Player Matchup

Geb
Geb
Aymark30
Geb
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
829 Elo+
Solo
Nemesis
Nemesis
Elite-Shadowman
Nemesis
Level 12
God Stats
7W - 10L
1,485 SR
Queue Stats
19W - 26L
1,187 Elo+
Solo
Fenrir
Fenrir
Pant1992
Fenrir
Level 25
God Stats
11W - 10L
1,513 SR
Queue Stats
45W - 51L
1,196 Elo+
Solo
Olorun
Olorun
Ta3tacalm
Olorun
Level 28
God Stats
3W - 3L
1,606 SR
Queue Stats
79W - 94L
1,245 Elo+
Solo
Khepri
Khepri
zlbuholz
Khepri
Level 29
God Stats
6W - 5L
1,468 SR
Queue Stats
92W - 115L
1,266 Elo+
Solo
Team Averages
Level 20
1,514 SR
1,145 Elo+

VS

Team Averages
Level 14
1,371 SR
1,207 Elo+
Hades
Hades
CashMoney4573
Hades
Level 13
God Stats
40W - 17L
1,460 SR
Queue Stats
135W - 135L
1,321 Elo+
Solo
Kukulkan
Kukulkan
DankThieff
Kukulkan
Level 16
God Stats
2W - 2L
1,223 SR
Queue Stats
24W - 37L
1,207 Elo+
Solo
Neith
Neith
Funglord
Neith
Level 5
God Stats
2W - 8L
1,500 SR
Queue Stats
12W - 17L
1,124 Elo+
Solo
Chaac
Chaac
RighteousWave76
Chaac
Level 17
God Stats
81W - 60L
1,419 SR
Queue Stats
174W - 167L
1,232 Elo+
Party 1
Mercury
Mercury
t-train15417
Mercury
Level 18
God Stats
48W - 46L
1,251 SR
Queue Stats
109W - 124L
1,148 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 11 / 1
5,692
316
768
11,193
6,434
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
1 / 10 / 2
7,437
413
7,790
16,733
8,183
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
Pant1992
Fenrir
12
4 / 4 / 1
8,428
468
5,976
13,660
4,365
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
Ta3tacalm
Olorun
13
4 / 4 / 2
8,269
459
10,989
14,826
5,951
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Khepri
zlbuholz
Khepri
10
0 / 11 / 3
7,794
433
1,750
19,440
13,346
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
16 / 2 / 5
11,105
617
19,744
13,025
6,843
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
DankThieff
Kukulkan
13
6 / 3 / 5
9,372
521
9,230
9,108
2,999
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
Funglord
Neith
12
0 / 2 / 5
8,136
452
5,537
9,259
3,092
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
11 / 0 / 3
11,011
612
12,069
11,880
9,069
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mercury
t-train15417
Mercury
13
3 / 3 / 7
8,827
490
5,409
9,898
3,927
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
61
9
Kills
36
40
Deaths
10
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
11
1
0.05
W
16
2
5
9.25
W
Kukulkan
DankThieff
Kukulkan
6
3
5
2.83
L
1
10
2
0.2
W
Neith
Funglord
Neith
0
2
5
1.25
L
Fenrir
Pant1992
Fenrir
4
4
1
1.13
W
11
0
3
12.5
L
Olorun
Ta3tacalm
Olorun
4
4
2
1.25
W
Mercury
t-train15417
Mercury
3
3
7
2.17
L
Khepri
zlbuholz
Khepri
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,273
Damage
51,989
75,852
Taken
53,170
38,279
Mitigated
25,930
14,436
Healing
16,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
768
99
0
0
11,193
6,434
0
4,485
6,683
5,442
0
W
19,744
2,736
184
4,623
13,025
6,843
2,519
3,472
9,553
50,662
0
W
Kukulkan
DankThieff
Kukulkan
9,230
2,459
0
952
9,108
2,999
978
733
8,375
39,246
0
L
7,790
4,513
0
2,877
16,733
8,183
0
8,843
7,840
0
27,111
W
Neith
Funglord
Neith
5,537
2,603
0
3,887
9,259
3,092
2,133
3,891
5,368
0
41,114
L
Fenrir
Pant1992
Fenrir
5,976
2,523
0
5,474
13,660
4,365
0
2,142
11,368
0
42,039
W
12,069
5,631
0
5,928
11,880
9,069
1,766
1,464
10,416
0
57,795
L
Olorun
Ta3tacalm
Olorun
10,989
5,481
342
5,143
14,826
5,951
755
4,260
10,491
53,287
0
W
Mercury
t-train15417
Mercury
5,409
3,615
183
1,112
9,898
3,927
579
3,947
5,951
0
24,408
L
Khepri
zlbuholz
Khepri
1,750
363
0
600
19,440
13,346
123
9,244
10,071
21,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,620
Gold Earned
48,451
215
Minions Killed
346
0
Camps Cleared
0
1,237,454
Distance Traveled
1,584,706
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,692
316
7
0
0
193,722
0
W
Hades
11,105
617
77
4
0
325,130
1
W
Kukulkan
9,372
521
62
3
0
343,780
3
L
Nemesis
7,437
413
41
2
0
256,752
0
W
Neith
8,136
452
52
3
0
260,775
0
L
Fenrir
8,428
468
55
3
0
267,927
0
W
Chaac
11,011
612
109
6
0
286,810
5
L
Olorun
8,269
459
69
4
0
257,394
1
W
Mercury
8,827
490
46
3
0
368,211
1
L
Khepri
7,794
433
43
2
0
261,659
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role