Player Matchup

Neith
Neith
CruelBashuda
Neith
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
HitoshiZ1
Hel
Level 39
God Stats
4W - 5L
1,630 SR
Queue Stats
66W - 79L
1,430 Elo+
Solo
Hercules
Hercules
Invdrz
Hercules
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Lythanà
Jing Wei
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 33L
1,370 Elo+
Party 2
Cthulhu
Cthulhu
Tazzey
Cthulhu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,483 Elo+
Party 2
Team Averages
Level 53
1,526 SR
1,457 Elo+

VS

Team Averages
Level 84
1,479 SR
1,487 Elo+
Hel
Hel
BiatriceII
Hel
Level 105
God Stats
14W - 5L
1,669 SR
Queue Stats
297W - 278L
1,503 Elo+
Party 3
Cernunnos
Cernunnos
Firehey15
Cernunnos
Level 28
God Stats
6W - 1L
1,628 SR
Queue Stats
86W - 72L
1,430 Elo+
Party 1
Neith
Neith
SV1998
Neith
Level 42
God Stats
15W - 20L
1,449 SR
Queue Stats
282W - 273L
1,488 Elo+
Party 3
Sylvanus
Sylvanus
bloodragee
Sylvanus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 45L
1,473 Elo+
Solo
Kukulkan
Kukulkan
jaymsw8
Kukulkan
Level 120
God Stats
1W - 5L
1,148 SR
Queue Stats
23W - 33L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 2
9,702
970
13,300
13,755
5,865
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

15
1 / 7 / 3
8,869
887
6,011
11,354
4,428
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Invdrz
Hercules
15
1 / 2 / 4
8,991
899
9,655
18,028
10,871
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jing Wei
Lythanà
Jing Wei
14
0 / 5 / 3
8,450
845
4,048
10,482
3,691
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Tazzey
Cthulhu
15
0 / 3 / 5
9,010
901
10,185
15,683
15,441
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Team 1 Tickets

190

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 13
10,264
1,026
11,245
8,172
7,195
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
Firehey15
Cernunnos
16
2 / 3 / 15
9,738
974
8,744
11,923
5,949
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
SV1998
Neith
16
6 / 0 / 13
10,416
1,042
16,925
6,024
2,491
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
bloodragee
Sylvanus
17
3 / 2 / 17
9,955
996
10,666
15,565
10,122
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
jaymsw8
Kukulkan
17
5 / 1 / 12
10,562
1,056
15,757
4,655
2,749
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
91
6
Kills
21
21
Deaths
6
17
Assists
70
Player
Kills
Deaths
Assists
KDA
W
5
0
13
11.5
L
4
4
2
1.25
W
Cernunnos
Firehey15
Cernunnos
2
3
15
3.17
L
1
7
3
0.36
L
Hercules
Invdrz
Hercules
1
2
4
1.5
L
Jing Wei
Lythanà
Jing Wei
0
5
3
0.3
W
Neith
SV1998
Neith
6
0
13
12.5
L
Cthulhu
Tazzey
Cthulhu
0
3
5
0.83
W
Sylvanus
bloodragee
Sylvanus
3
2
17
5.75
W
Kukulkan
jaymsw8
Kukulkan
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,199
Damage
63,337
69,302
Taken
46,339
40,296
Mitigated
28,506
19,710
Healing
25,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,245
547
9,521
4,589
8,172
7,195
0
3,217
4,955
17,507
0
L
13,300
8,679
0
1,810
13,755
5,865
0
7,268
6,487
0
37,443
W
Cernunnos
Firehey15
Cernunnos
8,744
5,146
0
1,162
11,923
5,949
0
4,303
7,620
0
18,537
L
6,011
673
9,672
2,775
11,354
4,428
0
7,067
4,287
27,620
0
L
Hercules
Invdrz
Hercules
9,655
3,712
0
4,362
18,028
10,871
0
10,731
7,297
0
23,205
L
Jing Wei
Lythanà
Jing Wei
4,048
2,820
0
638
10,482
3,691
0
6,530
3,952
0
15,825
W
Neith
SV1998
Neith
16,925
7,958
0
1,849
6,024
2,491
0
971
5,053
0
33,792
L
Cthulhu
Tazzey
Cthulhu
10,185
390
453
0
15,683
15,441
0
6,072
9,611
24,103
0
W
Sylvanus
bloodragee
Sylvanus
10,666
2,621
3,254
4,542
15,565
10,122
0
6,003
9,562
20,267
0
W
Kukulkan
jaymsw8
Kukulkan
15,757
747
0
419
4,655
2,749
0
1,702
2,953
56,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,022
Gold Earned
50,935
220
Minions Killed
198
4
Camps Cleared
6
939,802
Distance Traveled
927,802
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,264
1,026
17
2
1
202,192
0
L
Neith
9,702
970
57
6
2
160,409
1
W
Cernunnos
9,738
974
23
2
1
195,484
0
L
Hel
8,869
887
56
6
1
181,270
0
L
Hercules
8,991
899
34
3
0
213,535
3
L
Jing Wei
8,450
845
34
3
1
189,107
0
W
Neith
10,416
1,042
35
4
4
171,104
0
L
Cthulhu
9,010
901
39
4
0
195,481
0
W
Sylvanus
9,955
996
18
2
0
174,680
0
W
Kukulkan
10,562
1,056
105
11
0
184,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role