Player Matchup

Neith
Neith
DeddKlick
Neith
Level 16
God Stats
45W - 36L
1,307 SR
Queue Stats
52W - 52L
1,156 Elo+
Solo
Kukulkan
Kukulkan
EternalEtherial
Kukulkan
Level 29
God Stats
31W - 16L
1,471 SR
Queue Stats
141W - 149L
1,273 Elo+
Solo
Nemesis
Nemesis
Jimbles21
Nemesis
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 7L
979 Elo+
Party 2
Artemis
Artemis
ZCycloz
Artemis
Level 18
God Stats
1W - 0L
1,215 SR
Queue Stats
10W - 17L
1,191 Elo+
Solo
Mercury
Mercury
qoochie
Mercury
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
979 Elo+
Party 2
Team Averages
Level 15
1,399 SR
1,116 Elo+

VS

Team Averages
Level 12
1,324 SR
1,103 Elo+
Nox
Nox
EnterAspect
Nox
Level 12
God Stats
6W - 19L
1,164 SR
Queue Stats
8W - 27L
962 Elo+
Party 1
Bakasura
Bakasura
IshDoDo
Bakasura
Level 7
God Stats
0W - 2L
1,156 SR
Queue Stats
1W - 11L
872 Elo+
Party 1
King Arthur
King Arthur
LightMezYT
King Arthur
Level 14
God Stats
2W - 7L
1,047 SR
Queue Stats
10W - 28L
967 Elo+
Party 1
Cerberus
Cerberus
ThrashoTheClown
Cerberus
Level 18
God Stats
7W - 10L
1,752 SR
Queue Stats
84W - 83L
1,499 Elo+
Solo
Jing Wei
Jing Wei
dmwaomco
Jing Wei
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DeddKlick
Neith
20
10 / 3 / 4
19,326
623
21,707
31,373
13,111
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
20
10 / 12 / 10
17,142
553
29,379
21,210
8,448
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nemesis
Jimbles21
Nemesis
20
7 / 9 / 17
15,379
496
13,951
24,667
10,634
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
ZCycloz
Artemis
20
19 / 7 / 8
18,737
604
43,460
20,674
8,022
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
qoochie
Mercury
20
7 / 6 / 20
16,019
517
16,898
24,528
8,726
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 13 / 5
12,558
405
10,742
20,926
7,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
IshDoDo
Bakasura
17
3 / 14 / 8
12,308
397
7,054
26,663
9,967
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
LightMezYT
King Arthur
17
4 / 9 / 6
12,216
394
12,067
34,696
30,512
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
20
18 / 10 / 6
16,461
531
32,265
43,741
45,716
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
dmwaomco
Jing Wei
20
6 / 8 / 12
14,857
479
24,388
29,555
12,193
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
73
53
Kills
36
37
Deaths
54
59
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Neith
DeddKlick
Neith
10
3
4
4
L
5
13
5
0.58
W
Kukulkan
10
12
10
1.25
L
Bakasura
IshDoDo
Bakasura
3
14
8
0.5
W
Nemesis
Jimbles21
Nemesis
7
9
17
1.72
L
King Arthur
LightMezYT
King Arthur
4
9
6
0.78
L
Cerberus
18
10
6
2.1
W
Artemis
ZCycloz
Artemis
19
7
8
3.29
L
Jing Wei
dmwaomco
Jing Wei
6
8
12
1.5
W
Mercury
qoochie
Mercury
7
6
20
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,395
Damage
86,516
122,452
Taken
155,581
48,941
Mitigated
106,137
36,756
Healing
29,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
DeddKlick
Neith
21,707
17,966
0
23,712
31,373
13,111
4,923
11,432
19,632
0
202,473
L
10,742
1,750
0
475
20,926
7,749
746
3,447
17,479
59,790
0
W
Kukulkan
29,379
3,290
0
250
21,210
8,448
3,505
9,129
11,881
99,172
0
L
Bakasura
IshDoDo
Bakasura
7,054
4,875
0
2,328
26,663
9,967
1,923
6,995
19,668
0
35,506
W
Nemesis
Jimbles21
Nemesis
13,951
5,210
0
3,864
24,667
10,634
1,623
9,311
14,946
0
53,123
L
King Arthur
LightMezYT
King Arthur
12,067
1,656
0
6,456
34,696
30,512
248
9,787
24,909
0
44,231
L
Cerberus
32,265
1,954
279
10,911
43,741
45,716
162
6,363
37,378
87,414
0
W
Artemis
ZCycloz
Artemis
43,460
27,549
0
5,930
20,674
8,022
7,001
7,802
12,872
0
105,969
L
Jing Wei
dmwaomco
Jing Wei
24,388
19,910
0
9,466
29,555
12,193
1,595
2,787
26,768
0
115,624
W
Mercury
qoochie
Mercury
16,898
7,579
0
3,000
24,528
8,726
33
9,037
15,216
0
44,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,603
Gold Earned
68,400
614
Minions Killed
574
0
Camps Cleared
0
2,672,874
Distance Traveled
2,439,733
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
19,326
623
219
7
0
418,681
1
L
Nox
12,558
405
113
4
0
396,325
1
W
Kukulkan
17,142
553
160
5
0
477,223
1
L
Bakasura
12,308
397
61
2
0
544,073
0
W
Nemesis
15,379
496
68
2
0
602,730
0
L
King Arthur
12,216
394
60
2
0
536,347
0
L
Cerberus
16,461
531
166
5
0
485,357
0
W
Artemis
18,737
604
122
4
0
510,969
4
L
Jing Wei
14,857
479
174
6
0
477,631
1
W
Mercury
16,019
517
45
1
0
663,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role