Player Matchup

Bakasura
Bakasura
Fhenix
Bakasura
Level 37
God Stats
5W - 7L
1,788 SR
Queue Stats
46W - 60L
1,412 Elo+
Party 2
Sun Wukong
Sun Wukong
LiamProdigy
Sun Wukong
Level 58
God Stats
57W - 45L
1,523 SR
Queue Stats
492W - 522L
1,483 Elo+
Solo
Merlin
Merlin
Sporkyzz
Merlin
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 57L
1,410 Elo+
Party 2
Team Averages
Level 50
1,603 SR
1,435 Elo+

VS

Team Averages
Level 107
1,365 SR
1,429 Elo+
Thor
Thor
ArimenHiltzailea
Thor
Level 79
God Stats
0W - 4L
1,294 SR
Queue Stats
89W - 78L
1,453 Elo+
Party 1
Ra
Ra
Loreina
Ra
Level 120
God Stats
1W - 2L
1,373 SR
Queue Stats
20W - 26L
1,465 Elo+
Party 1
Loki
Loki
TanatosVC
Loki
Level 122
God Stats
3W - 11L
1,428 SR
Queue Stats
47W - 65L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Fhenix
Bakasura
20
6 / 5 / 10
16,083
643
19,651
22,163
9,999
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sun Wukong
LiamProdigy
Sun Wukong
20
10 / 2 / 7
15,632
625
24,129
25,276
25,647
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
Sporkyzz
Merlin
18
2 / 8 / 15
15,134
605
15,478
15,518
4,975
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 7 / 7
15,591
624
14,970
24,125
9,396
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
4 / 3 / 8
16,010
640
19,987
23,352
19,563
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Loki
18
6 / 9 / 4
16,051
642
9,360
19,588
6,498
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
34
18
Kills
15
15
Deaths
19
32
Assists
19
Player
Kills
Deaths
Assists
KDA
L
5
7
7
1.21
W
Bakasura
Fhenix
Bakasura
6
5
10
2.2
W
Sun Wukong
LiamProdigy
Sun Wukong
10
2
7
6.75
L
4
3
8
2.67
W
Merlin
Sporkyzz
Merlin
2
8
15
1.19
L
Loki
6
9
4
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,258
Damage
44,317
62,957
Taken
67,065
40,621
Mitigated
35,457
18,648
Healing
22,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,970
2,368
0
386
24,125
9,396
1,238
6,063
17,863
0
73,824
W
Bakasura
Fhenix
Bakasura
19,651
15,319
0
8,453
22,163
9,999
1,825
6,589
15,574
0
106,632
W
Sun Wukong
LiamProdigy
Sun Wukong
24,129
4,854
1,426
8,769
25,276
25,647
809
10,270
15,006
0
76,751
L
19,987
1,913
6,572
13,589
23,352
19,563
1,490
6,037
17,271
114,590
0
W
Merlin
Sporkyzz
Merlin
15,478
758
0
0
15,518
4,975
252
3,759
11,759
81,165
0
L
Loki
9,360
2,662
243
2,048
19,588
6,498
535
3,487
15,796
0
34,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,849
Gold Earned
47,652
304
Minions Killed
286
0
Camps Cleared
0
1,314,444
Distance Traveled
1,205,445
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
15,591
624
82
3
0
432,873
3
W
Bakasura
16,083
643
170
7
0
477,834
8
W
Sun Wukong
15,632
625
38
2
0
471,819
2
L
Ra
16,010
640
165
7
0
430,453
7
W
Merlin
15,134
605
96
4
0
364,791
0
L
Loki
16,051
642
39
2
0
342,119
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role