Player Matchup

Thor
Thor
AKA6IXGOD
Thor
Level 148
God Stats
0W - 1L
1,573 SR
Queue Stats
9W - 23L
1,318 Elo+
Solo
Cthulhu
Cthulhu
CoulditbeJC
Cthulhu
Level 28
God Stats
2W - 6L
1,317 SR
Queue Stats
20W - 33L
1,325 Elo+
Party 1
Ra
Ra
Gren9799
Ra
Level 7
God Stats
0W - 1L
1,273 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1
Team Averages
Level 61
1,388 SR
1,381 Elo+

VS

Team Averages
Level 81
1,505 SR
1,267 Elo+
Ah Muzen Cab
Ah Muzen Cab
WshadowW
Ah Muzen Cab
Level 134
God Stats
12W - 5L
1,507 SR
Queue Stats
98W - 100L
1,405 Elo+
Solo
Zeus
Zeus
godsmack08
Zeus
Level 94
God Stats
5W - 9L
1,507 SR
Queue Stats
276W - 341L
1,306 Elo+
Solo
Kumbhakarna
Kumbhakarna
nybre
Kumbhakarna
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 14L
1,089 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
4 / 5 / 0
8,807
881
5,455
10,284
3,631
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
CoulditbeJC
Cthulhu
9
0 / 8 / 4
7,122
712
2,490
13,462
9,743
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
1 / 7 / 3
7,060
706
1,777
7,660
2,479
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
WshadowW
Ah Muzen Cab
12
7 / 1 / 8
8,975
898
7,675
9,206
3,043
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
9 / 3 / 10
9,228
923
11,925
5,516
1,405
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
nybre
Kumbhakarna
11
4 / 1 / 10
8,769
877
2,575
6,551
4,370
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
5
Kills
20
20
Deaths
5
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Thor
4
5
0
0.8
L
Cthulhu
CoulditbeJC
Cthulhu
0
8
4
0.25
L
1
7
3
0.36
W
Ah Muzen Cab
WshadowW
Ah Muzen Cab
7
1
8
11
W
9
3
10
4.67
W
Kumbhakarna
nybre
Kumbhakarna
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,722
Damage
22,175
31,406
Taken
21,273
15,853
Mitigated
8,818
2,235
Healing
6,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
5,455
1,106
0
941
10,284
3,631
0
4,163
6,121
0
18,154
L
Cthulhu
CoulditbeJC
Cthulhu
2,490
311
0
306
13,462
9,743
0
5,812
7,650
11,953
0
L
1,777
678
251
737
7,660
2,479
0
4,565
3,095
14,226
0
W
Ah Muzen Cab
WshadowW
Ah Muzen Cab
7,675
5,047
0
4,156
9,206
3,043
1,400
1,269
7,937
0
48,756
W
11,925
1,527
390
975
5,516
1,405
41
933
4,583
31,298
0
W
Kumbhakarna
nybre
Kumbhakarna
2,575
521
171
489
6,551
4,370
199
2,137
4,414
6,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,989
Gold Earned
26,972
64
Minions Killed
117
0
Camps Cleared
0
480,091
Distance Traveled
533,105
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,807
881
28
3
0
185,039
0
L
Cthulhu
7,122
712
24
2
0
170,379
1
L
Ra
7,060
706
12
1
0
124,673
4
W
Ah Muzen Cab
8,975
898
64
6
0
158,642
0
W
Zeus
9,228
923
46
5
0
177,685
2
W
Kumbhakarna
8,769
877
7
1
0
196,778
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role