Player Matchup

Arachne
Arachne
FFA_60fps
Arachne
Level 17
God Stats
3W - 8L
1,118 SR
Queue Stats
37W - 73L
936 Elo+
Party 1
Sun Wukong
Sun Wukong
FFA_banana24
Sun Wukong
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 24L
792 Elo+
Party 1
Hades
Hades
tinyforce11FFA
Hades
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 72L
870 Elo+
Party 1
Team Averages
Level 19
1,373 SR
866 Elo+

VS

Team Averages
Level 33
1,332 SR
1,048 Elo+
Olorun
Olorun
Kaylem jayy
Olorun
Level 26
God Stats
0W - 2L
1,114 SR
Queue Stats
30W - 61L
1,075 Elo+
Solo
Heimdallr
Heimdallr
RaStheGOD420
Heimdallr
Level 43
God Stats
3W - 7L
1,383 SR
Queue Stats
40W - 96L
1,039 Elo+
Solo
Ymir
Ymir
kit72
Ymir
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
117W - 229L
1,029 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FFA_60fps
Arachne
20
6 / 5 / 11
18,222
607
25,949
27,237
14,412
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
FFA_banana24
Sun Wukong
20
13 / 2 / 8
19,826
661
24,473
28,978
35,395
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
3 / 8 / 16
16,994
566
11,243
31,060
17,086
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
1 / 5 / 6
14,973
499
6,403
9,895
5,522
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Heimdallr
RaStheGOD420
Heimdallr
20
5 / 13 / 7
17,660
589
26,528
33,691
16,005
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ymir
kit72
Ymir
20
9 / 4 / 1
18,952
632
30,245
39,554
55,730
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
29
22
Kills
15
15
Deaths
22
35
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Arachne
FFA_60fps
Arachne
6
5
11
2.3
W
Sun Wukong
FFA_banana24
Sun Wukong
13
2
8
8.5
L
Olorun
1
5
6
0.8
L
Heimdallr
RaStheGOD420
Heimdallr
5
13
7
0.65
L
Ymir
kit72
Ymir
9
4
1
2.38
W
3
8
16
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,665
Damage
63,176
87,275
Taken
83,140
66,893
Mitigated
77,257
24,563
Healing
7,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
FFA_60fps
Arachne
25,949
19,096
0
8,865
27,237
14,412
1,544
8,988
18,249
0
100,402
W
Sun Wukong
FFA_banana24
Sun Wukong
24,473
7,350
0
11,988
28,978
35,395
1,437
14,903
14,075
1,670
85,837
L
Olorun
6,403
3,307
632
1,044
9,895
5,522
654
1,948
7,780
28,380
0
L
Heimdallr
RaStheGOD420
Heimdallr
26,528
11,575
431
2,390
33,691
16,005
92
3,993
29,306
0
101,298
L
Ymir
kit72
Ymir
30,245
3,300
0
3,218
39,554
55,730
425
6,433
32,432
108,470
0
W
11,243
1,586
1,067
2,643
31,060
17,086
1,188
12,814
18,246
38,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,042
Gold Earned
51,585
215
Minions Killed
242
0
Camps Cleared
0
1,687,809
Distance Traveled
1,004,669
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
18,222
607
99
3
0
609,715
3
W
Sun Wukong
19,826
661
89
3
0
619,994
4
L
Olorun
14,973
499
42
1
0
157,323
4
L
Heimdallr
17,660
589
87
3
0
359,890
0
L
Ymir
18,952
632
113
4
0
487,456
4
W
Hades
16,994
566
27
1
0
458,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role