Player Matchup

Yemoja
Yemoja
BattMorys
Yemoja
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
191W - 147L
1,693 Elo+
Party 1
Chang'e
Chang'e
DrScones
Chang'e
Level 13
God Stats
24W - 6L
1,922 SR
Queue Stats
37W - 19L
1,749 Elo+
Party 1
Hercules
Hercules
FeistierMage
Hercules
Level 23
God Stats
6W - 1L
1,595 SR
Queue Stats
42W - 19L
1,632 Elo+
Solo
Neith
Neith
JonnyBigBrain
Neith
Level 29
God Stats
130W - 82L
1,707 SR
Queue Stats
279W - 200L
1,702 Elo+
Solo
Zeus
Zeus
MantherMagoo
Zeus
Level 25
God Stats
59W - 34L
1,690 SR
Queue Stats
130W - 102L
1,673 Elo+
Party 1
Team Averages
Level 32
1,683 SR
1,690 Elo+

VS

Team Averages
Level 18
1,653 SR
1,589 Elo+
Vulcan
Vulcan
Crazykillerzzz
Vulcan
Level 7
God Stats
9W - 7L
1,854 SR
Queue Stats
32W - 33L
1,602 Elo+
Solo
He Bo
He Bo
MajinBuuDBZ
He Bo
Level 19
God Stats
3W - 2L
1,780 SR
Queue Stats
45W - 45L
1,463 Elo+
Solo
King Arthur
King Arthur
Wahbert
King Arthur
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 13L
1,885 Elo+
Solo
Ymir
Ymir
jackus17
Ymir
Level 14
God Stats
12W - 17L
1,467 SR
Queue Stats
71W - 84L
1,451 Elo+
Solo
Medusa
Medusa
xXQueenHerraXx
Medusa
Level 29
God Stats
3W - 2L
1,662 SR
Queue Stats
42W - 42L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BattMorys
Yemoja
15
1 / 1 / 10
9,583
1,065
3,546
6,563
4,338
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chang'e
DrScones
Chang'e
15
3 / 2 / 7
9,288
1,032
6,661
8,000
2,909
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
FeistierMage
Hercules
16
2 / 2 / 10
9,976
1,108
10,523
13,880
7,861
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
6 / 1 / 7
9,968
1,108
8,776
6,245
2,350
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
2 / 1 / 7
8,964
996
8,267
6,627
2,049
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

267

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 4
8,732
970
11,260
7,989
3,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 4 / 3
9,334
1,037
6,486
8,275
3,140
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
Wahbert
King Arthur
14
1 / 4 / 3
8,525
947
8,031
12,551
5,697
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
12
0 / 2 / 2
7,489
832
465
3,129
1,245
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
2 / 2 / 3
9,083
1,009
10,335
7,898
3,195
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
22
14
Kills
7
7
Deaths
14
41
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Yemoja
BattMorys
Yemoja
1
1
10
6
L
1
2
4
1.5
W
Chang'e
DrScones
Chang'e
3
2
7
3.25
W
Hercules
FeistierMage
Hercules
2
2
10
3.5
W
6
1
7
9.5
L
3
4
3
1.13
W
2
1
7
5.5
L
King Arthur
Wahbert
King Arthur
1
4
3
0.63
L
Ymir
0
2
2
0.5
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,773
Damage
36,577
41,315
Taken
39,842
19,507
Mitigated
16,728
16,832
Healing
6,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
BattMorys
Yemoja
3,546
1,364
4,417
1,247
6,563
4,338
0
2,524
4,039
10,073
0
L
11,260
4,380
0
0
7,989
3,451
0
3,363
4,626
40,437
0
W
Chang'e
DrScones
Chang'e
6,661
538
3,779
2,684
8,000
2,909
0
3,499
4,501
36,571
0
W
Hercules
FeistierMage
Hercules
10,523
3,076
0
3,614
13,880
7,861
0
6,639
7,241
0
14,696
W
8,776
5,007
0
760
6,245
2,350
0
3,584
2,661
0
25,011
L
6,486
51
0
306
8,275
3,140
0
3,317
4,958
22,022
0
W
8,267
146
0
331
6,627
2,049
0
1,965
4,662
29,813
0
L
King Arthur
Wahbert
King Arthur
8,031
1,186
0
3,766
12,551
5,697
0
7,082
5,469
0
22,352
L
Ymir
465
167
0
0
3,129
1,245
0
1,146
1,983
2,892
0
L
10,335
4,637
0
2,104
7,898
3,195
0
3,566
4,332
0
30,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,779
Gold Earned
43,163
197
Minions Killed
178
6
Camps Cleared
9
864,338
Distance Traveled
833,152
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,583
1,065
12
1
0
146,005
0
L
Vulcan
8,732
970
46
5
0
197,954
0
W
Chang'e
9,288
1,032
72
8
0
165,876
0
W
Hercules
9,976
1,108
12
1
2
181,850
0
W
Neith
9,968
1,108
38
4
3
180,284
1
L
He Bo
9,334
1,037
40
4
4
190,904
0
W
Zeus
8,964
996
63
7
1
190,323
0
L
King Arthur
8,525
947
38
4
1
175,315
0
L
Ymir
7,489
832
6
1
0
68,632
0
L
Medusa
9,083
1,009
48
5
4
200,347
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role