Player Matchup

Merlin
Merlin
SimsaIIabim
Merlin
Level 158
God Stats
5W - 2L
1,939 SR
Queue Stats
142W - 97L
1,709 Elo+
Party 1
Osiris
Osiris
YmirisHere13
Osiris
Level 160
God Stats
5W - 2L
1,547 SR
Queue Stats
129W - 97L
1,708 Elo+
Party 1
Medusa
Medusa
x---SlushY---x
Medusa
Level 153
God Stats
2W - 3L
1,705 SR
Queue Stats
80W - 79L
1,630 Elo+
Party 1
Team Averages
Level 157
1,731 SR
1,682 Elo+

VS

Team Averages
Level 112
1,574 SR
1,593 Elo+
Chaac
Chaac
AlmondWorm12365
Chaac
Level 110
God Stats
32W - 24L
1,678 SR
Queue Stats
358W - 356L
1,655 Elo+
Solo
Nike
Nike
XxjanxX151
Nike
Level 148
God Stats
6W - 4L
1,644 SR
Queue Stats
493W - 488L
1,578 Elo+
Party 2
Discordia
Discordia
nadine_022
Discordia
Level 78
God Stats
1W - 3L
1,401 SR
Queue Stats
159W - 137L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
6 / 2 / 8
11,520
720
16,388
11,608
4,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
14
4 / 2 / 8
10,567
660
12,390
13,160
15,166
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
6 / 6 / 6
10,969
686
10,211
16,413
5,713
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 6
10,049
628
16,276
19,624
15,727
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
6 / 5 / 1
10,647
665
11,106
16,625
14,216
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
nadine_022
Discordia
12
2 / 8 / 3
9,528
596
7,013
10,884
2,347
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
16
Kills
10
10
Deaths
16
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
3
6
1.67
W
Merlin
6
2
8
5
L
6
5
1
1.3
W
Osiris
4
2
8
4
L
Discordia
nadine_022
Discordia
2
8
3
0.44
W
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,989
Damage
34,395
41,181
Taken
47,133
25,145
Mitigated
32,290
10,715
Healing
12,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,276
3,342
0
9,111
19,624
15,727
745
7,487
11,787
412
47,028
W
Merlin
16,388
1,670
0
2,205
11,608
4,266
1,051
1,891
9,392
68,293
0
L
11,106
1,566
0
2,826
16,625
14,216
0
5,201
11,049
0
42,373
W
Osiris
12,390
2,358
0
2,374
13,160
15,166
596
3,917
8,780
469
27,049
L
Discordia
nadine_022
Discordia
7,013
225
0
420
10,884
2,347
631
3,815
6,815
24,229
0
W
10,211
5,224
0
6,136
16,413
5,713
1,848
1,682
14,158
0
45,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,056
Gold Earned
30,224
168
Minions Killed
155
0
Camps Cleared
0
856,851
Distance Traveled
804,453
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,049
628
64
4
0
301,166
2
W
Merlin
11,520
720
91
6
0
276,207
1
L
Nike
10,647
665
50
3
0
285,474
5
W
Osiris
10,567
660
21
1
0
303,897
1
L
Discordia
9,528
596
41
3
0
217,813
2
W
Medusa
10,969
686
56
4
0
276,747
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role