Player Matchup

Sun Wukong
Sun Wukong
Ayeekills
Sun Wukong
Level 63
God Stats
23W - 18L
1,495 SR
Queue Stats
50W - 44L
1,417 Elo+
Party 2
Anubis
Anubis
BT Jello
Anubis
Level 48
God Stats
36W - 12L
1,700 SR
Queue Stats
46W - 34L
1,505 Elo+
Party 2
Ymir
Ymir
Loved Opp
Ymir
Level 16
God Stats
1W - 0L
1,296 SR
Queue Stats
3W - 3L
1,315 Elo+
Party 2
Team Averages
Level 42
1,497 SR
1,412 Elo+

VS

Team Averages
Level 68
1,555 SR
1,441 Elo+
Chernobog
Chernobog
Cerebrum Gamer
Chernobog
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 42L
1,437 Elo+
Party 1
Cthulhu
Cthulhu
TOMMYHNDRX
Cthulhu
Level 27
God Stats
0W - 1L
1,436 SR
Queue Stats
29W - 29L
1,430 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Tay Negus
Cu Chulainn
Level 54
God Stats
2W - 2L
1,730 SR
Queue Stats
21W - 14L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ayeekills
Sun Wukong
15
8 / 2 / 14
12,833
713
9,897
18,899
23,554
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
BT Jello
Anubis
18
16 / 0 / 13
14,567
809
33,821
24,338
13,915
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
15
5 / 1 / 17
13,475
749
3,949
9,463
9,395
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Cerebrum Gamer
Chernobog
13
1 / 9 / 2
10,571
587
17,065
15,792
5,175
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
TOMMYHNDRX
Cthulhu
14
2 / 8 / 1
10,920
607
14,304
26,234
24,317
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
Tay Negus
Cu Chulainn
12
0 / 12 / 3
9,920
551
10,444
20,225
17,266
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
9
29
Kills
3
3
Deaths
29
44
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Ayeekills
Sun Wukong
8
2
14
7.5
W
Anubis
BT Jello
Anubis
16
0
13
22.5
L
Chernobog
Cerebrum Gamer
Chernobog
1
9
2
0.22
W
Ymir
5
1
17
13.5
L
Cthulhu
TOMMYHNDRX
Cthulhu
2
8
1
0.31
L
Cu Chulainn
Tay Negus
Cu Chulainn
0
12
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,667
Damage
41,813
52,700
Taken
62,251
46,864
Mitigated
46,758
30,178
Healing
4,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Ayeekills
Sun Wukong
9,897
2,391
243
7,905
18,899
23,554
388
5,521
13,053
0
46,129
W
Anubis
BT Jello
Anubis
33,821
3,382
1,723
20,307
24,338
13,915
1,871
5,862
18,255
96,096
0
L
Chernobog
Cerebrum Gamer
Chernobog
17,065
9,513
0
830
15,792
5,175
0
11,576
4,091
0
64,672
W
Ymir
3,949
633
0
0
9,463
9,395
469
3,371
5,948
20,486
0
L
Cthulhu
TOMMYHNDRX
Cthulhu
14,304
1,002
447
2,214
26,234
24,317
0
15,561
10,418
43,317
0
L
Cu Chulainn
Tay Negus
Cu Chulainn
10,444
3,060
0
1,386
20,225
17,266
0
11,175
8,823
222
28,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,875
Gold Earned
31,411
197
Minions Killed
169
0
Camps Cleared
0
911,243
Distance Traveled
872,573
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,833
713
49
3
0
291,768
0
W
Anubis
14,567
809
124
7
0
299,773
4
L
Chernobog
10,571
587
78
4
0
269,706
0
W
Ymir
13,475
749
24
1
0
319,702
0
L
Cthulhu
10,920
607
53
3
0
309,322
0
L
Cu Chulainn
9,920
551
38
2
0
293,545
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role