Player Matchup

Cthulhu
Cthulhu
FFFelixFelicis
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,272 Elo+
Party 2
Ne Zha
Ne Zha
LokoMaster818
Ne Zha
Level 17
God Stats
5W - 1L
1,836 SR
Queue Stats
32W - 34L
1,459 Elo+
Solo
Ra
Ra
yastaralas
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,272 Elo+
Party 2
Team Averages
Level 9
1,612 SR
1,335 Elo+

VS

Team Averages
Level 83
1,569 SR
1,488 Elo+
Tyr
Tyr
Mrowl96
Tyr
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 56L
1,479 Elo+
Party 1
Merlin
Merlin
MunkeyKing
Merlin
Level 140
God Stats
7W - 5L
1,706 SR
Queue Stats
18W - 18L
1,553 Elo+
Solo
Rama
Rama
Sparrowhawkx
Rama
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 23L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 4
9,261
662
6,465
17,817
13,933
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
8 / 5 / 1
11,251
804
9,785
12,697
4,702
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

9
0 / 12 / 3
7,882
563
3,537
14,687
7,951
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
11
0 / 3 / 15
9,413
672
6,466
11,354
15,512
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Merlin
MunkeyKing
Merlin
15
7 / 2 / 11
11,368
812
14,798
7,374
2,232
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
16 / 4 / 5
12,222
873
17,726
11,233
3,857
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
54
9
Kills
23
23
Deaths
9
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
L
8
5
1
1.7
W
Tyr
0
3
15
2.5
W
Merlin
MunkeyKing
Merlin
7
2
11
6.25
W
16
4
5
4.63
L
0
12
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,787
Damage
38,990
45,201
Taken
29,961
26,586
Mitigated
21,601
6,464
Healing
5,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,465
583
117
1,459
17,817
13,933
21
5,314
12,343
19,253
0
L
9,785
2,841
0
3,104
12,697
4,702
0
5,405
7,192
0
33,738
W
Tyr
6,466
1,848
0
1,393
11,354
15,512
522
3,255
7,903
409
20,221
W
Merlin
MunkeyKing
Merlin
14,798
1,037
0
1,520
7,374
2,232
1,531
2,551
4,748
58,124
0
W
17,726
15,425
0
2,929
11,233
3,857
1,507
4,075
7,058
0
59,070
L
3,537
797
380
1,404
14,687
7,951
0
4,352
10,060
16,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,394
Gold Earned
33,003
110
Minions Killed
169
0
Camps Cleared
0
649,567
Distance Traveled
707,662
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,261
662
31
2
0
247,628
2
L
Ne Zha
11,251
804
46
3
0
253,115
4
W
Tyr
9,413
672
21
2
0
255,767
3
W
Merlin
11,368
812
73
5
0
247,631
2
W
Rama
12,222
873
75
5
0
204,264
1
L
Ra
7,882
563
33
2
0
148,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role