Player Matchup

Baron Samedi
Baron Samedi
BiiEL_M
Baron Samedi
Level 29
God Stats
4W - 6L
1,641 SR
Queue Stats
9W - 20L
1,309 Elo+
Solo
Geb
Geb
Garby-NF006
Geb
Level 27
God Stats
14W - 9L
1,643 SR
Queue Stats
122W - 97L
1,436 Elo+
Solo
Merlin
Merlin
kronusrush
Merlin
Level 21
God Stats
0W - 3L
1,676 SR
Queue Stats
27W - 33L
1,330 Elo+
Solo
Fenrir
Fenrir
rDxART
Fenrir
Level 7
God Stats
0W - 1L
1,668 SR
Queue Stats
3W - 6L
1,267 Elo+
Solo
Ra
Ra
silversoulgin
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
961 Elo+
Solo
Team Averages
Level 18
1,626 SR
1,261 Elo+

VS

Team Averages
Level 17
1,424 SR
1,330 Elo+
Bacchus
Bacchus
ESTERPXXX
Bacchus
Level 23
God Stats
30W - 18L
1,323 SR
Queue Stats
372W - 393L
1,213 Elo+
Solo
Eset
Eset
Jorchmaister07
Eset
Level 29
God Stats
4W - 8L
1,299 SR
Queue Stats
104W - 114L
1,403 Elo+
Solo
Thor
Thor
Kmsoowon11
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,145 Elo+
Solo
Medusa
Medusa
Limaoboy
Medusa
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 80L
1,392 Elo+
Solo
Mercury
Mercury
z0bscure
Mercury
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BiiEL_M
Baron Samedi
16
8 / 6 / 7
10,381
415
20,676
21,808
10,699
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
4 / 4 / 9
11,067
443
12,979
19,398
17,748
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
kronusrush
Merlin
18
7 / 7 / 6
10,771
431
14,581
16,767
7,413
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
rDxART
Fenrir
4
0 / 1 / 0
6,645
266
311
2,233
428
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

2
0 / 2 / 0
6,261
250
383
949
136
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ESTERPXXX
Bacchus
18
7 / 0 / 10
14,238
570
11,899
17,918
23,244
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
4 / 8 / 6
11,921
477
6,351
15,456
4,673
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 4 / 3
10,546
422
3,881
15,036
5,326
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Limaoboy
Medusa
20
9 / 2 / 8
14,915
597
22,837
16,579
6,829
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
z0bscure
Mercury
14
0 / 5 / 7
10,462
418
3,563
14,060
7,196
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
54
19
Kills
20
20
Deaths
19
22
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BiiEL_M
Baron Samedi
8
6
7
1.92
W
Bacchus
ESTERPXXX
Bacchus
7
0
10
12
L
4
4
9
2.13
W
4
8
6
0.88
W
0
4
3
0.38
W
Medusa
Limaoboy
Medusa
9
2
8
6.5
L
Merlin
kronusrush
Merlin
7
7
6
1.43
L
Fenrir
rDxART
Fenrir
0
1
0
0
L
0
2
0
0
W
Mercury
z0bscure
Mercury
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,930
Damage
48,531
61,155
Taken
79,049
36,424
Mitigated
47,268
11,509
Healing
11,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BiiEL_M
Baron Samedi
20,676
1,243
2,292
6,382
21,808
10,699
597
6,173
15,635
57,588
0
W
Bacchus
ESTERPXXX
Bacchus
11,899
458
0
2,188
17,918
23,244
188
9,471
8,447
40,283
0
L
12,979
1,395
0
1,344
19,398
17,748
0
5,969
13,429
44,667
0
W
6,351
1,045
0
1,750
15,456
4,673
1,827
13,563
1,893
50,406
0
W
3,881
689
231
2,204
15,036
5,326
235
10,747
4,289
0
44,549
W
Medusa
Limaoboy
Medusa
22,837
8,409
0
2,180
16,579
6,829
3,983
9,547
7,032
0
151,686
L
Merlin
kronusrush
Merlin
14,581
1,439
0
394
16,767
7,413
1,056
5,812
10,955
68,047
0
L
Fenrir
rDxART
Fenrir
311
285
0
1,097
2,233
428
0
99
2,134
0
5,701
L
383
141
0
0
949
136
0
287
662
1,339
0
W
Mercury
z0bscure
Mercury
3,563
876
0
3,101
14,060
7,196
483
5,291
8,769
414
48,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,125
Gold Earned
62,082
240
Minions Killed
471
0
Camps Cleared
0
1,340,098
Distance Traveled
2,082,647
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,381
415
73
3
0
422,660
5
W
Bacchus
14,238
570
37
1
0
442,966
1
L
Geb
11,067
443
54
2
0
427,053
11
W
Eset
11,921
477
84
3
0
345,825
2
W
Thor
10,546
422
68
3
0
439,529
4
W
Medusa
14,915
597
212
8
0
391,874
2
L
Merlin
10,771
431
100
4
0
370,671
1
L
Fenrir
6,645
266
13
1
0
85,495
1
L
Ra
6,261
250
0
0
0
34,219
0
W
Mercury
10,462
418
70
3
0
462,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role