Player Matchup

Bakasura
Bakasura
AFJJ7
Bakasura
Level 17
God Stats
3W - 6L
1,144 SR
Queue Stats
94W - 83L
1,424 Elo+
Solo
Ares
Ares
NinjaXxHex
Ares
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 18L
1,023 Elo+
Solo
Cerberus
Cerberus
Reecehudo123
Cerberus
Level 6
God Stats
5W - 12L
1,301 SR
Queue Stats
5W - 13L
1,196 Elo+
Solo
Mercury
Mercury
Swindel06
Mercury
Level 12
God Stats
7W - 8L
1,362 SR
Queue Stats
13W - 15L
1,204 Elo+
Solo
Thor
Thor
ivan9333
Thor
Level 7
God Stats
4W - 10L
1,393 SR
Queue Stats
6W - 15L
1,455 Elo+
Solo
Team Averages
Level 9
1,340 SR
1,260 Elo+

VS

Team Averages
Level 21
1,365 SR
1,307 Elo+
Tsukuyomi
Tsukuyomi
Arbider019
Tsukuyomi
Level 21
God Stats
32W - 47L
1,343 SR
Queue Stats
83W - 106L
1,145 Elo+
Solo
Zeus
Zeus
BeguiledOne
Zeus
Level 36
God Stats
14W - 9L
1,433 SR
Queue Stats
119W - 109L
1,407 Elo+
Party 1
Aphrodite
Aphrodite
IXCAPANIA
Aphrodite
Level 12
God Stats
18W - 20L
1,070 SR
Queue Stats
31W - 40L
1,266 Elo+
Solo
Sun Wukong
Sun Wukong
Robert11769
Sun Wukong
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 50L
1,320 Elo+
Party 1
Neith
Neith
SCHAWEL
Neith
Level 17
God Stats
3W - 2L
1,480 SR
Queue Stats
35W - 30L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AFJJ7
Bakasura
16
4 / 13 / 1
11,089
1,008
19,839
28,308
14,114
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
2 / 5 / 1
11,180
1,016
6,242
18,039
15,990
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
Reecehudo123
Cerberus
16
0 / 5 / 4
10,185
926
3,597
19,749
16,499
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Mercury
Swindel06
Mercury
14
0 / 3 / 2
9,113
828
2,230
4,980
1,936
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thor
15
0 / 10 / 2
9,276
843
3,189
15,492
6,863
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

317

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Arbider019
Tsukuyomi
17
6 / 3 / 12
11,432
1,039
9,863
9,557
3,436
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
16 / 0 / 13
14,017
1,274
30,218
9,231
3,335
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
IXCAPANIA
Aphrodite
17
1 / 1 / 17
10,742
977
5,191
8,967
4,250
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
Robert11769
Sun Wukong
18
6 / 1 / 15
11,536
1,049
11,220
9,573
7,915
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
SCHAWEL
Neith
19
7 / 1 / 22
12,919
1,174
20,657
6,556
2,794
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
115
6
Kills
36
36
Deaths
6
10
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AFJJ7
Bakasura
4
13
1
0.35
W
Tsukuyomi
Arbider019
Tsukuyomi
6
3
12
4
W
16
0
13
22.5
W
Aphrodite
IXCAPANIA
Aphrodite
1
1
17
9.5
L
2
5
1
0.5
L
Cerberus
Reecehudo123
Cerberus
0
5
4
0.4
W
Sun Wukong
Robert11769
Sun Wukong
6
1
15
13.5
W
Neith
SCHAWEL
Neith
7
1
22
18
L
Mercury
Swindel06
Mercury
0
3
2
0.33
L
Thor
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,097
Damage
77,149
86,568
Taken
43,884
55,402
Mitigated
21,730
3,648
Healing
10,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AFJJ7
Bakasura
19,839
11,949
0
1,361
28,308
14,114
0
10,657
17,401
0
43,640
W
Tsukuyomi
Arbider019
Tsukuyomi
9,863
3,643
0
330
9,557
3,436
0
2,250
6,700
0
25,823
W
30,218
8,075
0
2,672
9,231
3,335
0
1,344
7,140
58,621
0
W
Aphrodite
IXCAPANIA
Aphrodite
5,191
2,035
1,132
3,719
8,967
4,250
0
1,645
6,261
14,746
0
L
6,242
618
0
277
18,039
15,990
0
7,189
10,650
21,582
0
L
Cerberus
Reecehudo123
Cerberus
3,597
71
334
1,454
19,749
16,499
0
9,135
10,564
21,024
0
W
Sun Wukong
Robert11769
Sun Wukong
11,220
2,881
0
672
9,573
7,915
0
3,063
5,011
0
20,585
W
Neith
SCHAWEL
Neith
20,657
11,216
0
2,344
6,556
2,794
0
1,237
4,989
0
39,391
L
Mercury
Swindel06
Mercury
2,230
1,367
0
0
4,980
1,936
0
2,420
2,510
0
3,537
L
Thor
3,189
1,265
0
222
15,492
6,863
0
6,008
9,434
0
12,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,843
Gold Earned
60,646
155
Minions Killed
201
6
Camps Cleared
6
779,333
Distance Traveled
1,065,987
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,089
1,008
61
6
1
217,761
0
W
Tsukuyomi
11,432
1,039
31
3
1
187,597
0
W
Zeus
14,017
1,274
71
6
2
221,372
1
W
Aphrodite
10,742
977
29
3
0
196,408
0
L
Ares
11,180
1,016
27
2
4
220,689
0
L
Cerberus
10,185
926
46
4
1
167,934
1
W
Sun Wukong
11,536
1,049
30
3
1
235,136
0
W
Neith
12,919
1,174
40
4
2
225,474
0
L
Mercury
9,113
828
2
0
0
71,779
0
L
Thor
9,276
843
19
2
0
101,170
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role