Player Matchup

Ymir
Ymir
Ballerbuechse
Ymir
Level 19
God Stats
7W - 5L
1,797 SR
Queue Stats
100W - 142L
1,359 Elo+
Party 1
Ra
Ra
GGben
Ra
Level 87
God Stats
2W - 3L
1,249 SR
Queue Stats
203W - 231L
1,349 Elo+
Party 1
Awilix
Awilix
Ragnhlidszum
Awilix
Level 123
God Stats
6W - 2L
1,686 SR
Queue Stats
295W - 275L
1,479 Elo+
Solo
King Arthur
King Arthur
Vanhost
King Arthur
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
xbrakerx
Merlin
Level 99
God Stats
3W - 1L
1,604 SR
Queue Stats
88W - 97L
1,404 Elo+
Solo
Team Averages
Level 88
1,567 SR
1,418 Elo+

VS

Team Averages
Level 82
1,537 SR
1,452 Elo+
Tsukuyomi
Tsukuyomi
Lithornis
Tsukuyomi
Level 109
God Stats
1W - 2L
1,771 SR
Queue Stats
55W - 37L
1,471 Elo+
Party 2
Guan Yu
Guan Yu
Rhadamanteus
Guan Yu
Level 102
God Stats
5W - 2L
1,558 SR
Queue Stats
212W - 197L
1,447 Elo+
Solo
Khepri
Khepri
VACend
Khepri
Level 40
God Stats
2W - 4L
1,552 SR
Queue Stats
200W - 216L
1,391 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
notaprogrammer
Ah Muzen Cab
Level 33
God Stats
1W - 1L
1,698 SR
Queue Stats
71W - 52L
1,486 Elo+
Party 2
Xbalanque
Xbalanque
vaQatioN
Xbalanque
Level 128
God Stats
0W - 5L
1,105 SR
Queue Stats
146W - 139L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 23
13,129
729
18,153
25,612
27,379
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ra
20
8 / 3 / 16
13,400
744
23,685
14,799
8,033
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
20
9 / 8 / 11
13,147
730
10,107
20,754
9,937
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Vanhost
King Arthur
16
1 / 8 / 15
11,060
614
9,786
18,053
12,353
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
xbrakerx
Merlin
20
10 / 3 / 17
14,514
806
37,136
18,501
9,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Lithornis
Tsukuyomi
20
8 / 7 / 10
13,132
730
17,503
18,908
9,875
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Guan Yu
Rhadamanteus
Guan Yu
19
2 / 8 / 12
11,617
645
10,782
26,869
29,282
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Khepri
VACend
Khepri
17
2 / 7 / 9
10,324
574
10,075
28,197
36,207
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
notaprogrammer
Ah Muzen Cab
20
10 / 4 / 8
13,841
769
25,768
17,562
9,102
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
vaQatioN
Xbalanque
17
2 / 6 / 13
11,032
613
17,401
16,555
7,670
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
76
32
Kills
24
24
Deaths
32
82
Assists
52
Player
Kills
Deaths
Assists
KDA
W
4
2
23
7.75
W
Ra
8
3
16
5.33
L
Tsukuyomi
Lithornis
Tsukuyomi
8
7
10
1.86
W
Awilix
9
8
11
1.81
L
Guan Yu
Rhadamanteus
Guan Yu
2
8
12
1
L
Khepri
VACend
Khepri
2
7
9
0.93
W
King Arthur
Vanhost
King Arthur
1
8
15
1.06
L
Ah Muzen Cab
notaprogrammer
Ah Muzen Cab
10
4
8
3.5
L
Xbalanque
vaQatioN
Xbalanque
2
6
13
1.42
W
Merlin
xbrakerx
Merlin
10
3
17
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,867
Damage
81,529
97,719
Taken
108,091
67,619
Mitigated
92,136
44,088
Healing
39,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,153
1,073
1,759
4,585
25,612
27,379
929
3,787
21,825
23,220
0
W
Ra
23,685
1,292
15,062
6,386
14,799
8,033
1,345
1,944
12,855
54,959
0
L
Tsukuyomi
Lithornis
Tsukuyomi
17,503
4,215
1,661
2,359
18,908
9,875
810
14,826
4,082
0
32,132
W
Awilix
10,107
5,517
3,074
3,153
20,754
9,937
3,255
1,548
19,206
0
18,818
L
Guan Yu
Rhadamanteus
Guan Yu
10,782
1,954
12,671
9,697
26,869
29,282
379
18,237
8,632
4,924
16,713
L
Khepri
VACend
Khepri
10,075
493
1,425
4,077
28,197
36,207
56
20,078
8,119
15,635
0
W
King Arthur
Vanhost
King Arthur
9,786
1,462
2,064
2,920
18,053
12,353
462
2,415
15,638
0
19,498
L
Ah Muzen Cab
notaprogrammer
Ah Muzen Cab
25,768
8,512
945
4,213
17,562
9,102
0
14,093
3,469
0
63,142
L
Xbalanque
vaQatioN
Xbalanque
17,401
6,958
1,458
1,133
16,555
7,670
240
11,740
4,815
0
34,921
W
Merlin
xbrakerx
Merlin
37,136
674
2,088
2,997
18,501
9,917
1,076
2,703
15,798
72,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,250
Gold Earned
59,946
199
Minions Killed
169
0
Camps Cleared
0
1,466,704
Distance Traveled
1,399,676
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,129
729
12
1
0
328,185
0
W
Ra
13,400
744
80
4
0
260,767
1
L
Tsukuyomi
13,132
730
27
2
0
286,664
1
W
Awilix
13,147
730
13
1
0
311,899
2
L
Guan Yu
11,617
645
17
1
0
286,729
1
L
Khepri
10,324
574
12
1
0
256,979
0
W
King Arthur
11,060
614
13
1
0
270,601
0
L
Ah Muzen Cab
13,841
769
68
4
0
292,856
0
L
Xbalanque
11,032
613
45
3
0
276,448
0
W
Merlin
14,514
806
81
5
0
295,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role