoB Anarchy
Thanatos
12
9 / 0 / 3
8,859
681
9,236
10,231
3,477
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 0 / 0
8,066
620
4,513
3,177
701
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
3 / 0 / 3
7,887
607
2,840
2,522
835
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 10 / 1
5,512
424
4,280
11,096
3,004
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
MR Marble4175
Hun Batz
4
0 / 5 / 0
4,450
342
1,464
6,361
1,128
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Thanatos
10
1 / 5 / 0
6,509
501
3,789
12,346
3,445
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 0
5,650
435
1,145
6,543
1,953
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
8
0 / 2 / 0
5,728
441
966
5,705
1,764
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
24
Kills
3
4
Deaths
25
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
2
10
1
0.25
W
Hercules
Chef Spicy
Hercules
5
2
5
3.75
L
Hun Batz
MR Marble4175
Hun Batz
0
5
0
0
W
5
2
4
3.5
W
Thanatos
MoB Anarchy
Thanatos
9
0
3
10.5
L
Thanatos
1
5
0
0.2
W
2
0
0
2
W
3
0
3
4.5
L
0
3
0
0
L
Cerberus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,014
Damage
11,644
24,818
Taken
42,051
9,867
Mitigated
11,294
13,658
Healing
12,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,280
1,736
0
1,788
11,096
3,004
0
638
10,358
0
14,399
W
Hercules
Chef Spicy
Hercules
6,316
1,764
0
1,849
5,474
3,808
906
390
5,084
0
27,383
L
Hun Batz
MR Marble4175
Hun Batz
1,464
787
0
98
6,361
1,128
0
742
5,544
0
5,857
W
3,109
1,575
0
716
3,414
1,046
961
155
3,259
0
15,466
W
Thanatos
MoB Anarchy
Thanatos
9,236
5,792
157
10,283
10,231
3,477
0
421
9,810
0
44,244
L
Thanatos
3,789
1,263
0
8,854
12,346
3,445
0
1,707
10,564
0
36,159
W
4,513
54
0
0
3,177
701
2,056
0
3,177
39,007
0
W
2,840
428
0
653
2,522
835
1,657
0
2,522
27,966
0
L
1,145
261
0
675
6,543
1,953
0
3,873
2,670
0
25,170
L
Cerberus
966
38
0
848
5,705
1,764
0
393
5,287
21,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,055
Gold Earned
27,849
284
Minions Killed
207
0
Camps Cleared
0
1,147,827
Distance Traveled
1,060,522
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,512
424
16
1
0
218,762
1
W
Hercules
7,762
597
55
4
0
236,799
4
L
Hun Batz
4,450
342
8
1
0
151,540
0
W
Anhur
7,481
575
31
2
0
189,036
2
W
Thanatos
8,859
681
61
5
0
281,122
2
L
Thanatos
6,509
501
65
5
0
216,679
0
W
Janus
8,066
620
78
6
0
250,515
0
W
Merlin
7,887
607
59
5
0
190,355
6
L
Ullr
5,650
435
39
3
0
190,367
0
L
Cerberus
5,728
441
79
6
0
283,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role