Player Matchup

Sobek
Sobek
AlfredoMex234
Sobek
Level 29
God Stats
20W - 10L
1,606 SR
Queue Stats
201W - 202L
1,472 Elo+
Solo
Freya
Freya
CHac B0LaY122
Freya
Level 23
God Stats
5W - 4L
1,553 SR
Queue Stats
33W - 32L
1,473 Elo+
Solo
Ah Puch
Ah Puch
DarnessxEvil
Ah Puch
Level 23
God Stats
12W - 6L
1,647 SR
Queue Stats
55W - 46L
1,486 Elo+
Solo
Skadi
Skadi
OnSwitchLite
Skadi
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
XanonymousX4239
Horus
Level 12
God Stats
3W - 5L
1,209 SR
Queue Stats
41W - 48L
1,491 Elo+
Solo
Team Averages
Level 19
1,503 SR
1,484 Elo+

VS

Team Averages
Level 21
1,612 SR
1,489 Elo+
Zeus
Zeus
Carnage5073
Zeus
Level 19
God Stats
8W - 6L
1,450 SR
Queue Stats
105W - 105L
1,408 Elo+
Solo
Osiris
Osiris
JIDtheKID23
Osiris
Level 34
God Stats
1W - 1L
1,903 SR
Queue Stats
36W - 34L
1,496 Elo+
Party 1
Olorun
Olorun
KingMcDing
Olorun
Level 6
God Stats
1W - 2L
1,509 SR
Queue Stats
2W - 2L
1,557 Elo+
Solo
Sol
Sol
KoopaStach
Sol
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 36L
1,555 Elo+
Solo
Cerberus
Cerberus
Saxy 2C
Cerberus
Level 18
God Stats
8W - 9L
1,696 SR
Queue Stats
125W - 115L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 26
12,926
1,077
16,216
16,502
22,831
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
17 / 2 / 10
14,268
1,189
26,139
14,514
5,863
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ah Puch
DarnessxEvil
Ah Puch
20
9 / 1 / 20
13,135
1,095
25,445
8,259
2,677
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 4 / 23
11,157
930
16,189
13,598
4,922
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
6 / 3 / 23
12,170
1,014
11,301
16,739
16,715
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

254

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 11 / 3
11,070
923
19,413
22,846
7,520
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Osiris
17
4 / 9 / 4
12,053
1,004
13,967
25,459
16,652
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
KingMcDing
Olorun
14
1 / 4 / 0
9,271
773
3,266
3,974
1,306
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
1 / 10 / 5
10,886
907
11,914
28,119
8,585
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Saxy 2C
Cerberus
17
1 / 8 / 5
10,509
876
11,359
27,026
13,134
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
27
41
Kills
10
10
Deaths
42
102
Assists
17
Player
Kills
Deaths
Assists
KDA
W
7
0
26
20
W
17
2
10
11
L
3
11
3
0.41
W
Ah Puch
DarnessxEvil
Ah Puch
9
1
20
19
L
Osiris
4
9
4
0.67
L
Olorun
KingMcDing
Olorun
1
4
0
0.25
L
1
10
5
0.35
W
2
4
23
3.38
L
Cerberus
Saxy 2C
Cerberus
1
8
5
0.44
W
6
3
23
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,290
Damage
59,919
69,612
Taken
107,424
53,008
Mitigated
47,197
19,786
Healing
13,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,216
1,326
1,612
2,511
16,502
22,831
0
10,573
5,929
30,861
0
W
26,139
9,701
1,155
6,486
14,514
5,863
0
8,955
5,559
45,818
0
L
19,413
2,668
462
458
22,846
7,520
0
14,743
8,103
39,993
0
W
Ah Puch
DarnessxEvil
Ah Puch
25,445
1,673
0
935
8,259
2,677
0
6,119
2,140
48,318
0
L
Osiris
13,967
7,504
135
3,511
25,459
16,652
0
13,722
11,737
0
30,827
L
Olorun
KingMcDing
Olorun
3,266
2,338
181
579
3,974
1,306
0
2,184
1,790
5,804
0
L
11,914
975
492
4,182
28,119
8,585
0
18,643
9,476
43,300
0
W
16,189
8,753
0
619
13,598
4,922
0
8,708
4,890
0
29,179
L
Cerberus
Saxy 2C
Cerberus
11,359
1,018
0
3,654
27,026
13,134
0
19,070
7,956
23,158
0
W
11,301
4,356
3,613
2,855
16,739
16,715
0
11,597
5,142
590
21,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,656
Gold Earned
53,789
183
Minions Killed
200
5
Camps Cleared
3
1,030,592
Distance Traveled
795,716
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,926
1,077
35
3
1
252,420
0
W
Freya
14,268
1,189
49
4
2
183,639
0
L
Zeus
11,070
923
43
4
1
154,288
0
W
Ah Puch
13,135
1,095
53
4
0
198,189
2
L
Osiris
12,053
1,004
51
4
0
167,832
1
L
Olorun
9,271
773
11
1
0
53,179
0
L
Sol
10,886
907
73
6
1
205,724
0
W
Skadi
11,157
930
26
2
2
175,655
0
L
Cerberus
10,509
876
22
2
1
214,693
0
W
Horus
12,170
1,014
20
2
0
220,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role