Player Matchup

King Arthur
King Arthur
Chancerous
King Arthur
Level 29
God Stats
4W - 2L
1,148 SR
Queue Stats
24W - 25L
1,432 Elo+
Solo
Bakasura
Bakasura
Maxwellita
Bakasura
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
NarWalrus4
Cthulhu
Level 11
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Chang'e
Chang'e
RussianHor
Chang'e
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
215W - 241L
1,352 Elo+
Solo
Bastet
Bastet
TeraCore7
Bastet
Level 23
God Stats
6W - 2L
1,585 SR
Queue Stats
27W - 15L
1,452 Elo+
Solo
Team Averages
Level 19
1,447 SR
1,447 Elo+

VS

Team Averages
Level 25
1,516 SR
1,311 Elo+
Zeus
Zeus
BestHandzoap
Zeus
Level 17
God Stats
16W - 19L
1,630 SR
Queue Stats
240W - 239L
1,417 Elo+
Party 3
Merlin
Merlin
panchoxipus
Merlin
Level 28
God Stats
3W - 5L
1,500 SR
Queue Stats
81W - 94L
1,218 Elo+
Party 1
Fenrir
Fenrir
taguo
Fenrir
Level 26
God Stats
44W - 45L
1,407 SR
Queue Stats
80W - 95L
1,179 Elo+
Party 1
Bellona
Bellona
wildmachina
Bellona
Level 29
God Stats
3W - 7L
1,713 SR
Queue Stats
308W - 322L
1,392 Elo+
Solo
Apollo
Apollo
woofwoof317
Apollo
Level 27
God Stats
4W - 16L
1,329 SR
Queue Stats
210W - 181L
1,349 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chancerous
King Arthur
19
13 / 0 / 4
13,034
621
15,538
8,580
8,173
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bakasura
Maxwellita
Bakasura
16
6 / 3 / 8
10,871
518
10,781
13,653
5,545
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
NarWalrus4
Cthulhu
16
2 / 1 / 13
11,711
558
6,759
10,974
8,529
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chang'e
RussianHor
Chang'e
19
2 / 4 / 5
12,157
579
2,244
11,032
4,497
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
TeraCore7
Bastet
20
13 / 2 / 5
14,041
669
16,529
13,278
4,893
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 8 / 0
10,311
491
12,972
14,494
5,326
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Merlin
13
0 / 7 / 0
8,002
381
5,587
10,439
3,353
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
taguo
Fenrir
10
0 / 7 / 2
7,338
349
6,337
14,236
5,961
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
wildmachina
Bellona
14
3 / 8 / 0
9,294
443
8,543
16,012
12,665
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
13
0 / 8 / 0
8,027
382
577
11,005
3,979
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
12
36
Kills
10
10
Deaths
38
35
Assists
2
Player
Kills
Deaths
Assists
KDA
L
7
8
0
0.88
W
King Arthur
Chancerous
King Arthur
13
0
4
15
W
Bakasura
Maxwellita
Bakasura
6
3
8
3.33
W
Cthulhu
NarWalrus4
Cthulhu
2
1
13
8.5
W
Chang'e
RussianHor
Chang'e
2
4
5
1.13
W
Bastet
TeraCore7
Bastet
13
2
5
7.75
L
Merlin
0
7
0
0
L
Fenrir
taguo
Fenrir
0
7
2
0.14
L
Bellona
wildmachina
Bellona
3
8
0
0.38
L
Apollo
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,851
Damage
34,016
57,517
Taken
66,186
31,637
Mitigated
31,284
18,749
Healing
11,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,972
2,868
0
3,651
14,494
5,326
53
2,147
12,082
53,555
0
W
King Arthur
Chancerous
King Arthur
15,538
2,053
0
1,874
8,580
8,173
2,596
2,820
5,661
0
60,744
W
Bakasura
Maxwellita
Bakasura
10,781
7,051
0
3,406
13,653
5,545
2,208
2,476
11,027
0
44,547
W
Cthulhu
NarWalrus4
Cthulhu
6,759
1,437
843
958
10,974
8,529
1,103
3,559
7,195
31,570
0
W
Chang'e
RussianHor
Chang'e
2,244
607
0
4,703
11,032
4,497
2,645
6,479
4,553
65,705
0
W
Bastet
TeraCore7
Bastet
16,529
7,988
0
6,965
13,278
4,893
3,219
3,225
10,003
0
109,278
L
Merlin
5,587
670
0
2,109
10,439
3,353
0
1,056
9,128
46,228
0
L
Fenrir
taguo
Fenrir
6,337
2,321
0
943
14,236
5,961
0
2,314
10,931
0
21,047
L
Bellona
wildmachina
Bellona
8,543
1,982
0
3,559
16,012
12,665
404
3,486
11,633
0
53,893
L
Apollo
577
347
0
1,260
11,005
3,979
26
0
10,728
0
31,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,814
Gold Earned
42,972
518
Minions Killed
405
0
Camps Cleared
0
2,088,641
Distance Traveled
1,600,264
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,311
491
102
5
0
272,436
4
W
King Arthur
13,034
621
111
5
0
442,276
0
W
Bakasura
10,871
518
97
5
0
456,313
4
W
Cthulhu
11,711
558
37
2
0
418,829
3
W
Chang'e
12,157
579
130
6
0
330,792
1
W
Bastet
14,041
669
143
7
0
440,431
0
L
Merlin
8,002
381
79
4
0
314,500
0
L
Fenrir
7,338
349
32
2
0
303,920
0
L
Bellona
9,294
443
116
6
0
346,477
4
L
Apollo
8,027
382
76
4
0
362,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role