Player Matchup

Da Ji
Da Ji
AsYouWish1992
Da Ji
Level 144
God Stats
6W - 3L
1,807 SR
Queue Stats
120W - 85L
1,596 Elo+
Party 1
Scylla
Scylla
FlavorTown00
Scylla
Level 145
God Stats
8W - 3L
1,656 SR
Queue Stats
168W - 149L
1,592 Elo+
Party 1
King Arthur
King Arthur
MassacredOne
King Arthur
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
192W - 159L
1,549 Elo+
Party 1
Team Averages
Level 145
1,654 SR
1,579 Elo+

VS

Team Averages
Level 133
1,545 SR
1,559 Elo+
Persephone
Persephone
ConSuhQuence
Persephone
Level 122
God Stats
1W - 6L
1,299 SR
Queue Stats
46W - 38L
1,579 Elo+
Solo
Tyr
Tyr
KAMAKAZI DONKEY
Tyr
Level 149
God Stats
6W - 2L
1,814 SR
Queue Stats
336W - 311L
1,544 Elo+
Party 2
Chiron
Chiron
War is for Godz
Chiron
Level 127
God Stats
4W - 2L
1,523 SR
Queue Stats
185W - 158L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 5 / 5
13,883
661
14,322
11,064
4,836
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
19
10 / 1 / 9
15,042
716
18,535
10,121
3,621
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
MassacredOne
King Arthur
16
2 / 3 / 9
12,869
613
11,123
24,544
21,582
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ConSuhQuence
Persephone
16
3 / 8 / 6
12,604
600
15,209
14,861
3,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
3 / 6 / 4
12,849
612
4,985
18,332
15,724
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
3 / 5 / 5
12,478
594
12,510
17,182
4,129
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
19
Kills
9
9
Deaths
19
23
Assists
15
Player
Kills
Deaths
Assists
KDA
W
7
5
5
1.9
L
Persephone
ConSuhQuence
Persephone
3
8
6
0.75
W
Scylla
10
1
9
14.5
L
3
6
4
0.83
W
King Arthur
MassacredOne
King Arthur
2
3
9
2.17
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,980
Damage
32,704
45,729
Taken
50,375
30,039
Mitigated
23,468
6,731
Healing
12,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,322
3,189
0
1,027
11,064
4,836
1,452
2,589
8,475
0
45,799
L
Persephone
ConSuhQuence
Persephone
15,209
1,109
104
2,816
14,861
3,615
440
6,225
8,330
50,402
0
W
Scylla
18,535
693
0
1,527
10,121
3,621
940
4,730
5,391
90,388
0
L
4,985
665
0
4,491
18,332
15,724
223
6,986
10,780
0
35,265
W
King Arthur
MassacredOne
King Arthur
11,123
767
0
4,177
24,544
21,582
0
7,952
16,592
245
50,340
L
12,510
4,838
1,033
4,118
17,182
4,129
720
5,605
11,449
0
63,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,794
Gold Earned
37,931
222
Minions Killed
197
0
Camps Cleared
0
1,140,415
Distance Traveled
963,741
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,883
661
48
2
0
374,792
2
L
Persephone
12,604
600
61
3
0
335,564
4
W
Scylla
15,042
716
98
5
0
370,688
0
L
Tyr
12,849
612
42
2
0
278,407
0
W
King Arthur
12,869
613
76
4
0
394,935
0
L
Chiron
12,478
594
94
4
0
349,770
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role