Player Matchup

Da Ji
Da Ji
Trash BandiK0ot
Da Ji
Level 49
God Stats
1W - 3L
1,500 SR
Queue Stats
43W - 49L
1,481 Elo+
Party 2
Cthulhu
Cthulhu
iG_Karmuhh187
Cthulhu
Level 12
God Stats
4W - 1L
1,836 SR
Queue Stats
81W - 73L
1,297 Elo+
Party 2
Eset
Eset
poinjmiouninin
Eset
Level 8
God Stats
4W - 1L
1,696 SR
Queue Stats
39W - 42L
1,347 Elo+
Party 2
Team Averages
Level 23
1,677 SR
1,375 Elo+

VS

Team Averages
Level 34
1,382 SR
1,354 Elo+
Fenrir
Fenrir
HitTheGuanYu
Fenrir
Level 29
God Stats
2W - 8L
1,208 SR
Queue Stats
125W - 115L
1,313 Elo+
Party 1
Cabrakan
Cabrakan
OlDirtyDic
Cabrakan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 77L
1,387 Elo+
Solo
Chaac
Chaac
XxReaperxX1016
Chaac
Level 45
God Stats
22W - 23L
1,439 SR
Queue Stats
162W - 152L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 14
12,177
716
12,361
9,671
3,912
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
15
5 / 0 / 14
11,609
683
11,654
17,582
9,015
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
11 / 4 / 10
12,650
744
15,881
12,285
3,621
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
5 / 7 / 1
10,777
634
3,351
16,605
6,550
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
OlDirtyDic
Cabrakan
11
1 / 11 / 2
9,717
572
5,483
15,768
9,034
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
1 / 5 / 4
10,342
608
12,326
17,490
9,978
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
14
23
Kills
7
7
Deaths
23
38
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
5
7
1
0.79
L
Cabrakan
OlDirtyDic
Cabrakan
1
11
2
0.18
W
7
3
14
4.67
L
1
5
4
0.6
W
Cthulhu
5
0
14
12
W
11
4
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,896
Damage
21,160
39,538
Taken
49,863
16,548
Mitigated
25,562
16,478
Healing
10,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
3,351
1,331
716
2,430
16,605
6,550
709
7,139
9,466
0
12,989
L
Cabrakan
OlDirtyDic
Cabrakan
5,483
1,984
369
1,504
15,768
9,034
0
8,505
7,263
30,405
0
W
12,361
3,659
0
882
9,671
3,912
1,837
906
8,765
0
31,947
L
12,326
1,353
561
4,833
17,490
9,978
629
11,941
5,549
0
56,519
W
Cthulhu
11,654
715
0
8,509
17,582
9,015
132
3,528
14,054
33,993
0
W
15,881
1,087
1,558
5,529
12,285
3,621
454
1,449
10,836
48,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,436
Gold Earned
30,836
137
Minions Killed
140
0
Camps Cleared
0
830,240
Distance Traveled
834,063
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,777
634
29
2
0
314,867
1
L
Cabrakan
9,717
572
37
2
0
224,936
0
W
Da Ji
12,177
716
34
2
0
320,818
0
L
Chaac
10,342
608
74
4
0
294,260
1
W
Cthulhu
11,609
683
48
3
0
249,534
1
W
Eset
12,650
744
55
3
0
259,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role