Player Matchup

Medusa
Medusa
Brockili
Medusa
Level 28
God Stats
0W - 4L
1,589 SR
Queue Stats
5W - 20L
1,002 Elo+
Party 1
Ra
Ra
Styler2651
Ra
Level 28
God Stats
2W - 3L
1,412 SR
Queue Stats
7W - 26L
1,077 Elo+
Party 1
Nu Wa
Nu Wa
WalSchneekeks
Nu Wa
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,214 Elo+
Solo
Team Averages
Level 22
1,500 SR
1,098 Elo+

VS

Team Averages
Level 61
1,633 SR
1,293 Elo+
Bacchus
Bacchus
DrMeasey
Bacchus
Level 13
God Stats
9W - 20L
1,740 SR
Queue Stats
208W - 213L
1,181 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
josephene
Ah Muzen Cab
Level 16
God Stats
10W - 12L
1,500 SR
Queue Stats
229W - 228L
1,188 Elo+
Party 2
Cerberus
Cerberus
oeuf19514
Cerberus
Level 154
God Stats
30W - 14L
1,660 SR
Queue Stats
188W - 204L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Brockili
Medusa
13
2 / 3 / 3
8,647
665
11,168
11,829
3,111
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 6 / 3
8,206
631
6,709
10,339
2,442
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
3 / 10 / 1
8,113
624
5,828
10,663
1,819
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DrMeasey
Bacchus
12
5 / 2 / 9
9,690
745
4,986
10,554
6,612
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
josephene
Ah Muzen Cab
12
1 / 2 / 12
8,692
669
10,473
9,780
3,620
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
oeuf19514
Cerberus
14
13 / 2 / 5
11,443
880
14,501
16,700
11,126
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
6
Kills
19
19
Deaths
6
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Medusa
Brockili
Medusa
2
3
3
1.17
W
Bacchus
DrMeasey
Bacchus
5
2
9
4.75
L
1
6
3
0.42
L
3
10
1
0.35
W
Ah Muzen Cab
josephene
Ah Muzen Cab
1
2
12
3.5
W
Cerberus
oeuf19514
Cerberus
13
2
5
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,705
Damage
29,960
32,831
Taken
37,034
7,372
Mitigated
21,358
9,940
Healing
11,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Brockili
Medusa
11,168
6,638
0
2,932
11,829
3,111
48
6,357
5,472
0
41,120
W
Bacchus
DrMeasey
Bacchus
4,986
205
0
1,395
10,554
6,612
72
4,263
6,291
23,026
0
L
6,709
517
3,038
3,850
10,339
2,442
100
6,077
4,262
32,353
0
L
5,828
1,810
0
120
10,663
1,819
50
7,079
3,584
11,128
0
W
Ah Muzen Cab
josephene
Ah Muzen Cab
10,473
4,082
0
4,987
9,780
3,620
894
3,182
6,598
0
50,728
W
Cerberus
oeuf19514
Cerberus
14,501
267
0
4,979
16,700
11,126
59
5,095
11,605
30,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,966
Gold Earned
29,825
156
Minions Killed
150
0
Camps Cleared
0
587,123
Distance Traveled
654,080
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,647
665
69
5
0
190,393
2
W
Bacchus
9,690
745
38
3
0
219,397
0
L
Ra
8,206
631
76
6
0
206,406
0
L
Nu Wa
8,113
624
11
1
0
190,324
0
W
Ah Muzen Cab
8,692
669
76
6
0
217,290
1
W
Cerberus
11,443
880
36
3
0
217,393
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role