Player Matchup

Ares
Ares
AFK-TaTa
Ares
Level 17
God Stats
10W - 5L
1,633 SR
Queue Stats
26W - 23L
1,268 Elo+
Solo
Olorun
Olorun
BossiestLeech75
Olorun
Level 17
God Stats
2W - 2L
1,278 SR
Queue Stats
71W - 78L
1,118 Elo+
Solo
Neith
Neith
JavaMomma19
Neith
Level 13
God Stats
33W - 34L
1,382 SR
Queue Stats
170W - 161L
1,194 Elo+
Solo
Sun Wukong
Sun Wukong
MSZ-7000
Sun Wukong
Level 10
God Stats
1W - 3L
1,149 SR
Queue Stats
9W - 19L
1,068 Elo+
Solo
Nu Wa
Nu Wa
MarIboro-_-GoId
Nu Wa
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 18L
1,280 Elo+
Solo
Team Averages
Level 17
1,388 SR
1,186 Elo+

VS

Team Averages
Level 19
1,453 SR
1,201 Elo+
Kukulkan
Kukulkan
AnimalFox855701
Kukulkan
Level 17
God Stats
3W - 3L
1,333 SR
Queue Stats
36W - 55L
1,223 Elo+
Solo
Fenrir
Fenrir
Ashley Aloe
Fenrir
Level 16
God Stats
39W - 32L
1,562 SR
Queue Stats
64W - 47L
1,401 Elo+
Solo
Skadi
Skadi
Zelda342
Skadi
Level 25
God Stats
6W - 6L
1,377 SR
Queue Stats
60W - 63L
1,162 Elo+
Solo
Merlin
Merlin
honey badger278
Merlin
Level 22
God Stats
3W - 1L
1,500 SR
Queue Stats
117W - 102L
1,123 Elo+
Solo
Bellona
Bellona
profuse_class0
Bellona
Level 13
God Stats
4W - 1L
1,491 SR
Queue Stats
10W - 21L
1,096 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
20
4 / 3 / 15
17,213
1,013
23,048
26,789
39,040
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

20
5 / 8 / 10
16,375
963
20,494
29,856
15,054
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
5 / 5 / 5
14,900
876
14,302
19,841
8,916
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
MSZ-7000
Sun Wukong
19
3 / 5 / 4
13,612
801
1,927
13,031
8,251
20
5 / 9 / 9
14,869
875
26,870
25,469
11,172
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

46

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
1 / 6 / 14
14,994
882
9,161
14,676
5,755
Fenrir
20
21 / 2 / 7
20,229
1,190
42,269
24,054
14,964
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Skadi
Zelda342
Skadi
20
1 / 1 / 13
14,848
873
16,086
9,322
3,467
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
5 / 7 / 13
16,693
982
29,721
24,943
10,822
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 6 / 8
14,570
857
9,922
21,004
12,960
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
85
22
Kills
30
30
Deaths
22
43
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Ares
4
3
15
3.83
W
Kukulkan
1
6
14
1.33
W
Fenrir
21
2
7
12.25
L
5
8
10
1.25
L
5
5
5
1.5
L
Sun Wukong
MSZ-7000
Sun Wukong
3
5
4
1
L
5
9
9
1.06
W
Skadi
Zelda342
Skadi
1
1
13
7.5
W
5
7
13
1.64
W
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,641
Damage
107,159
114,986
Taken
93,999
82,433
Mitigated
47,968
26,142
Healing
21,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
23,048
740
315
594
26,789
39,040
0
9,157
17,557
38,249
0
W
Kukulkan
9,161
1,178
0
266
14,676
5,755
0
12,234
2,442
24,683
0
W
Fenrir
42,269
19,263
0
11,865
24,054
14,964
0
17,336
6,718
0
89,616
L
20,494
11,618
3,989
11,584
29,856
15,054
0
11,270
18,411
63,829
0
L
14,302
8,419
588
4,342
19,841
8,916
0
8,544
11,222
0
50,933
L
Sun Wukong
MSZ-7000
Sun Wukong
1,927
343
0
163
13,031
8,251
0
2,651
10,252
0
7,899
L
26,870
10,252
760
3,807
25,469
11,172
0
7,260
18,008
41,643
0
W
Skadi
Zelda342
Skadi
16,086
8,480
0
993
9,322
3,467
0
6,881
2,441
0
57,759
W
29,721
4,784
0
7,947
24,943
10,822
0
17,467
7,476
66,160
0
W
9,922
2,199
0
239
21,004
12,960
0
16,494
4,510
0
34,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,969
Gold Earned
81,334
280
Minions Killed
324
3
Camps Cleared
13
1,260,995
Distance Traveled
1,341,110
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
17,213
1,013
39
2
2
273,183
1
W
Kukulkan
14,994
882
30
2
3
261,093
0
W
Fenrir
20,229
1,190
85
5
5
336,285
0
L
Olorun
16,375
963
95
6
1
278,691
2
L
Neith
14,900
876
91
5
0
239,270
0
L
Sun Wukong
13,612
801
19
1
0
252,442
0
L
Nu Wa
14,869
875
36
2
0
217,409
1
W
Skadi
14,848
873
87
5
0
253,341
4
W
Merlin
16,693
982
79
5
3
194,706
1
W
Bellona
14,570
857
43
3
2
295,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role