Player Matchup

Ymir
Ymir
AvENgeR8907
Ymir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,220 Elo+
Solo
Olorun
Olorun
JaldabaothXGreed
Olorun
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 77L
1,308 Elo+
Party 1
Cthulhu
Cthulhu
Little-Lamby
Cthulhu
Level 17
God Stats
2W - 4L
1,526 SR
Queue Stats
11W - 15L
1,382 Elo+
Solo
Da Ji
Da Ji
SpiritWolf423
Da Ji
Level 17
God Stats
5W - 13L
1,295 SR
Queue Stats
39W - 57L
1,110 Elo+
Party 1
Neith
Neith
liftedeye
Neith
Level 28
God Stats
28W - 52L
1,394 SR
Queue Stats
146W - 210L
1,308 Elo+
Solo
Team Averages
Level 17
1,443 SR
1,266 Elo+

VS

Team Averages
Level 19
1,587 SR
1,359 Elo+
Nemesis
Nemesis
Buugz 42
Nemesis
Level 15
God Stats
4W - 0L
1,817 SR
Queue Stats
12W - 11L
1,408 Elo+
Solo
Baron Samedi
Baron Samedi
MildlyDumb1706
Baron Samedi
Level 26
God Stats
12W - 11L
1,605 SR
Queue Stats
62W - 68L
1,274 Elo+
Solo
Ares
Ares
d3ni3dtac014
Ares
Level 27
God Stats
5W - 3L
1,572 SR
Queue Stats
169W - 156L
1,367 Elo+
Solo
Hun Batz
Hun Batz
lm_This__Guy
Hun Batz
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,418 Elo+
Solo
Achilles
Achilles
tefalta_sopa22
Achilles
Level 15
God Stats
13W - 20L
1,441 SR
Queue Stats
68W - 61L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
2,665
533
0
889
231
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

5
0 / 3 / 0
3,159
632
481
3,445
1,060
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Little-Lamby
Cthulhu
5
0 / 1 / 2
3,504
701
2,658
3,667
1,022
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
2 / 0 / 0
3,591
718
677
2,298
452
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Neith
liftedeye
Neith
3
0 / 3 / 0
2,762
552
353
1,735
352
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Buugz 42
Nemesis
5
1 / 0 / 4
3,907
781
964
1,672
728
Boots

Boots

+6%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
MildlyDumb1706
Baron Samedi
7
2 / 1 / 1
4,125
825
2,301
2,152
808
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
2 / 0 / 2
3,994
799
410
465
143
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Hun Batz
lm_This__Guy
Hun Batz
5
1 / 1 / 0
3,673
735
711
2,872
678
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
6
1 / 1 / 0
3,735
747
2,344
3,733
1,908
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
2
Kills
7
8
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Nemesis
Buugz 42
Nemesis
1
0
4
3
L
0
3
0
0
L
Cthulhu
Little-Lamby
Cthulhu
0
1
2
1
W
Baron Samedi
MildlyDumb1706
Baron Samedi
2
1
1
2.5
L
2
0
0
2
W
2
0
2
3
L
Neith
liftedeye
Neith
0
3
0
0
W
Hun Batz
lm_This__Guy
Hun Batz
1
1
0
1
W
Achilles
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,169
Damage
6,730
12,034
Taken
10,894
3,117
Mitigated
4,265
1,962
Healing
4,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
889
231
0
0
889
1,556
0
W
Nemesis
Buugz 42
Nemesis
964
540
0
1,053
1,672
728
271
350
1,322
0
8,557
L
481
294
0
398
3,445
1,060
0
2,301
1,144
9,534
0
L
Cthulhu
Little-Lamby
Cthulhu
2,658
696
0
750
3,667
1,022
0
0
3,432
9,161
0
W
Baron Samedi
MildlyDumb1706
Baron Samedi
2,301
249
60
1,113
2,152
808
403
481
1,671
16,828
0
L
677
386
0
814
2,298
452
0
0
2,248
0
10,882
W
410
34
0
0
465
143
486
0
465
9,788
0
L
Neith
liftedeye
Neith
353
353
0
0
1,735
352
0
410
1,250
0
1,619
W
Hun Batz
lm_This__Guy
Hun Batz
711
233
0
929
2,872
678
0
144
2,728
0
13,098
W
Achilles
2,344
1,080
0
1,609
3,733
1,908
0
2,164
1,569
0
10,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,681
Gold Earned
19,434
63
Minions Killed
108
0
Camps Cleared
0
445,765
Distance Traveled
451,273
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
2,665
533
5
1
0
98,211
0
W
Nemesis
3,907
781
20
4
0
103,903
1
L
Olorun
3,159
632
15
3
0
92,302
1
L
Cthulhu
3,504
701
18
4
0
107,513
0
W
Baron Samedi
4,125
825
23
5
0
86,417
0
L
Da Ji
3,591
718
22
4
0
87,366
0
W
Ares
3,994
799
9
2
0
86,135
0
L
Neith
2,762
552
3
1
0
60,373
1
W
Hun Batz
3,673
735
29
6
0
78,052
0
W
Achilles
3,735
747
27
5
0
96,766
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role