Player Matchup

Nu Wa
Nu Wa
Silver II
Nilien
Nu Wa
Silver II
Level 128
God Stats
1W - 0L
1,682 SR
Queue Stats
76W - 75L
1,372 MMR
Party 1
Cthulhu
Cthulhu
Gold II
NinjaRâstâ
Cthulhu
Gold II
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
366W - 417L
1,614 MMR
Party 1
Rama
Rama
Silver II
ninjadregon
Rama
Silver II
Level 122
God Stats
1W - 0L
1,675 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 131
1,619 SR
1,495 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,505 SR
1,393 MMR
Jormungandr
Jormungandr
Silver II
Bartosz20
Jormungandr
Silver II
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 44L
1,273 MMR
Party 2
Ullr
Ullr
Gold V
Killbane90
Ullr
Gold V
Level 145
God Stats
26W - 37L
1,462 SR
Queue Stats
48W - 55L
1,520 MMR
Party 2
Chang'e
Chang'e
Gold V
TheMalum
Chang'e
Gold V
Level 138
God Stats
29W - 41L
1,554 SR
Queue Stats
746W - 900L
1,387 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Nilien
Nu Wa
20
1 / 3 / 6
15,320
567
22,307
13,390
5,699
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
NinjaRâstâ
Cthulhu
19
3 / 0 / 4
16,211
600
23,261
31,781
53,908
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
3 / 4 / 3
16,294
603
19,842
30,381
13,646
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
PersephoneDiscordiaAphroditeThothSobek

VS

Bans
AresGaneshaNoxBacchusZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bartosz20
Jormungandr
18
3 / 3 / 3
16,377
607
18,134
28,613
46,751
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
1 / 2 / 4
15,029
557
26,915
22,181
8,592
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
TheMalum
Chang'e
20
3 / 2 / 2
16,005
593
17,710
30,083
12,461
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
16
7
Kills
7
7
Deaths
7
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Bartosz20
Jormungandr
3
3
3
1.5
L
1
2
4
1.5
W
Nu Wa
Nilien
Nu Wa
1
3
6
1.33
W
Cthulhu
NinjaRâstâ
Cthulhu
3
0
4
5
L
Chang'e
TheMalum
Chang'e
3
2
2
2
W
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,410
Damage
62,759
75,552
Taken
80,877
73,253
Mitigated
67,804
21,463
Healing
31,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Bartosz20
Jormungandr
18,134
3,199
0
915
28,613
46,751
37
16,215
12,398
72,198
0
L
26,915
11,624
0
1,390
22,181
8,592
171
14,595
7,586
0
131,811
W
Nu Wa
Nilien
Nu Wa
22,307
5,901
117
1,626
13,390
5,699
481
8,809
4,581
113,679
0
W
Cthulhu
NinjaRâstâ
Cthulhu
23,261
1,873
2,390
2,330
31,781
53,908
349
13,649
18,132
56,171
0
L
Chang'e
TheMalum
Chang'e
17,710
996
9,705
19,001
30,083
12,461
523
15,239
14,844
141,529
0
W
19,842
17,641
0
15,000
30,381
13,646
2,699
13,814
16,567
0
130,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,825
Gold Earned
47,411
354
Minions Killed
432
0
Camps Cleared
0
1,489,601
Distance Traveled
1,479,190
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
16,377
607
69
3
0
471,726
0
L
Ullr
15,029
557
162
6
0
477,214
9
W
Nu Wa
15,320
567
145
5
0
489,194
9
W
Cthulhu
16,211
600
51
2
0
556,488
1
L
Chang'e
16,005
593
201
7
0
530,250
6
W
Rama
16,294
603
158
6
0
443,919
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role