Player Matchup

Nox
Nox
Breno963
Nox
Level 57
God Stats
41W - 34L
1,551 SR
Queue Stats
532W - 542L
1,495 Elo+
Solo
Tsukuyomi
Tsukuyomi
Catrop-_-
Tsukuyomi
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 45L
1,337 Elo+
Solo
Ah Puch
Ah Puch
Indiocharrua
Ah Puch
Level 27
God Stats
17W - 4L
1,851 SR
Queue Stats
115W - 98L
1,510 Elo+
Party 1
Izanami
Izanami
Luanblitz
Izanami
Level 94
God Stats
6W - 8L
1,462 SR
Queue Stats
165W - 166L
1,498 Elo+
Solo
Kuzenbo
Kuzenbo
Renjjo
Kuzenbo
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 74
1,573 SR
1,468 Elo+

VS

Team Averages
Level 70
1,544 SR
1,473 Elo+
Chaac
Chaac
Andamaru
Chaac
Level 124
God Stats
5W - 3L
1,772 SR
Queue Stats
426W - 434L
1,497 Elo+
Solo
Sun Wukong
Sun Wukong
Arrobada
Sun Wukong
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 99L
1,479 Elo+
Solo
Fenrir
Fenrir
LASOMBRARN
Fenrir
Level 32
God Stats
3W - 7L
1,247 SR
Queue Stats
238W - 240L
1,398 Elo+
Solo
Vulcan
Vulcan
Nefariusxxx
Vulcan
Level 41
God Stats
33W - 38L
1,495 SR
Queue Stats
149W - 169L
1,468 Elo+
Solo
Hercules
Hercules
Punisher227
Hercules
Level 85
God Stats
1W - 1L
1,706 SR
Queue Stats
154W - 146L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 16
10,331
1,033
9,835
7,496
3,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Catrop-_-
Tsukuyomi
17
8 / 4 / 14
11,063
1,106
13,106
11,391
4,683
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
Indiocharrua
Ah Puch
18
7 / 0 / 16
11,113
1,111
16,266
1,521
561
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
Luanblitz
Izanami
18
12 / 1 / 11
12,805
1,281
25,062
12,749
5,150
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
Renjjo
Kuzenbo
17
1 / 1 / 20
9,971
997
8,812
6,572
10,268
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

287

VS

Team 2 Tickets

97

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Andamaru
Chaac
16
3 / 9 / 3
10,709
1,071
16,865
26,778
22,273
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Arrobada
Sun Wukong
14
1 / 2 / 1
9,036
904
4,810
9,114
7,116
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
LASOMBRARN
Fenrir
14
0 / 13 / 2
8,745
875
4,628
16,029
6,218
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vulcan
13
0 / 2 / 0
8,089
809
1,044
2,441
804
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
Punisher227
Hercules
17
4 / 5 / 4
11,588
1,159
8,674
24,874
21,420
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
18
31
Kills
8
8
Deaths
31
77
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chaac
Andamaru
Chaac
3
9
3
0.5
L
Sun Wukong
Arrobada
Sun Wukong
1
2
1
0.75
W
3
2
16
5.5
W
Tsukuyomi
Catrop-_-
Tsukuyomi
8
4
14
3.75
W
Ah Puch
Indiocharrua
Ah Puch
7
0
16
15
L
Fenrir
LASOMBRARN
Fenrir
0
13
2
0.08
W
Izanami
Luanblitz
Izanami
12
1
11
17.5
L
Vulcan
0
2
0
0
L
Hercules
Punisher227
Hercules
4
5
4
1.2
W
Kuzenbo
Renjjo
Kuzenbo
1
1
20
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,081
Damage
36,021
39,729
Taken
79,236
23,859
Mitigated
57,831
4,949
Healing
9,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Andamaru
Chaac
16,865
3,595
0
3,358
26,778
22,273
0
12,485
14,293
629
39,812
L
Sun Wukong
Arrobada
Sun Wukong
4,810
708
0
29
9,114
7,116
0
4,419
4,695
6,762
11,668
W
9,835
1,256
0
0
7,496
3,197
0
505
6,891
16,436
0
W
Tsukuyomi
Catrop-_-
Tsukuyomi
13,106
3,696
267
1,854
11,391
4,683
0
925
10,298
0
27,228
W
Ah Puch
Indiocharrua
Ah Puch
16,266
1,221
239
735
1,521
561
0
160
1,336
34,116
0
L
Fenrir
LASOMBRARN
Fenrir
4,628
1,479
0
654
16,029
6,218
0
7,346
8,683
0
10,480
W
Izanami
Luanblitz
Izanami
25,062
14,340
0
1,854
12,749
5,150
0
553
11,971
0
45,720
L
Vulcan
1,044
695
0
2
2,441
804
0
1,381
1,060
3,593
0
L
Hercules
Punisher227
Hercules
8,674
2,232
0
5,695
24,874
21,420
0
9,282
15,592
0
26,020
W
Kuzenbo
Renjjo
Kuzenbo
8,812
3,111
0
0
6,572
10,268
0
1,086
5,444
18,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,283
Gold Earned
48,167
163
Minions Killed
159
8
Camps Cleared
5
1,007,654
Distance Traveled
652,220
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,709
1,071
45
5
1
182,183
0
L
Sun Wukong
9,036
904
41
4
0
125,943
0
W
Nox
10,331
1,033
15
2
0
200,740
0
W
Tsukuyomi
11,063
1,106
36
4
0
192,406
0
W
Ah Puch
11,113
1,111
53
5
2
211,623
0
L
Fenrir
8,745
875
17
2
2
108,464
0
W
Izanami
12,805
1,281
47
5
3
193,245
0
L
Vulcan
8,089
809
5
1
0
47,128
0
L
Hercules
11,588
1,159
51
5
2
188,502
2
W
Kuzenbo
9,971
997
12
1
3
209,640
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role