Player Matchup

Heimdallr
Heimdallr
H4VOC92
Heimdallr
Level 41
God Stats
1W - 2L
1,424 SR
Queue Stats
52W - 42L
1,476 Elo+
Party 1
Tyr
Tyr
HootOwl97
Tyr
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 73L
1,403 Elo+
Party 1
Nox
Nox
pfersdorf
Nox
Level 108
God Stats
2W - 1L
1,579 SR
Queue Stats
44W - 55L
1,514 Elo+
Solo
Team Averages
Level 79
1,501 SR
1,464 Elo+

VS

Team Averages
Level 54
1,595 SR
1,486 Elo+
Hercules
Hercules
ART3MIZ21
Hercules
Level 36
God Stats
5W - 6L
1,521 SR
Queue Stats
53W - 54L
1,443 Elo+
Party 2
Zhong Kui
Zhong Kui
ETexus
Zhong Kui
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
70W - 79L
1,557 Elo+
Solo
Bakasura
Bakasura
papaSUDS88
Bakasura
Level 104
God Stats
1W - 2L
1,763 SR
Queue Stats
130W - 138L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
H4VOC92
Heimdallr
15
4 / 11 / 4
13,068
653
16,635
22,085
8,832
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 8 / 6
11,213
561
10,493
27,183
27,106
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
3 / 8 / 4
12,273
614
13,041
14,075
4,671
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ART3MIZ21
Hercules
18
8 / 1 / 16
14,135
707
12,524
21,020
30,866
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Zhong Kui
ETexus
Zhong Kui
19
13 / 4 / 12
14,949
747
25,097
20,220
13,047
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
papaSUDS88
Bakasura
17
6 / 3 / 12
14,254
713
11,579
15,723
5,958
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
67
8
Kills
27
27
Deaths
8
14
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Hercules
ART3MIZ21
Hercules
8
1
16
16
W
Zhong Kui
ETexus
Zhong Kui
13
4
12
4.75
L
Heimdallr
H4VOC92
Heimdallr
4
11
4
0.55
L
1
8
6
0.5
W
Bakasura
papaSUDS88
Bakasura
6
3
12
4
L
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,169
Damage
49,200
63,343
Taken
56,963
40,609
Mitigated
49,871
11,762
Healing
32,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ART3MIZ21
Hercules
12,524
2,850
463
10,574
21,020
30,866
513
5,561
15,059
720
32,682
W
Zhong Kui
ETexus
Zhong Kui
25,097
3,719
498
12,624
20,220
13,047
2,437
3,861
16,159
74,565
0
L
Heimdallr
H4VOC92
Heimdallr
16,635
6,644
628
3,067
22,085
8,832
31
7,822
13,128
0
56,309
L
10,493
2,595
764
5,336
27,183
27,106
88
10,799
15,050
0
26,657
W
Bakasura
papaSUDS88
Bakasura
11,579
6,651
0
8,701
15,723
5,958
468
3,783
11,765
0
99,130
L
13,041
827
982
985
14,075
4,671
547
7,192
6,643
51,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,554
Gold Earned
43,338
173
Minions Killed
254
0
Camps Cleared
0
993,519
Distance Traveled
1,129,997
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
14,135
707
21
1
0
390,688
0
W
Zhong Kui
14,949
747
115
6
0
333,264
6
L
Heimdallr
13,068
653
75
4
0
323,619
2
L
Tyr
11,213
561
31
2
0
343,153
2
W
Bakasura
14,254
713
118
6
0
406,045
0
L
Nox
12,273
614
67
3
0
326,747
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role