Player Matchup

Da Ji
Da Ji
Angelthebeast89
Da Ji
Level 68
God Stats
35W - 28L
1,478 SR
Queue Stats
262W - 207L
1,511 Elo+
Party 1
Nemesis
Nemesis
Slothom
Nemesis
Level 46
God Stats
39W - 32L
1,538 SR
Queue Stats
184W - 133L
1,441 Elo+
Party 1
Kukulkan
Kukulkan
demommika
Kukulkan
Level 28
God Stats
1W - 1L
1,517 SR
Queue Stats
18W - 15L
1,525 Elo+
Solo
Team Averages
Level 47
1,511 SR
1,492 Elo+

VS

Team Averages
Level 48
1,575 SR
1,473 Elo+
Fafnir
Fafnir
King O Ratz
Fafnir
Level 44
God Stats
10W - 2L
1,680 SR
Queue Stats
85W - 93L
1,370 Elo+
Party 2
Ra
Ra
Muilfer
Ra
Level 24
God Stats
4W - 3L
1,500 SR
Queue Stats
76W - 61L
1,561 Elo+
Party 2
Sun Wukong
Sun Wukong
Themonacale
Sun Wukong
Level 76
God Stats
15W - 11L
1,544 SR
Queue Stats
209W - 198L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 5
8,823
679
6,833
9,960
3,620
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
Slothom
Nemesis
12
5 / 1 / 4
9,181
706
8,925
8,772
3,205
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
demommika
Kukulkan
13
4 / 2 / 7
9,248
711
10,415
4,990
1,717
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
12
2 / 3 / 4
9,172
706
4,144
11,636
10,828
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 6 / 3
8,144
626
5,488
8,868
4,698
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Themonacale
Sun Wukong
12
2 / 3 / 3
8,144
626
6,812
13,132
9,137
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
12
Kills
6
6
Deaths
12
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
3
5
1.83
L
Fafnir
2
3
4
1.33
L
2
6
3
0.58
W
Nemesis
Slothom
Nemesis
5
1
4
7
L
Sun Wukong
Themonacale
Sun Wukong
2
3
3
1.17
W
Kukulkan
demommika
Kukulkan
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,173
Damage
16,444
23,722
Taken
33,636
8,542
Mitigated
24,663
2,705
Healing
9,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,833
1,727
0
1,090
9,960
3,620
0
3,885
5,900
0
32,495
L
Fafnir
4,144
779
0
0
11,636
10,828
0
5,014
6,622
9,982
0
L
5,488
529
2,045
2,418
8,868
4,698
0
1,826
7,042
43,117
0
W
Nemesis
Slothom
Nemesis
8,925
3,749
0
615
8,772
3,205
0
4,091
4,506
0
29,420
L
Sun Wukong
Themonacale
Sun Wukong
6,812
521
402
4,232
13,132
9,137
0
3,758
9,374
0
22,249
W
Kukulkan
demommika
Kukulkan
10,415
520
0
1,000
4,990
1,717
0
1,720
3,170
52,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,252
Gold Earned
25,460
168
Minions Killed
112
0
Camps Cleared
0
713,471
Distance Traveled
729,984
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,823
679
41
3
0
238,948
3
L
Fafnir
9,172
706
20
2
0
242,051
1
L
Ra
8,144
626
54
4
0
235,729
5
W
Nemesis
9,181
706
36
3
0
268,045
0
L
Sun Wukong
8,144
626
38
3
0
252,204
7
W
Kukulkan
9,248
711
91
7
0
206,478
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role