Player Matchup

Mercury
Mercury
Enkydu688
Mercury
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 92L
1,384 Elo+
Solo
Loki
Loki
MacMurdok
Loki
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,204 Elo+
Party 1
Kuzenbo
Kuzenbo
ShamasOjuo
Kuzenbo
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,249 Elo+
Party 1
Baron Samedi
Baron Samedi
SukoDePary
Baron Samedi
Level 17
God Stats
1W - 1L
1,199 SR
Queue Stats
30W - 31L
1,380 Elo+
Solo
Ullr
Ullr
TheWizardas
Ullr
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 87L
1,305 Elo+
Solo
Team Averages
Level 20
1,440 SR
1,304 Elo+

VS

Team Averages
Level 22
1,440 SR
1,326 Elo+
Izanami
Izanami
HontiSz
Izanami
Level 29
God Stats
2W - 10L
1,197 SR
Queue Stats
139W - 180L
1,316 Elo+
Solo
Tsukuyomi
Tsukuyomi
KuronoGuts
Tsukuyomi
Level 22
God Stats
9W - 14L
1,504 SR
Queue Stats
77W - 70L
1,390 Elo+
Solo
Ra
Ra
LikeABurger
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,323 Elo+
Party 2
Nemesis
Nemesis
MiusaMiu
Nemesis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,471 Elo+
Party 2
Kukulkan
Kukulkan
TheLucas69
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,133 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Enkydu688
Mercury
6
0 / 1 / 2
3,795
542
687
3,526
757
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
6
4 / 1 / 1
4,524
646
1,877
3,070
662
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
ShamasOjuo
Kuzenbo
5
0 / 2 / 3
3,869
553
346
4,380
2,036
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
SukoDePary
Baron Samedi
7
2 / 0 / 2
4,600
657
2,870
4,052
1,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

7
2 / 0 / 0
4,181
597
2,226
1,715
415
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HontiSz
Izanami
3
0 / 0 / 0
3,140
449
438
1,602
151
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Tsukuyomi
KuronoGuts
Tsukuyomi
6
2 / 3 / 0
4,115
588
3,982
4,802
1,320
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

6
0 / 2 / 1
3,519
503
1,318
2,363
435
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes

Shoes

+6%
Movement Speed

Nemesis
MiusaMiu
Nemesis
4
1 / 3 / 1
3,602
515
1,468
3,845
990
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
TheLucas69
Kukulkan
1
0 / 0 / 0
2,795
399
0
0
0

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
8
Kills
3
4
Deaths
8
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mercury
Enkydu688
Mercury
0
1
2
1
L
Izanami
HontiSz
Izanami
0
0
0
0
L
Tsukuyomi
KuronoGuts
Tsukuyomi
2
3
0
0.67
L
0
2
1
0.25
W
Loki
4
1
1
4.5
L
Nemesis
MiusaMiu
Nemesis
1
3
1
0.5
W
Kuzenbo
ShamasOjuo
Kuzenbo
0
2
3
0.75
W
Baron Samedi
SukoDePary
Baron Samedi
2
0
2
3
L
Kukulkan
TheLucas69
Kukulkan
0
0
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,006
Damage
7,206
16,743
Taken
12,612
5,145
Mitigated
2,896
5,835
Healing
2,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Enkydu688
Mercury
687
100
0
1,229
3,526
757
263
574
2,952
0
7,460
L
Izanami
HontiSz
Izanami
438
230
93
891
1,602
151
0
0
1,602
0
5,928
L
Tsukuyomi
KuronoGuts
Tsukuyomi
3,982
1,117
147
1,023
4,802
1,320
0
1,681
3,121
0
15,476
L
1,318
429
0
284
2,363
435
0
0
2,363
7,229
0
W
Loki
1,877
1,007
0
1,128
3,070
662
0
0
3,070
0
6,260
L
Nemesis
MiusaMiu
Nemesis
1,468
431
0
458
3,845
990
0
1,535
2,310
0
5,313
W
Kuzenbo
ShamasOjuo
Kuzenbo
346
201
123
1,071
4,380
2,036
0
0
4,380
8,481
0
W
Baron Samedi
SukoDePary
Baron Samedi
2,870
474
121
1,663
4,052
1,275
1,073
0
4,052
20,856
0
L
Kukulkan
TheLucas69
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
2,226
1,810
0
500
1,715
415
932
744
971
0
17,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,969
Gold Earned
17,171
117
Minions Killed
73
0
Camps Cleared
0
602,360
Distance Traveled
429,729
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
3,795
542
16
2
0
133,978
1
L
Izanami
3,140
449
13
2
0
61,795
1
L
Tsukuyomi
4,115
588
28
4
0
138,413
0
L
Ra
3,519
503
18
3
0
89,634
0
W
Loki
4,524
646
8
1
0
143,470
1
L
Nemesis
3,602
515
14
2
0
139,887
0
W
Kuzenbo
3,869
553
21
3
0
117,553
1
W
Baron Samedi
4,600
657
42
6
0
99,913
0
L
Kukulkan
2,795
399
0
0
0
0
0
W
Ullr
4,181
597
30
4
0
107,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role