Player Matchup

Achilles
Achilles
Neekoninja
Achilles
Level 8
God Stats
1W - 3L
1,494 SR
Queue Stats
11W - 9L
1,344 Elo+
Party 2
Thor
Thor
SUCRISTO
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 43L
1,269 Elo+
Party 2
Neith
Neith
TooMuchCash
Neith
Level 3
God Stats
1W - 2L
1,468 SR
Queue Stats
1W - 2L
1,367 Elo+
Party 3
Bellona
Bellona
balisticox
Bellona
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,348 Elo+
Party 2
Bacchus
Bacchus
drugwill
Bacchus
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,367 Elo+
Party 3
Team Averages
Level 20
1,493 SR
1,339 Elo+

VS

Team Averages
Level 41
1,542 SR
1,443 Elo+
Cthulhu
Cthulhu
Alextheliger
Cthulhu
Level 17
God Stats
10W - 5L
1,530 SR
Queue Stats
127W - 121L
1,378 Elo+
Solo
Sol
Sol
Knubbly
Sol
Level 26
God Stats
55W - 54L
1,543 SR
Queue Stats
291W - 294L
1,421 Elo+
Solo
Tyr
Tyr
LegacyX2
Tyr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 53L
1,412 Elo+
Party 1
Nemesis
Nemesis
TrevorBelmont007
Nemesis
Level 11
God Stats
12W - 13L
1,585 SR
Queue Stats
28W - 26L
1,478 Elo+
Party 1
Fenrir
Fenrir
stermaxw
Fenrir
Level 122
God Stats
2W - 2L
1,551 SR
Queue Stats
35W - 30L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Neekoninja
Achilles
18
7 / 5 / 4
12,973
998
19,975
20,893
15,676
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
17
1 / 14 / 6
11,310
870
19,627
27,564
15,026
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
2 / 6 / 7
12,226
940
8,448
15,808
6,761
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
balisticox
Bellona
17
1 / 7 / 8
11,503
885
14,444
23,219
18,864
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bacchus
drugwill
Bacchus
18
0 / 8 / 9
11,424
879
8,642
20,491
21,505
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Team 1 Tickets

0

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alextheliger
Cthulhu
20
6 / 0 / 22
13,561
1,043
19,577
13,225
19,761
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sol
20
9 / 1 / 19
14,514
1,116
37,086
16,935
8,372
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
14 / 2 / 16
14,692
1,130
22,303
20,649
20,255
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
0 / 5 / 14
11,541
888
5,608
12,654
5,501
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
stermaxw
Fenrir
20
11 / 3 / 16
13,969
1,075
16,644
14,825
9,034
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
127
11
Kills
40
40
Deaths
11
34
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Alextheliger
Cthulhu
6
0
22
17
W
Sol
9
1
19
18.5
W
14
2
16
11
L
Achilles
Neekoninja
Achilles
7
5
4
1.8
L
Thor
1
14
6
0.29
L
2
6
7
0.92
W
0
5
14
1.4
L
Bellona
balisticox
Bellona
1
7
8
0.71
L
Bacchus
drugwill
Bacchus
0
8
9
0.56
W
Fenrir
stermaxw
Fenrir
11
3
16
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,136
Damage
101,218
107,975
Taken
78,288
77,832
Mitigated
62,923
9,958
Healing
19,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Alextheliger
Cthulhu
19,577
1,098
2,277
841
13,225
19,761
0
2,591
10,461
38,904
0
W
Sol
37,086
9,347
0
7,849
16,935
8,372
0
2,125
14,635
74,675
0
W
22,303
5,552
0
6,415
20,649
20,255
0
1,268
19,181
0
36,890
L
Achilles
Neekoninja
Achilles
19,975
7,362
405
1,567
20,893
15,676
0
11,653
9,115
0
34,929
L
Thor
19,627
4,963
231
391
27,564
15,026
0
11,875
15,489
0
30,353
L
8,448
3,771
0
3,001
15,808
6,761
0
8,861
6,872
0
36,454
W
5,608
3,303
0
217
12,654
5,501
0
467
12,087
0
23,637
L
Bellona
balisticox
Bellona
14,444
3,863
0
1,670
23,219
18,864
0
11,553
11,566
0
29,741
L
Bacchus
drugwill
Bacchus
8,642
1,166
734
1,959
20,491
21,505
0
12,721
7,607
25,195
0
W
Fenrir
stermaxw
Fenrir
16,644
4,146
0
1,921
14,825
9,034
0
2,191
12,534
0
28,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,436
Gold Earned
68,277
179
Minions Killed
240
4
Camps Cleared
12
1,217,560
Distance Traveled
1,187,593
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,561
1,043
41
3
0
271,769
1
W
Sol
14,514
1,116
92
7
3
211,563
0
W
Tyr
14,692
1,130
28
2
3
262,337
0
L
Achilles
12,973
998
35
3
0
261,986
0
L
Thor
11,310
870
33
3
1
240,659
0
L
Neith
12,226
940
61
5
0
200,609
0
W
Nemesis
11,541
888
61
5
2
203,588
0
L
Bellona
11,503
885
18
1
0
284,038
0
L
Bacchus
11,424
879
32
2
3
230,268
0
W
Fenrir
13,969
1,075
18
1
4
238,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role