Player Matchup

Bacchus
Bacchus
Mikeltxuu
Bacchus
Level 87
God Stats
1W - 1L
1,774 SR
Queue Stats
13W - 19L
1,334 Elo+
Party 2
Chaac
Chaac
Sertor777
Chaac
Level 85
God Stats
0W - 2L
1,213 SR
Queue Stats
16W - 15L
1,483 Elo+
Party 2
Hercules
Hercules
pasteordu1
Hercules
Level 85
God Stats
0W - 3L
1,151 SR
Queue Stats
94W - 114L
1,320 Elo+
Party 2
Team Averages
Level 86
1,379 SR
1,379 Elo+

VS

Team Averages
Level 124
1,372 SR
1,501 Elo+
Mulan
Mulan
 
Mulan
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
jositopua
Baron Samedi
Level 146
God Stats
2W - 1L
1,155 SR
Queue Stats
195W - 88L
1,706 Elo+
Party 1
Susano
Susano
payball27
Susano
Level 107
God Stats
14W - 16L
1,462 SR
Queue Stats
527W - 653L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Mikeltxuu
Bacchus
20
13 / 8 / 11
23,947
684
31,623
45,835
64,418
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
Sertor777
Chaac
20
8 / 8 / 13
20,986
600
29,592
47,742
55,520
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hercules
pasteordu1
Hercules
20
8 / 11 / 11
22,081
631
19,578
41,537
34,724
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
20
9 / 10 / 11
21,543
616
36,489
42,105
76,091
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
jositopua
Baron Samedi
20
11 / 6 / 14
23,594
674
40,737
28,928
29,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Susano
payball27
Susano
20
7 / 13 / 9
20,426
584
35,747
34,737
16,994
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
61
29
Kills
27
27
Deaths
29
35
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
9
10
11
1.45
L
Bacchus
Mikeltxuu
Bacchus
13
8
11
2.31
L
Chaac
Sertor777
Chaac
8
8
13
1.81
W
Baron Samedi
jositopua
Baron Samedi
11
6
14
3
L
Hercules
pasteordu1
Hercules
8
11
11
1.23
W
Susano
payball27
Susano
7
13
9
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,793
Damage
112,973
135,114
Taken
105,770
154,662
Mitigated
122,620
37,438
Healing
30,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
36,489
5,147
0
5,921
42,105
76,091
314
13,919
27,436
791
94,235
L
Bacchus
Mikeltxuu
Bacchus
31,623
5,892
1,096
7,928
45,835
64,418
0
14,152
31,269
112,750
0
L
Chaac
Sertor777
Chaac
29,592
6,043
1,092
20,197
47,742
55,520
1,501
14,097
33,348
0
108,358
W
Baron Samedi
jositopua
Baron Samedi
40,737
2,509
5,590
11,757
28,928
29,535
1,881
8,604
19,799
129,375
0
L
Hercules
pasteordu1
Hercules
19,578
5,244
0
7,125
41,537
34,724
348
13,489
27,731
0
109,603
W
Susano
payball27
Susano
35,747
11,861
0
6,940
34,737
16,994
1,102
9,204
24,932
0
142,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,014
Gold Earned
65,563
315
Minions Killed
321
0
Camps Cleared
0
1,770,105
Distance Traveled
1,561,938
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
21,543
616
97
3
0
499,724
1
L
Bacchus
23,947
684
91
3
0
593,140
0
L
Chaac
20,986
600
102
3
0
589,050
3
W
Baron Samedi
23,594
674
119
3
0
553,364
1
L
Hercules
22,081
631
122
3
0
587,915
1
W
Susano
20,426
584
105
3
0
508,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role