Player Matchup

Cerberus
Cerberus
ExtaZz_Slayeer
Cerberus
Level 95
God Stats
5W - 3L
1,253 SR
Queue Stats
64W - 76L
1,384 Elo+
Solo
Kukulkan
Kukulkan
bondegamer
Kukulkan
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 17L
1,500 Elo+
Solo
Da Ji
Da Ji
yuki1969090
Da Ji
Level 18
God Stats
40W - 47L
1,475 SR
Queue Stats
65W - 81L
1,330 Elo+
Solo
Team Averages
Level 40
1,409 SR
1,405 Elo+

VS

Team Averages
Level 8
1,590 SR
1,465 Elo+
Cthulhu
Cthulhu
CarlitosSTARs
Cthulhu
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,254 Elo+
Solo
Eset
Eset
StonePenny11210
Eset
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,640 Elo+
Solo
Nemesis
Nemesis
kingside50
Nemesis
Level 6
God Stats
1W - 1L
1,771 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
18
7 / 4 / 13
14,340
755
12,130
26,190
33,860
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
bondegamer
Kukulkan
10
1 / 2 / 10
10,951
576
1,894
3,858
1,044
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
16 / 7 / 7
14,195
747
21,839
20,860
8,310
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
0 / 9 / 9
12,051
634
5,431
17,229
11,086
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
5 / 4 / 6
14,399
758
22,406
15,925
4,790
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nemesis
kingside50
Nemesis
15
8 / 13 / 2
14,441
760
10,590
21,539
9,560
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
30
24
Kills
13
13
Deaths
26
30
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
0
9
9
0.5
L
Cerberus
7
4
13
3.38
W
5
4
6
2
L
Kukulkan
bondegamer
Kukulkan
1
2
10
3
W
Nemesis
kingside50
Nemesis
8
13
2
0.69
L
16
7
7
2.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,863
Damage
38,427
50,908
Taken
54,693
43,214
Mitigated
25,436
11,331
Healing
8,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
5,431
476
453
0
17,229
11,086
311
2,656
14,573
29,963
0
L
Cerberus
12,130
923
971
8,840
26,190
33,860
154
13,793
12,397
70,225
0
W
22,406
2,565
738
6,090
15,925
4,790
812
6,972
8,953
106,859
0
L
Kukulkan
bondegamer
Kukulkan
1,894
662
0
0
3,858
1,044
0
1,436
2,422
8,331
0
W
Nemesis
kingside50
Nemesis
10,590
5,280
0
973
21,539
9,560
1,046
4,817
16,722
0
35,501
L
21,839
8,727
0
1,520
20,860
8,310
0
12,695
8,165
0
54,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,486
Gold Earned
40,891
198
Minions Killed
215
0
Camps Cleared
0
721,433
Distance Traveled
883,400
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,051
634
43
2
0
286,525
0
L
Cerberus
14,340
755
133
7
0
315,961
4
W
Eset
14,399
758
143
8
0
295,059
4
L
Kukulkan
10,951
576
14
1
0
129,738
0
W
Nemesis
14,441
760
29
2
0
301,816
1
L
Da Ji
14,195
747
51
3
0
275,734
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role