Player Matchup

Freya
Freya
Platinum V
BengalsMan97
Freya
Platinum V
Level 144
God Stats
14W - 12L
1,670 SR
Queue Stats
159W - 158L
1,756 MMR
Solo
Mulan
Mulan
Gold III
CallMeSenpai839
Mulan
Gold III
Level 46
God Stats
0W - 1L
1,522 SR
Queue Stats
55W - 46L
1,588 MMR
Party 3
Sobek
Sobek
Gold III
PunchedBursar
Sobek
Gold III
Level 65
God Stats
6W - 7L
1,667 SR
Queue Stats
45W - 47L
1,727 MMR
Solo
Bastet
Bastet
Gold I
RustedSilver
Bastet
Gold I
Level 148
God Stats
6W - 3L
1,639 SR
Queue Stats
32W - 20L
1,838 MMR
Party 3
Ra
Ra
Gold II
jaci8190
Ra
Gold II
Level 123
God Stats
1W - 4L
1,263 SR
Queue Stats
191W - 190L
1,764 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 105
1,552 SR
1,735 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 133
1,651 SR
1,734 MMR
Olorun
Olorun
Gold II
Eivy_Jaramillo
Olorun
Gold II
Level 126
God Stats
9W - 4L
1,651 SR
Queue Stats
237W - 210L
1,666 MMR
Party 1
Achilles
Achilles
Gold I
OWAR-19
Achilles
Gold I
Level 160
God Stats
5W - 4L
1,534 SR
Queue Stats
103W - 106L
1,784 MMR
Party 1
Erlang Shen
Erlang Shen
Gold II
VxCashout
Erlang Shen
Gold II
Level 118
God Stats
6W - 3L
1,608 SR
Queue Stats
45W - 39L
1,747 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold I
VxShiddur
Cu Chulainn
Gold I
Level 108
God Stats
29W - 18L
1,652 SR
Queue Stats
62W - 46L
1,777 MMR
Party 2
Nu Wa
Nu Wa
Gold I
ll Neutron ll
Nu Wa
Gold I
Level 154
God Stats
18W - 6L
1,810 SR
Queue Stats
708W - 709L
1,695 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 8 / 9
26,454
519
39,241
49,448
20,515
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 13 / 16
22,935
450
41,345
57,264
80,574
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
7 / 9 / 14
26,246
515
20,752
61,236
89,709
Bastet
20
16 / 10 / 9
27,925
548
55,310
47,368
21,172
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
7 / 11 / 16
26,697
523
51,725
37,365
15,937
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ArachneBakasuraPeleTsukuyomiNemesis

VS

Bans
CthulhuSkadiAwilixKumbhakarnaMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 7 / 16
26,332
516
37,568
42,127
18,398
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
OWAR-19
Achilles
20
13 / 9 / 26
26,418
518
26,790
55,512
82,907
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Erlang Shen
VxCashout
Erlang Shen
20
10 / 8 / 21
26,076
511
32,840
52,169
35,488
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cu Chulainn
VxShiddur
Cu Chulainn
20
5 / 8 / 30
23,813
467
32,547
80,368
106,590
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
14 / 10 / 24
27,588
541
73,061
37,925
12,980
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
168
42
Kills
51
51
Deaths
42
64
Assists
117
Player
Kills
Deaths
Assists
KDA
L
9
8
9
1.69
L
3
13
16
0.85
W
9
7
16
2.43
W
Achilles
OWAR-19
Achilles
13
9
26
2.89
L
7
9
14
1.56
L
Bastet
16
10
9
2.05
W
Erlang Shen
VxCashout
Erlang Shen
10
8
21
2.56
W
Cu Chulainn
VxShiddur
Cu Chulainn
5
8
30
2.5
L
7
11
16
1.36
W
14
10
24
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

208,373
Damage
202,806
252,681
Taken
268,101
227,907
Mitigated
256,363
75,226
Healing
91,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
39,241
12,008
0
23,352
49,448
20,515
0
24,559
24,789
236,211
0
L
41,345
5,587
0
10,008
57,264
80,574
713
24,842
31,597
0
142,714
W
37,568
22,443
4,478
24,348
42,127
18,398
8,093
20,686
21,366
266,548
0
W
Achilles
OWAR-19
Achilles
26,790
8,480
0
7,827
55,512
82,907
1,114
21,967
33,520
0
104,811
L
20,752
1,242
0
11,529
61,236
89,709
2,728
28,208
32,878
110,934
0
L
Bastet
55,310
11,887
0
7,667
47,368
21,172
966
21,146
26,172
0
243,384
W
Erlang Shen
VxCashout
Erlang Shen
32,840
14,700
0
14,394
52,169
35,488
708
26,949
25,148
0
175,921
W
Cu Chulainn
VxShiddur
Cu Chulainn
32,547
5,329
0
31,331
80,368
106,590
1,025
33,568
46,125
0
140,027
L
51,725
2,738
9,699
12,971
37,365
15,937
1,458
13,602
23,588
252,801
0
W
73,061
12,084
750
8,134
37,925
12,980
3,256
17,218
20,657
270,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

130,257
Gold Earned
130,227
1,172
Minions Killed
1,108
0
Camps Cleared
0
4,236,438
Distance Traveled
4,429,298
59
Wards Purchased
74
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
26,454
519
266
5
0
827,251
13
L
Mulan
22,935
450
201
4
0
731,467
14
W
Olorun
26,332
516
332
7
0
803,195
9
W
Achilles
26,418
518
109
2
0
934,791
11
L
Sobek
26,246
515
150
3
0
840,996
6
L
Bastet
27,925
548
228
4
0
984,021
15
W
Erlang Shen
26,076
511
194
4
0
1,005,757
16
W
Cu Chulainn
23,813
467
204
4
0
847,835
19
L
Ra
26,697
523
327
6
0
852,703
11
W
Nu Wa
27,588
541
269
5
0
837,720
19

Distance Traveled

Minion Kills by Role

Gold Earned by Role