Player Matchup

Nemesis
Nemesis
ArvinDeath
Nemesis
Level 7
God Stats
1W - 1L
1,255 SR
Queue Stats
1W - 10L
861 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Bloombox
Tsukuyomi
Level 7
God Stats
1W - 1L
1,301 SR
Queue Stats
3W - 6L
864 Elo+
Solo
Bellona
Bellona
Deathbadger11
Bellona
Level 20
God Stats
6W - 4L
1,466 SR
Queue Stats
26W - 44L
1,150 Elo+
Solo
Merlin
Merlin
arsham0098
Merlin
Level 8
God Stats
1W - 4L
1,077 SR
Queue Stats
1W - 8L
883 Elo+
Party 2
Artemis
Artemis
veteran0170
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
914 Elo+
Party 2
Team Averages
Level 10
1,320 SR
935 Elo+

VS

Team Averages
Level 19
1,427 SR
1,205 Elo+
Scylla
Scylla
DaLtoN2047
Scylla
Level 23
God Stats
2W - 1L
1,382 SR
Queue Stats
39W - 66L
1,280 Elo+
Party 1
Heimdallr
Heimdallr
TRSALVATOR
Heimdallr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,150 Elo+
Solo
Ymir
Ymir
WEED10000
Ymir
Level 18
God Stats
29W - 31L
1,426 SR
Queue Stats
46W - 68L
1,300 Elo+
Party 1
Arachne
Arachne
Werewwolf
Arachne
Level 18
God Stats
4W - 4L
1,324 SR
Queue Stats
16W - 29L
1,160 Elo+
Party 1
Ullr
Ullr
amirStress
Ullr
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 75L
1,134 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ArvinDeath
Nemesis
20
2 / 7 / 10
16,890
497
12,733
28,561
12,827
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
Bloombox
Tsukuyomi
20
8 / 14 / 5
17,739
522
20,478
34,918
15,678
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
20
8 / 9 / 11
16,680
491
23,681
32,124
27,771
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
arsham0098
Merlin
20
4 / 4 / 9
17,501
515
10,572
16,360
5,230
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
veteran0170
Artemis
20
13 / 9 / 10
19,454
572
31,165
29,832
11,873
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DaLtoN2047
Scylla
20
13 / 8 / 6
18,138
533
26,893
25,375
8,000
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
TRSALVATOR
Heimdallr
20
13 / 10 / 6
18,082
532
33,784
30,316
13,369
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
20
9 / 7 / 8
16,705
491
20,141
29,601
14,286
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Werewwolf
Arachne
11
1 / 2 / 1
11,251
331
328
3,819
803
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
6 / 8 / 5
14,452
425
12,922
28,097
10,331
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
68
35
Kills
42
43
Deaths
35
45
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ArvinDeath
Nemesis
2
7
10
1
W
Tsukuyomi
Bloombox
Tsukuyomi
8
14
5
0.75
L
Scylla
DaLtoN2047
Scylla
13
8
6
2
W
Bellona
8
9
11
1.5
L
Heimdallr
TRSALVATOR
Heimdallr
13
10
6
1.6
L
Ymir
9
7
8
1.86
L
Arachne
Werewwolf
Arachne
1
2
1
0.75
L
6
8
5
1.06
W
Merlin
arsham0098
Merlin
4
4
9
2.13
W
Artemis
veteran0170
Artemis
13
9
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,629
Damage
94,068
141,795
Taken
117,208
73,379
Mitigated
46,789
38,982
Healing
14,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ArvinDeath
Nemesis
12,733
4,728
0
7,870
28,561
12,827
710
4,511
24,047
0
140,713
W
Tsukuyomi
Bloombox
Tsukuyomi
20,478
7,365
0
7,615
34,918
15,678
0
14,037
20,881
0
118,821
L
Scylla
DaLtoN2047
Scylla
26,893
2,520
0
4,367
25,375
8,000
3,436
1,890
23,335
96,581
0
W
Bellona
23,681
13,043
0
7,598
32,124
27,771
1,170
15,421
16,698
0
95,564
L
Heimdallr
TRSALVATOR
Heimdallr
33,784
11,495
0
927
30,316
13,369
5,443
5,655
24,544
0
122,319
L
Ymir
20,141
3,959
0
2,053
29,601
14,286
1,428
1,965
27,277
83,341
0
L
Arachne
Werewwolf
Arachne
328
146
0
460
3,819
803
0
179
3,590
0
3,507
L
12,922
7,221
549
6,579
28,097
10,331
1,914
1,062
26,960
0
67,065
W
Merlin
arsham0098
Merlin
10,572
1,082
0
188
16,360
5,230
2,609
2,482
13,878
103,057
0
W
Artemis
veteran0170
Artemis
31,165
22,914
0
15,711
29,832
11,873
6,852
10,583
19,245
0
128,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,264
Gold Earned
78,628
749
Minions Killed
505
0
Camps Cleared
0
3,002,257
Distance Traveled
2,453,918
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
16,890
497
178
5
0
662,064
1
W
Tsukuyomi
17,739
522
102
3
0
541,655
3
L
Scylla
18,138
533
133
4
0
486,500
9
W
Bellona
16,680
491
119
4
0
649,336
3
L
Heimdallr
18,082
532
161
5
0
532,232
0
L
Ymir
16,705
491
106
3
0
570,940
3
L
Arachne
11,251
331
12
0
0
325,054
9
L
Ullr
14,452
425
93
3
0
539,192
1
W
Merlin
17,501
515
193
6
0
615,449
2
W
Artemis
19,454
572
157
5
0
533,753
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role