Player Matchup

Izanami
Izanami
Katzula
Izanami
Level 13
God Stats
13W - 17L
1,368 SR
Queue Stats
39W - 52L
1,288 Elo+
Party 1
Kuzenbo
Kuzenbo
MegurineWOLF
Kuzenbo
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,672 Elo+
Party 1
Baron Samedi
Baron Samedi
Test3005
Baron Samedi
Level 12
God Stats
12W - 12L
1,529 SR
Queue Stats
61W - 44L
1,615 Elo+
Solo
Team Averages
Level 16
1,466 SR
1,525 Elo+

VS

Team Averages
Level 43
1,635 SR
1,461 Elo+
Thanatos
Thanatos
Ardentiel
Thanatos
Level 101
God Stats
36W - 42L
1,397 SR
Queue Stats
41W - 52L
1,455 Elo+
Party 2
Kukulkan
Kukulkan
EPIDEMAN
Kukulkan
Level 11
God Stats
0W - 1L
1,747 SR
Queue Stats
5W - 7L
1,501 Elo+
Solo
Cthulhu
Cthulhu
MoOrtiN
Cthulhu
Level 16
God Stats
3W - 3L
1,759 SR
Queue Stats
8W - 16L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Katzula
Izanami
17
8 / 3 / 12
13,326
740
17,552
11,426
4,206
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
MegurineWOLF
Kuzenbo
15
2 / 3 / 18
13,190
733
10,040
17,573
23,937
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Baron Samedi
Test3005
Baron Samedi
18
14 / 2 / 7
14,456
803
21,286
12,688
5,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ardentiel
Thanatos
14
7 / 8 / 1
12,171
676
11,673
15,999
5,995
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
EPIDEMAN
Kukulkan
16
1 / 4 / 4
11,647
647
14,017
11,478
4,109
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
MoOrtiN
Cthulhu
12
0 / 12 / 6
11,062
615
8,995
29,028
21,260
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
19
24
Kills
8
8
Deaths
24
37
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Ardentiel
Thanatos
7
8
1
0.94
L
Kukulkan
EPIDEMAN
Kukulkan
1
4
4
0.75
W
Izanami
Katzula
Izanami
8
3
12
4.67
W
Kuzenbo
MegurineWOLF
Kuzenbo
2
3
18
3.67
L
Cthulhu
MoOrtiN
Cthulhu
0
12
6
0.25
W
Baron Samedi
Test3005
Baron Samedi
14
2
7
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,878
Damage
34,685
41,687
Taken
56,505
33,816
Mitigated
31,364
13,351
Healing
12,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Ardentiel
Thanatos
11,673
2,774
0
8,903
15,999
5,995
0
9,986
6,013
0
37,790
L
Kukulkan
EPIDEMAN
Kukulkan
14,017
827
0
0
11,478
4,109
0
8,783
2,695
90,008
0
W
Izanami
Katzula
Izanami
17,552
13,377
0
1,788
11,426
4,206
1,207
6,795
4,631
0
82,818
W
Kuzenbo
MegurineWOLF
Kuzenbo
10,040
3,623
153
2,531
17,573
23,937
234
11,615
5,958
23,975
0
L
Cthulhu
MoOrtiN
Cthulhu
8,995
767
515
2,955
29,028
21,260
0
12,721
16,307
22,292
0
W
Baron Samedi
Test3005
Baron Samedi
21,286
816
2,635
6,244
12,688
5,673
860
4,817
7,871
71,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,972
Gold Earned
34,880
211
Minions Killed
221
0
Camps Cleared
0
938,875
Distance Traveled
856,051
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
12,171
676
37
2
0
282,749
1
L
Kukulkan
11,647
647
153
9
0
317,225
2
W
Izanami
13,326
740
118
7
0
298,985
0
W
Kuzenbo
13,190
733
14
1
0
313,335
5
L
Cthulhu
11,062
615
31
2
0
256,077
0
W
Baron Samedi
14,456
803
79
4
0
326,555
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role