Player Matchup

Zeus
Zeus
HTF aidan
Zeus
Level 46
God Stats
24W - 19L
1,534 SR
Queue Stats
136W - 126L
1,401 Elo+
Party 1
Vulcan
Vulcan
HTF monsterdo
Vulcan
Level 35
God Stats
75W - 56L
1,654 SR
Queue Stats
75W - 65L
1,471 Elo+
Party 1
Nemesis
Nemesis
nitrokou
Nemesis
Level 26
God Stats
10W - 4L
1,528 SR
Queue Stats
132W - 138L
1,358 Elo+
Party 1
Team Averages
Level 36
1,572 SR
1,410 Elo+

VS

Team Averages
Level 24
1,485 SR
1,290 Elo+
Fenrir
Fenrir
ABDIAREL34
Fenrir
Level 28
God Stats
3W - 2L
1,482 SR
Queue Stats
107W - 134L
1,291 Elo+
Solo
Kukulkan
Kukulkan
Dadgummit
Kukulkan
Level 16
God Stats
1W - 2L
1,693 SR
Queue Stats
52W - 64L
1,286 Elo+
Solo
Ra
Ra
Zaquis
Ra
Level 29
God Stats
0W - 1L
1,279 SR
Queue Stats
14W - 26L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
18 / 3 / 8
15,741
875
33,642
17,237
8,578
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

13
5 / 9 / 9
11,759
653
11,686
14,384
5,807
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
nitrokou
Nemesis
15
6 / 5 / 15
12,863
715
10,252
15,217
7,281
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ABDIAREL34
Fenrir
16
12 / 8 / 3
14,151
786
18,475
25,737
11,090
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
Dadgummit
Kukulkan
16
4 / 10 / 11
11,984
666
9,364
17,345
6,937
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ra
15
1 / 11 / 9
10,716
595
6,794
19,394
7,841
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
40
29
Kills
17
17
Deaths
29
32
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ABDIAREL34
Fenrir
12
8
3
1.69
L
Kukulkan
Dadgummit
Kukulkan
4
10
11
0.95
W
Zeus
18
3
8
7.33
W
5
9
9
1.06
L
Ra
1
11
9
0.5
W
Nemesis
nitrokou
Nemesis
6
5
15
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,580
Damage
34,633
46,838
Taken
62,476
21,666
Mitigated
25,868
16,930
Healing
9,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ABDIAREL34
Fenrir
18,475
3,601
366
3,696
25,737
11,090
0
16,895
8,842
0
39,396
L
Kukulkan
Dadgummit
Kukulkan
9,364
518
0
0
17,345
6,937
0
12,961
4,384
51,000
0
W
Zeus
33,642
2,024
303
9,167
17,237
8,578
1,486
5,008
12,229
92,129
0
W
11,686
1,732
0
1,413
14,384
5,807
186
4,474
9,910
29,905
0
L
Ra
6,794
566
820
4,429
19,394
7,841
228
15,532
3,862
45,211
0
W
Nemesis
nitrokou
Nemesis
10,252
3,487
559
5,488
15,217
7,281
588
6,865
8,352
0
27,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,363
Gold Earned
36,851
161
Minions Killed
159
0
Camps Cleared
0
893,832
Distance Traveled
773,067
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,151
786
38
2
0
326,557
1
L
Kukulkan
11,984
666
69
4
0
241,213
0
W
Zeus
15,741
875
100
6
0
281,955
3
W
Vulcan
11,759
653
35
2
0
310,692
1
L
Ra
10,716
595
52
3
0
205,297
1
W
Nemesis
12,863
715
26
1
0
301,185
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role