Player Matchup

Hercules
Hercules
Joboy98
Hercules
Level 87
God Stats
1W - 2L
1,570 SR
Queue Stats
116W - 119L
1,394 Elo+
Party 1
Agni
Agni
WARDENW0LF
Agni
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,395 Elo+
Party 1
Hachiman
Hachiman
bloodgod405
Hachiman
Level 105
God Stats
0W - 1L
1,526 SR
Queue Stats
46W - 50L
1,461 Elo+
Solo
Team Averages
Level 83
1,532 SR
1,417 Elo+

VS

Team Averages
Level 89
1,451 SR
1,368 Elo+
Hercules
Hercules
DANWOOT
Hercules
Level 62
God Stats
6W - 7L
1,366 SR
Queue Stats
137W - 213L
1,303 Elo+
Party 2
Merlin
Merlin
Imönfire
Merlin
Level 157
God Stats
2W - 2L
1,510 SR
Queue Stats
65W - 77L
1,502 Elo+
Solo
Rama
Rama
iTuRDz
Rama
Level 47
God Stats
2W - 1L
1,478 SR
Queue Stats
73W - 126L
1,297 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Joboy98
Hercules
16
2 / 6 / 5
12,202
581
11,556
24,422
30,114
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

15
2 / 7 / 5
12,261
584
11,502
16,307
5,785
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
bloodgod405
Hachiman
17
5 / 5 / 1
12,991
619
13,459
14,289
5,863
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DANWOOT
Hercules
15
3 / 5 / 9
13,280
632
9,061
16,201
10,804
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
Imönfire
Merlin
16
4 / 2 / 9
13,155
626
17,428
14,989
5,048
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
iTuRDz
Rama
18
11 / 2 / 6
14,543
693
19,589
15,099
5,773
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
9
Kills
18
18
Deaths
9
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hercules
DANWOOT
Hercules
3
5
9
1.5
W
Merlin
Imönfire
Merlin
4
2
9
4.25
L
Hercules
Joboy98
Hercules
2
6
5
0.75
L
2
7
5
0.64
L
Hachiman
bloodgod405
Hachiman
5
5
1
1.1
W
Rama
iTuRDz
Rama
11
2
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,517
Damage
46,078
55,018
Taken
46,289
41,762
Mitigated
21,625
11,276
Healing
8,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
DANWOOT
Hercules
9,061
1,200
0
3,216
16,201
10,804
325
4,671
11,530
0
17,774
W
Merlin
Imönfire
Merlin
17,428
553
0
2,694
14,989
5,048
1,253
4,892
10,097
84,675
0
L
Hercules
Joboy98
Hercules
11,556
3,018
1,018
6,005
24,422
30,114
0
7,663
16,759
0
23,642
L
11,502
446
86
2,040
16,307
5,785
0
5,784
10,523
26,498
0
L
Hachiman
bloodgod405
Hachiman
13,459
5,139
0
2,127
14,289
5,863
64
4,026
10,263
0
83,739
W
Rama
iTuRDz
Rama
19,589
14,184
0
3,042
15,099
5,773
276
2,045
13,054
0
82,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,454
Gold Earned
40,978
176
Minions Killed
231
0
Camps Cleared
0
1,083,477
Distance Traveled
1,087,960
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,280
632
20
1
0
370,042
0
W
Merlin
13,155
626
99
5
0
367,853
5
L
Hercules
12,202
581
30
1
0
382,133
0
L
Agni
12,261
584
28
1
0
341,550
0
L
Hachiman
12,991
619
118
6
0
359,794
3
W
Rama
14,543
693
112
5
0
350,065
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role