Player Matchup

Kukulkan
Kukulkan
CORONAOH
Kukulkan
Level 12
God Stats
1W - 3L
1,359 SR
Queue Stats
24W - 29L
1,309 Elo+
Solo
Set
Set
CapiTissot
Set
Level 18
God Stats
3W - 7L
1,219 SR
Queue Stats
56W - 43L
1,475 Elo+
Party 1
Cthulhu
Cthulhu
EvilSaga426
Cthulhu
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Strangedays0
Neith
Level 25
God Stats
96W - 92L
1,294 SR
Queue Stats
413W - 439L
1,334 Elo+
Solo
Raijin
Raijin
blackghost324
Raijin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,437 Elo+
Party 1
Team Averages
Level 13
1,374 SR
1,411 Elo+

VS

Team Averages
Level 17
1,518 SR
1,368 Elo+
Loki
Loki
DevilMayCry7
Loki
Level 26
God Stats
27W - 18L
1,610 SR
Queue Stats
136W - 99L
1,526 Elo+
Solo
Baron Samedi
Baron Samedi
IMPARÁVEL
Baron Samedi
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 106L
1,297 Elo+
Solo
Artemis
Artemis
KazumaGod2
Artemis
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 40L
1,386 Elo+
Solo
Raijin
Raijin
SoloQG1
Raijin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
lfmendonka
Yemoja
Level 27
God Stats
1W - 6L
1,478 SR
Queue Stats
65W - 101L
1,129 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CORONAOH
Kukulkan
17
1 / 5 / 5
10,652
968
10,019
14,041
5,741
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
8 / 5 / 2
12,529
1,139
10,751
13,201
6,025
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
EvilSaga426
Cthulhu
16
1 / 18 / 2
10,554
959
8,550
31,474
14,007
16
0 / 10 / 3
9,988
908
5,772
16,280
5,838
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 10 / 5
10,041
913
9,349
16,960
5,576
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

223

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
27 / 3 / 10
15,151
1,377
31,489
10,991
4,131
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
IMPARÁVEL
Baron Samedi
18
0 / 1 / 23
10,644
968
9,491
10,497
4,506
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
KazumaGod2
Artemis
20
6 / 2 / 31
13,063
1,188
17,986
8,453
3,283
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
SoloQG1
Raijin
19
11 / 3 / 20
12,463
1,133
19,456
10,063
3,777
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
lfmendonka
Yemoja
19
4 / 2 / 25
11,454
1,041
6,254
8,869
3,566
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
157
11
Kills
48
48
Deaths
11
17
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CORONAOH
Kukulkan
1
5
5
0.7
L
8
5
2
1.8
W
27
3
10
10.67
L
Cthulhu
EvilSaga426
Cthulhu
1
18
2
0.11
W
Baron Samedi
IMPARÁVEL
Baron Samedi
0
1
23
11.5
W
Artemis
KazumaGod2
Artemis
6
2
31
10.75
W
Raijin
SoloQG1
Raijin
11
3
20
7
L
0
10
3
0.15
L
1
10
5
0.35
W
Yemoja
lfmendonka
Yemoja
4
2
25
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,441
Damage
84,676
91,956
Taken
48,873
37,187
Mitigated
19,263
2,946
Healing
17,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CORONAOH
Kukulkan
10,019
1,369
0
348
14,041
5,741
0
6,110
7,931
29,878
0
L
10,751
5,502
0
834
13,201
6,025
0
3,595
9,606
0
36,063
W
31,489
14,697
0
854
10,991
4,131
0
4,492
6,499
0
40,832
L
Cthulhu
EvilSaga426
Cthulhu
8,550
901
0
0
31,474
14,007
0
14,322
17,152
24,099
0
W
Baron Samedi
IMPARÁVEL
Baron Samedi
9,491
1,818
732
2,173
10,497
4,506
0
7,664
2,833
18,120
0
W
Artemis
KazumaGod2
Artemis
17,986
10,190
0
1,629
8,453
3,283
0
4,623
3,830
0
44,529
W
Raijin
SoloQG1
Raijin
19,456
3,857
0
869
10,063
3,777
0
5,448
4,615
52,378
0
L
5,772
2,131
0
1,764
16,280
5,838
0
4,849
11,431
0
31,831
L
9,349
971
0
0
16,960
5,576
0
6,325
10,635
19,604
0
W
Yemoja
lfmendonka
Yemoja
6,254
3,218
8,876
2,796
8,869
3,566
0
5,691
3,178
14,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,764
Gold Earned
62,775
191
Minions Killed
204
7
Camps Cleared
8
886,161
Distance Traveled
943,991
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,652
968
38
3
2
168,868
3
L
Set
12,529
1,139
61
6
2
221,766
0
W
Loki
15,151
1,377
20
2
6
204,857
0
L
Cthulhu
10,554
959
19
2
3
155,793
1
W
Baron Samedi
10,644
968
25
2
2
202,335
0
W
Artemis
13,063
1,188
58
5
0
196,858
0
W
Raijin
12,463
1,133
86
8
0
159,813
0
L
Neith
9,988
908
49
4
0
184,386
1
L
Raijin
10,041
913
24
2
0
155,348
0
W
Yemoja
11,454
1,041
15
1
0
180,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role