Player Matchup

Thanatos
Thanatos
Flexazei
Thanatos
Level 12
God Stats
19W - 11L
1,660 SR
Queue Stats
430W - 350L
1,385 Elo+
Party 1
He Bo
He Bo
TTVAsda07
He Bo
Level 47
God Stats
2W - 1L
1,437 SR
Queue Stats
71W - 46L
1,449 Elo+
Party 1
Cerberus
Cerberus
loosecannonkid
Cerberus
Level 25
God Stats
17W - 19L
1,487 SR
Queue Stats
35W - 61L
1,212 Elo+
Solo
Team Averages
Level 28
1,528 SR
1,348 Elo+

VS

Team Averages
Level 13
1,400 SR
1,368 Elo+
Nemesis
Nemesis
caballo_nuestros
Nemesis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,376 Elo+
Solo
Bakasura
Bakasura
evil153dr
Bakasura
Level 22
God Stats
3W - 9L
1,200 SR
Queue Stats
132W - 171L
1,227 Elo+
Solo
Merlin
Merlin
thunderbunny33
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Flexazei
Thanatos
13
5 / 1 / 10
9,778
752
5,281
7,464
3,356
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

He Bo
TTVAsda07
He Bo
14
12 / 2 / 6
10,817
832
12,205
8,559
2,779
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
13
3 / 1 / 15
10,022
771
7,184
13,704
10,165
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 9 / 3
8,129
625
2,098
11,183
2,051
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
evil153dr
Bakasura
11
1 / 6 / 2
8,012
616
5,678
11,195
2,864
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 5 / 2
8,062
620
6,558
7,831
1,981
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
20
Kills
3
4
Deaths
20
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Flexazei
Thanatos
5
1
10
10
W
He Bo
TTVAsda07
He Bo
12
2
6
7.5
L
1
9
3
0.28
L
Bakasura
evil153dr
Bakasura
1
6
2
0.33
W
Cerberus
3
1
15
10.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,670
Damage
14,334
29,727
Taken
30,209
16,300
Mitigated
6,896
10,658
Healing
2,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Flexazei
Thanatos
5,281
923
0
4,367
7,464
3,356
1,386
1,107
6,287
65
23,926
W
He Bo
TTVAsda07
He Bo
12,205
873
0
1,585
8,559
2,779
574
1,870
6,667
53,389
0
L
2,098
456
0
628
11,183
2,051
0
6,760
4,423
0
6,753
L
Bakasura
evil153dr
Bakasura
5,678
4,420
0
1,488
11,195
2,864
0
7,469
3,726
0
23,944
W
Cerberus
7,184
494
318
4,388
13,704
10,165
613
3,621
10,063
21,865
0
L
6,558
431
0
0
7,831
1,981
0
5,315
2,516
27,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,617
Gold Earned
24,203
136
Minions Killed
90
0
Camps Cleared
0
700,073
Distance Traveled
568,993
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,778
752
42
3
0
247,824
2
W
He Bo
10,817
832
60
5
0
218,707
4
L
Nemesis
8,129
625
9
1
0
159,149
2
L
Bakasura
8,012
616
46
4
0
223,050
1
W
Cerberus
10,022
771
34
3
0
233,542
0
L
Merlin
8,062
620
35
3
0
186,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role