Player Matchup

Cerberus
Cerberus
Akujin
Cerberus
Level 27
God Stats
84W - 65L
1,557 SR
Queue Stats
378W - 414L
1,292 Elo+
Party 1
Artemis
Artemis
GloWurm1707
Artemis
Level 29
God Stats
35W - 39L
1,426 SR
Queue Stats
412W - 456L
1,299 Elo+
Party 1
Skadi
Skadi
GobbleGummedUp
Skadi
Level 21
God Stats
28W - 10L
1,562 SR
Queue Stats
78W - 70L
1,249 Elo+
Party 2
Hades
Hades
ScalyLearner662
Hades
Level 26
God Stats
4W - 2L
1,341 SR
Queue Stats
88W - 98L
1,145 Elo+
Solo
Nu Wa
Nu Wa
Sparksey
Nu Wa
Level 17
God Stats
46W - 32L
1,487 SR
Queue Stats
57W - 46L
1,272 Elo+
Party 2
Team Averages
Level 24
1,474 SR
1,251 Elo+

VS

Team Averages
Level 10
1,160 SR
1,008 Elo+
Neith
Neith
LoyalGoldfish59
Neith
Level 14
God Stats
2W - 6L
1,212 SR
Queue Stats
15W - 30L
946 Elo+
Party 3
Medusa
Medusa
MadLassMcGee
Medusa
Level 7
God Stats
0W - 3L
1,296 SR
Queue Stats
1W - 9L
1,037 Elo+
Party 3
Ra
Ra
OldEnglishUSMC7
Ra
Level 12
God Stats
0W - 1L
1,062 SR
Queue Stats
34W - 52L
1,019 Elo+
Party 3
Baron Samedi
Baron Samedi
ToddTier
Baron Samedi
Level 8
God Stats
0W - 5L
1,070 SR
Queue Stats
0W - 11L
872 Elo+
Party 3
Ah Puch
Ah Puch
WickedWiitch69
Ah Puch
Level 10
God Stats
21W - 30L
1,163 SR
Queue Stats
38W - 58L
1,167 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Akujin
Cerberus
17
3 / 0 / 26
10,516
1,168
6,849
8,374
7,309
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
GloWurm1707
Artemis
17
9 / 0 / 17
10,187
1,132
10,347
4,649
1,761
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
24 / 2 / 10
12,086
1,343
29,110
8,538
3,112
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 3 / 20
10,265
1,141
11,158
9,287
5,608
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nu Wa
Sparksey
Nu Wa
17
3 / 0 / 29
10,308
1,145
7,934
4,933
1,832
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

327

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 9 / 0
8,546
950
9,371
13,902
4,780
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
14
1 / 6 / 1
8,166
907
3,750
12,543
3,512
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 12 / 1
7,878
875
8,246
15,740
5,278
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
ToddTier
Baron Samedi
14
1 / 12 / 1
8,194
910
5,503
17,268
6,148
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
0 / 7 / 2
8,132
904
3,760
14,669
8,379
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
10
46
Kills
5
5
Deaths
46
102
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Akujin
Cerberus
3
0
26
16
W
Artemis
GloWurm1707
Artemis
9
0
17
17.5
W
24
2
10
14.5
L
3
9
0
0.33
L
Medusa
1
6
1
0.25
L
0
12
1
0.04
W
7
3
20
5.67
W
Nu Wa
Sparksey
Nu Wa
3
0
29
17.5
L
Baron Samedi
ToddTier
Baron Samedi
1
12
1
0.13
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,398
Damage
30,630
35,781
Taken
74,122
19,622
Mitigated
28,097
7,646
Healing
6,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Akujin
Cerberus
6,849
103
267
2,212
8,374
7,309
0
3,947
4,402
22,911
0
W
Artemis
GloWurm1707
Artemis
10,347
5,449
0
103
4,649
1,761
0
3,727
847
0
20,398
W
29,110
17,768
0
1,554
8,538
3,112
0
2,744
5,569
0
53,496
L
9,371
5,220
0
1,485
13,902
4,780
0
3,863
10,039
0
26,490
L
Medusa
3,750
2,735
0
570
12,543
3,512
0
6,969
5,574
0
13,966
L
8,246
910
275
1,809
15,740
5,278
0
6,131
9,609
34,464
0
W
11,158
1,521
582
2,852
9,287
5,608
0
3,536
5,678
21,550
0
W
Nu Wa
Sparksey
Nu Wa
7,934
4,940
0
76
4,933
1,832
0
3,107
1,776
23,403
0
L
Baron Samedi
ToddTier
Baron Samedi
5,503
1,145
1,371
985
17,268
6,148
0
6,773
10,495
22,162
0
L
3,760
514
0
332
14,669
8,379
0
2,205
12,464
22,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,362
Gold Earned
40,916
242
Minions Killed
163
7
Camps Cleared
2
812,971
Distance Traveled
658,734
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,516
1,168
72
8
1
192,189
3
W
Artemis
10,187
1,132
35
4
0
159,008
0
W
Skadi
12,086
1,343
60
7
4
175,775
0
L
Neith
8,546
950
23
3
0
129,103
0
L
Medusa
8,166
907
19
2
1
147,668
0
L
Ra
7,878
875
60
7
0
136,711
0
W
Hades
10,265
1,141
28
3
2
120,099
0
W
Nu Wa
10,308
1,145
47
5
0
165,900
0
L
Baron Samedi
8,194
910
20
2
1
129,855
1
L
Ah Puch
8,132
904
41
5
0
115,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role