Player Matchup

Fenrir
Fenrir
A33Juice
Fenrir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 18L
1,062 Elo+
Party 1
Da Ji
Da Ji
BarkTenma
Da Ji
Level 15
God Stats
5W - 7L
1,446 SR
Queue Stats
46W - 56L
1,274 Elo+
Solo
Scylla
Scylla
EX0RCI5T
Scylla
Level 41
God Stats
0W - 1L
1,596 SR
Queue Stats
15W - 24L
1,458 Elo+
Party 1
Hel
Hel
kmf113
Hel
Level 33
God Stats
6W - 3L
1,490 SR
Queue Stats
160W - 213L
1,259 Elo+
Party 1
Nemesis
Nemesis
squishypipsqueak
Nemesis
Level 4
God Stats
2W - 6L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Team Averages
Level 20
1,506 SR
1,311 Elo+

VS

Team Averages
Level 20
1,450 SR
1,279 Elo+
Yemoja
Yemoja
DanTheP
Yemoja
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 39L
1,500 Elo+
Solo
Sol
Sol
Falenheim
Sol
Level 27
God Stats
48W - 33L
1,529 SR
Queue Stats
355W - 408L
1,389 Elo+
Party 2
Erlang Shen
Erlang Shen
NoCharm
Erlang Shen
Level 17
God Stats
13W - 23L
1,500 SR
Queue Stats
225W - 281L
1,159 Elo+
Solo
Freya
Freya
PulseShark
Freya
Level 32
God Stats
18W - 16L
1,453 SR
Queue Stats
53W - 67L
1,255 Elo+
Party 2
Nemesis
Nemesis
blackGoul
Nemesis
Level 12
God Stats
1W - 2L
1,268 SR
Queue Stats
11W - 17L
1,090 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
A33Juice
Fenrir
9
3 / 7 / 1
5,821
485
3,427
7,753
2,520
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Da Ji
BarkTenma
Da Ji
9
3 / 4 / 0
5,812
484
2,920
7,550
2,011
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
EX0RCI5T
Scylla
10
2 / 4 / 0
6,251
521
8,427
6,304
2,221
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hel
kmf113
Hel
9
0 / 3 / 4
5,394
450
5,282
6,958
1,827
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

3
0 / 3 / 0
4,016
335
593
2,481
526
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DanTheP
Yemoja
9
2 / 1 / 4
6,529
544
1,522
7,543
3,734
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
5 / 2 / 3
7,352
613
6,751
7,842
2,620
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
NoCharm
Erlang Shen
11
4 / 2 / 5
6,338
528
4,106
8,419
5,416
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Freya
12
7 / 1 / 3
7,557
630
6,140
7,801
2,493
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
blackGoul
Nemesis
9
1 / 2 / 3
5,859
488
1,895
9,397
2,726
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
8
Kills
19
21
Deaths
8
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Fenrir
A33Juice
Fenrir
3
7
1
0.5
L
Da Ji
BarkTenma
Da Ji
3
4
0
0.75
W
Yemoja
DanTheP
Yemoja
2
1
4
4
L
Scylla
EX0RCI5T
Scylla
2
4
0
0.5
W
5
2
3
3.25
W
Erlang Shen
NoCharm
Erlang Shen
4
2
5
3.25
W
Freya
7
1
3
8.5
W
Nemesis
blackGoul
Nemesis
1
2
3
1.25
L
Hel
kmf113
Hel
0
3
4
0.67
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,649
Damage
20,414
31,046
Taken
41,002
9,105
Mitigated
16,989
6,022
Healing
16,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
A33Juice
Fenrir
3,427
585
0
222
7,753
2,520
0
2,003
5,550
0
16,316
L
Da Ji
BarkTenma
Da Ji
2,920
1,266
0
718
7,550
2,011
0
3,381
4,044
0
19,483
W
Yemoja
DanTheP
Yemoja
1,522
690
755
1,577
7,543
3,734
547
1,772
5,771
23,393
0
L
Scylla
EX0RCI5T
Scylla
8,427
734
0
648
6,304
2,221
128
4,792
1,487
33,903
0
W
6,751
2,243
0
3,881
7,842
2,620
1,348
5,479
2,363
38,766
0
W
Erlang Shen
NoCharm
Erlang Shen
4,106
1,262
0
2,673
8,419
5,416
0
2,652
5,767
0
16,763
W
Freya
6,140
2,397
0
4,142
7,801
2,493
1,466
1,133
6,668
35,826
0
W
Nemesis
blackGoul
Nemesis
1,895
735
0
3,736
9,397
2,726
0
2,673
6,724
0
21,879
L
Hel
kmf113
Hel
5,282
548
1,693
2,683
6,958
1,827
453
2,604
4,204
17,905
0
L
593
321
0
58
2,481
526
0
1,633
848
0
2,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,294
Gold Earned
33,635
137
Minions Killed
240
0
Camps Cleared
0
1,021,983
Distance Traveled
1,041,204
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,821
485
28
2
0
238,308
1
L
Da Ji
5,812
484
32
3
0
207,396
0
W
Yemoja
6,529
544
32
3
0
190,417
2
L
Scylla
6,251
521
49
4
0
204,114
0
W
Sol
7,352
613
70
6
0
188,080
0
W
Erlang Shen
6,338
528
28
2
0
234,774
3
W
Freya
7,557
630
71
6
0
208,830
2
W
Nemesis
5,859
488
39
3
0
219,103
1
L
Hel
5,394
450
25
2
0
247,470
0
L
Nemesis
4,016
335
3
0
0
124,695
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role